SorchaR said:
Any advice on the space combat? I've played my share of RPGs and MMOs, but never anything with space combat.
I can't manage to fly, shoot and juggle my shields at the same time... don't I have a crew to do some of that stuff for me? I figure I have to keep rotating my ship to keep my shields up, but my ship is as slow as a snail and I can't use my main weapon when I've turned around. I'm probably doing it wrong, but I have no idea what I should be doing instead..
How exactly you play will depend a lot on what kind of weapons you're using, and what their firing arc is. I use a lot of beam weaponry, so I do a lot of circling enemy ships--as long as they're to the side, both my fore and aft beams can hit them. If they start giving the shield facing them a pounding, I can either transfer shield power to that side, or try and turn around and let the other side face them for a while.
I used to play with X360 controller in left hand, now use a PlayStation Navigation controller. Anyway, my space controls allow me to steer with analog, increase/decrease speed with d-pad, use the "Fire All Phasers" command with a shoulder button. Mouse is then free to adjust shielding, use special abilities, or pick specific targets if I don't want it to just auto-target.
I briefly experimented with using all turrets (360 degree firing arc), but the fact that my orientation didn't matter at all in battle was very dull.
RPGCrazied said:
I wish you could pick and choose your duty officers. Seems like I'm stuck with this alien girl with antennas, and some female trill.
It really is a "Here's a pack of cards, figure out how best to use them" mechanic--giving full freedom would be too much, I think.