Weirdly enough, this thread makes me less inclined to buy it now :/
The tips make it sound more strict than it is. The game is fairly lenient so you can work at your own pace.
Weirdly enough, this thread makes me less inclined to buy it now :/
I want to marry the one that lives in the trailer with the alcoholic mother
Here's some advice for new Stardew Valley players: Don't read this list and just play and discover shit on your own. Seeing this game as a spreadsheet that needs to be min-maxed is not worth it.
If you want to get married, get freaking married. If you want to venture into the depths, go ahead!
Some posters here seem to really be stressing out that we're sharing some tips that can make the game experience a bit more efficient, which some may find more fun given their limited time to play games and see what they have to offer.
I don't get the impression that any of the pointers in the OP take away from the game's magic. Seems more like a case where not knowing certain mechanics would just make the game mildly frustrating.
It's not like I provide detailed daily schedules or graph paper spreadsheets of how to plot your farm!
I added a disclaimer to the top of the OP that notes how the game is quite lenient for those who want to go in blind. I note that the tips are just there for increased efficiency in certain respects.
Weirdly enough, this thread makes me less inclined to buy it now :/
Fair points. I appreciate everyone's input.You didn't actually play the game yet, right? So how would you know?
You have plenty of people in this thread -that actually played the game- who disagree. And they feel going in without any rules is preferred.
I appreciate this. I'm just here trying to make sure people really get to experience the magic of the game as I did when I first played it. I get that that's not everyone's cup of tea but that's why it's a discussion board after all. Thanks!
This is an excellent tip. I'll add it to the OP.Seeing as this game has no trophies on the Switch, people should be even less anxious.
Like, #11, about not selling your shit and rather hoarding it:
If you're anxious about what's safe to sell:
http://www.stardewcommunitychecklist.com/ -> "alphabetical" -> search for the item. If it's not on that list, it's only needed for absolutely not-game-essential completionist stuff (like cooking all recipes or crafting all items in the game).
(the community center bundles give you access to some advanced gameplay stuff, like a greenhouse, the mining carts etc. - so it can be rather frustrating to know you'll have to wait a whole year until you'll get a certain reward, just because you happened to sell a certain item.
With this I've just realised I don't have the slightest idea what this game is about. And I love it.12) DO NOT walk around town with a tool selected; you may accidentally use it and drain energy and pass out. The sword or scythe, however, won't consume energy.
For some reason seeing this kind of a list makes me feel like this game won't be for me.
This thread gave me analysis paralysis before I even have the game
Weirdly enough, this thread makes me less inclined to buy it now :/
Don't get overwhelmed by all this info dumps what you should and should not do, it might seem like you have to juggle thousand things and relationships but you're totally free to do what you want, there's no pressure and nobody is pushing you for doing the wrong way.
yeah, this makes the game sound like work
19) DO NOT join the evil side dojo. Don't fall for their lies. It will ruin your experience. Completing the community center yourself is much more rewarding.
From my own experience, I have to echo what others have said: Stardew screams "go in blind" as loudly as anything this side of Breath of the Wild.
I'm about as much of an economic min-maxer as you'll find anywheremy top request for the next Animal Crossing is a vastly expanded economic game, and I'm the kind of player who thinks absolutely everything is better with management. And this is not a game like Don't Starve or even Terraria where there are so many interactions, dependencies, and crafting chains that you'll never even see half of what's available without looking it up in the wiki.
The magical thing about Stardew Valley, for an economy-centric player, is that all of the information you want is transparently flagged and discoverable on your own (apart from some of the fishing, maybe). You can figure out for yourself what the most cost-efficient use of your plots and ingredients are just by looking at the numbers. I think the only thing I felt I needed to look up on my PC file was the protection radius on the scarecrows.
And it's also worthwhile to fail every now and then and lose some crops to a miscalculation or to the change of seasons. It's worth it to make mistakes and spoil a blooming relationship with an ill-conceived gift. It's all part of what makes the game great: it gives you the information and tools you need to figure out what is optimal, and it rewards you handsomely for doing it. It's all in the discovery, and like Animal Crossing, half of the experience is talking to other players after the fact and realizing that everyone else played an entirely different game.
I can't wait to start a new file on the Switch and do certain things that even the game makes you believe are obviously the wrong way to play, like siding firmly with corporate greed.
Here's some advice for new Stardew Valley players: Don't read this list and just play and discover shit on your own. Seeing this game as a spreadsheet that needs to be min-maxed is not worth it.
If you want to get married, get freaking married. If you want to venture into the depths, go ahead!
New day, new season just around the corner. Chasing perfection ruined it for me.
If you actually read the OP, you'll see I link to that video in the second paragraph, and I note that I'm summarizing it
You will be without your watering can when you upgrade it.Even though I wrote this tip, based on the video, I don't fully understand it. If the next day is going to rain, why would I upgrade my watering can then? Wouldn't the rain irrigate my crops for me?
Weirdly enough, this thread makes me less inclined to buy it now :/
I am of the opinion that you really should experience this game, including some pitfalls, by experiencing it yourself. However I do really agree with this point.
Especially in lieu of not having an achievement system on the Switch, I feel that completing the community center forces the player to really get involved with every aspect of the game-play mechanics, which makes for a more rewarding experience.
Me too, but cause I realized that like 90% of these bullets are things I did in Harvest Moon 15 years ago, mostly unchanged. I'm not sure I want to just play "Harvest Moon, again." Was hopin it'd be more fundamentally different in certain ways.
Any tips on which farm *style* is the best?
I haven't played in a while but wasn't there an update that let you pick what the starting area looks like?
Any tips on which farm *style* is the best?
I haven't played in a while but wasn't there an update that let you pick what the starting area looks like?