border said:Some might question the wisdom of banking the whole season on a title that underperformed two years ago, though...
Spike said:GC:
Metroid Prime: Echoes
Donkey Konga
Pikmin 2
Paper Mario
Mega Man X: Command Mission
Prince of Persia 2
Baten Kaitos
GBA:
F-Zero Legend
Megaman Collection
Astroboy
Kirby
Metal Slug Advance
Mario Pinball
Boktai 2
- Nintendo DS and lineup
Kobun Heat said:Yeah, I hope the single player mode isn't some tacked-on BS.
Except that the Resident Evil delay was not Nintendo's decision. As publisher of Starfox, they probably have a good deal of control over when the game comes out. I doubt that Capcom is pushing back their game just to foster Nintendo's "Let's not release too many good games at once" strategy. More than anyone else, they know the problems associated with trying to launch a high-profile project in the January/February dead months.....Devil May Cry 2 and Maximo both took it on the chin because they hit shelves during a slow period.FitzOfRage said:Well I think I think more people questioned the wisdom of launching Metroid and Resident Evil on top of one another in the first place.
evilromero said:Wait. We keep hearing about Mario Party 6 but I haven't seen a goddamn thing as far as screens or info. What gives? There is no way we can expect this game to actually arrive this year.
jarrod said:With both Geist and StarFox now delayed, I wonder if NOA will push up the localizations of Mario Tennis and Mario Party 6? They could also dig into their back catalogue for a few releases (Puzzle Collection, Doshin, Giftpia, etc) or pick up a 3rd party game (Naruto, Home Land, etc)... Donkey Konga, Paper Mario 2 and Prime 2 simply isn't enough for the holidays.
AssMan said:How many copies did Paper Mario for N64 sell?
border said:Except that the Resident Evil delay was not Nintendo's decision. As publisher of Starfox, they probably have a good deal of control over when the game comes out. I doubt that Capcom is pushing back their game just to foster Nintendo's "Let's not release too many good games at once" strategy. More than anyone else, they know the problems associated with trying to launch a high-profile project in the January/February dead months.....Devil May Cry 2 and Maximo both took it on the chin because they hit shelves during a slow period.
If Nintendo is pushing back Starfox because they are worried about splintering sales, I think that's a fairly stupid decision. If the game truly isn't anywhere near finished and can't conceivably be released by Christmas, then it's just mismangement by Namco and/or an unfortunate circumstance. If the multiplayer experience really is awesome, they are really missing the chance to catch some of the momentum that Halo got because of its multiplayer modes. In Q1 2005, they will be facing the same slow market that turned its nose up at Twin Snakes and Crystal Chronicles.
Eric-GCA said:Are those worldwide figures or just for Japan or the USA?
AniHawk said:Wow, so 340,000 in sales is bad now?
Memles said:Ooooh...I know how this goes!
Next Post - For a Final Fantasy Title, it is!
Next Post - Oh come on, it's an offshoot ARPG with only the name, you expect millions?
It's like predicting the future.
You heard it here first! Halo 2 delayed.Whua whua whua, did anyone honestly expect this game out this christmas?? Does the fact we've had nothing on previews, no new media released for the past year other than the E3 coverage tell you anything? Hmm..
Kobun Heat said:You heard it here first! Halo 2 delayed.
but has instead been quietly repositioned for a 2005 release, allege insiders.
We contacted Nintendo of America for comment and received the standard response. "Nintendo does not comment on rumors or speculation," a spokesperson said.
IGN will have much more on the game in the coming months.
Where did you get that idea?NWO said:I thought this was a Namco game.....
Warm Machine said:I'm glad Starfox isn't going to be a rail shooter. How old is the rail shooter Genre anyway? At least 20 years old. The only reason they made rail shooters is because a free flight game was beyond their means. Rail shooters can die a terrible death as far as I am concerned.
Starfox on Cube is trying to be a Battlefield 1942 and I'm all for that.
Matt said:Where did you get that idea?
Namco is just the developer.
SantaCruZer said:Umm Namco make starfox now. I don't think it's nintendos fault you know.
Delaying the game is certainly up to Nintendo, as they own the project. Its not like Namco can say We dont want to release it yet, and Nintendo just has to suck it up.NWO said:Yeah I know. So I thought it would be up to Namco to decide if it gets delayed or not. Not Nintendo. So shouldn't they have contacted Namco instead of Nintendo if this was the case?
I'm not the only person who thought that Namco delaying it was up to them and not Nintendo....
Matt said:Delaying the game is certainly up to Nintendo, as they own the project. It?s not like Namco can say ?We don?t want to release it yet,? and Nintendo just has to suck it up.
Besides, IGN contacted Nintendo of America. It?s not like Namco Hometek would know anything about the game.
Thats not really the point. NoA would know just as well as Namco (if not better) if the game was coming out this year.ge-man said:It's up to Nintendo, but responiblity is still largely in Namco's hands if the game isn't ready for retail.
AniHawk said:Well he mentioned FFCC in the same breath as TTS... I think I read somewhere on OldGAF that Square Enix said there were high sales from the game in their yearly/quarterly statements. FFCC was by no means, by no stretch of the imagination, a failure.
border said:Except that the Resident Evil delay was not Nintendo's decision. As publisher of Starfox, they probably have a good deal of control over when the game comes out. I doubt that Capcom is pushing back their game just to foster Nintendo's "Let's not release too many good games at once" strategy. More than anyone else, they know the problems associated with trying to launch a high-profile project in the January/February dead months.....Devil May Cry 2 and Maximo both took it on the chin because they hit shelves during a slow period.
If Nintendo is pushing back Starfox because they are worried about splintering sales, I think that's a fairly stupid decision. If the game truly isn't anywhere near finished and can't conceivably be released by Christmas, then it's just mismangement by Namco and/or an unfortunate circumstance. If the multiplayer experience really is awesome, they are really missing the chance to catch some of the momentum that Halo got because of its multiplayer modes. In Q1 2005, they will be facing the same slow market that turned its nose up at Twin Snakes and Crystal Chronicles.
I didn't think (much less say) that Crystal Chronicles was a failure. But it obviously would have done a good deal better in the Christmas season. People can bicker all day as to whether or not it should have sold better by virtue of its brand, but it certainly didn't help to sell systems......which was more or less the purpose of trying to use the GBA to strongarm developers into making GC exclusives.AniHawk said:FFCC was by no means, by no stretch of the imagination, a failure.
I really don't think it has too much to do with it. Atari has more or less spent this generation proving that you can force a game to have great sales if you have a heavy marketing push. DMC2 would have done much better in the summer, even if it were the same piece of crap that got released in January.As far as that slow period - well first off DMC 2's release date was the least of its problems. Capcom rushed out a sub par follow up to the first game.
Star Fox is a multiplayer focused title, though a single-player mode is also featured.
So your point is... This year's lineup is bad, but last year's was worse?Li Mu Bai said:MKDD was the second best-seller next only to the cross-platform NFS:Underground. This lineup is substantially weaker than this year's.
Teddman said:So your point is... This year's lineup is bad, but last year's was worse?
The key difference is that both PS2 and Xbox have huge, huge marquee titles this year and they didn't last year. So your point is moot because the GameCube will probably have less of a slice of Xmas sales in relation to the competition, compared to last holiday.
In short, they will lose more ground this Xmas to PS2/Xbox than they did last year.