Sure, everyone is free to complain, it just appears a lot of people in this thread appear to misunderstanding what exactly is happening. I'd imagine most PC users would not even use the creation club, other mod managers do a far better job.Yes, it is the same thing they did in Skyrim and Fallout.
No, that doesn't mean we should let our objections go unheard. If anything, it is even more important to call out such bad practices now, because Bethesda thinks they will get away with it.
Sure, everyone is free to complain, it just appears a lot of people in this thread appear to misunderstanding what exactly is happening. I'd imagine most PC users would not even use the creation club, other mod managers do a far better job.
Am I correct in assuming that this Creation Club gives the modder some split? So wtf are gamers whining about? If someone wants to get paid they are entitled to it, more than anyone should be in getting free stuff because me me me. If you don't like a mod, don't buy it. If you don't like the game, don't buy it. Easy. If you are no pre order slut, you should be able to get enough infos before a buy to make an informed choice.
It’s a matter of context. Post-launch support for Starfield was abysmal, it took them months to fix basic things like maps, HDR and gamma. Content-wise nothing was done at all, and it’s not like the vanilla is sparkling with content. And now Bethesda is asking money for mods, thing that was supposed to be free of charge post-launch support from the community at least. In this context it sounds like an elaborate trolling.Sure, everyone is free to complain, it just appears a lot of people in this thread appear to misunderstanding what exactly is happening. I'd imagine most PC users would not even use the creation club, other mod managers do a far better job.
So the regular capitalism way. I certainly do not really like it, I don't have to, but a product is not per se bad just because it tries to milk you. You have to just not cave and just not buy it. No sales, price tags will disappear. Review bombing every shit seems often like temper tantrum deluxe. Almost all mobile games are so cheaply made they "should" or could be free, but some ask for excessive money, because they can, and if people pay, it would be dumb not to do it. Way above 7dollar for XP-boosts and actual stupid scummy shit ... works incredible great in the cesspool mobile games have become more and more since their inception. Similar struggle here, with the more tradional games, you just have to refuse to pay it. With eg Star Citizen addicts with too much money to spare for all sorts of shit, naturally others want to join in on the fun. Mobile and mtx certainly fuck up games, but whales exist and those will and can buy anything, products that cater to them might tank the game for the "real" gamer, but any corp has to follow the money to some extent, depending on if their staff is willing to walk along with them and if capturing whales outweighs losing your old customers.Yes some individual creators might benefit, but the idea here is how to take something that used to be free and make it as expensive as possible and take a cut.
So the regular capitalism way. I certainly do not really like it, I don't have to, but a product is not per se bad just because it tries to milk you. You have to just not cave and just not buy it. No sales, price tags will disappear. Review bombing every shit seems often like temper tantrum deluxe. Almost all mobile games are so cheaply made they "should" or could be free, but some ask for excessive money, because they can, and if people pay, it would be dumb not to do it. Way above 7dollar for XP-boosts and actual stupid scummy shit ... works incredible great in the cesspool mobile games have become more and more since their inception. Similar struggle here, with the more tradional games, you just have to refuse to pay it. With eg Star Citizen addicts with too much money to spare for all sorts of shit, naturally others want to join in on the fun. Mobile and mtx certainly fuck up games, but whales exist and those will and can buy anything, products that cater to them might tank the game for the "real" gamer, but any corp has to follow the money to some extent, depending on if their staff is willing to walk along with them and if capturing whales outweighs losing your old customers.
Allowing for rather professional modders to participate earning anything seems very fair, I even consider not paying modders kinda shady from the gamers.
And a badly priced DLC that is anyway rather bad, because short, is also nothing particularly new. If it is not the true ending, just ignoring it, seems very easy and justified. So why expect it to be cheaper or free?
Monetization might influence game design in one or another but is inherent to any corp, while speaking with your wallet is the gamer's job, and if some speak another language or voice another opinion than you, it just is what it is. The price tag should influence a buying decision but how the f does it influence Starfield and wht it was before. People expecting the same mod support as before, even expecting fixes to a game they otherwise barely like, should have waited if that support really comes and not just expect something that was not initially sold to them. People way too often buy hopes and dreams and then cry about not getting what they expected. I can't really have sympathy for such people. Far less reasonable than corps squeezing their (dumb) customers.
I agree it would have been more tolerable if the fixes and game updates were more frequent and actually added more substantial value. I don't think paid mods are a problem by themselves (because paid mods are basically just another way of saying DLC), but the prices they are charging for what basically amounts to the smallest of updates are outrageous. So not something I would spend any money on.It’s a matter of context. Post-launch support for Starfield was abysmal, it took them months to fix basic things like maps, HDR and gamma. Content-wise nothing was done at all, and it’s not like the vanilla is sparkling with content. And now Bethesda is asking money for mods, thing that was supposed to be free of charge post-launch support from the community at least. In this context it sounds like an elaborate trolling.
It would’ve fly if the game was Gamepass-only, but a lot of people payed full price for it on Steam and they are beyond the refund threshold. They have a right to be mad about this. Especially since fellow RPGs and space games are bombarding you with free content through way more frequent updates while still supporting mods completely for free.
"wait until the mods to fix the game!"
Now pay for those mods to fix the game.
Yep, it’s fucking insane. Why the hell are people defending avaricious actions by the biggest fucking Corpo on the planet.It's always funny to see common people simping for big corporations.
It's always funny to see common people simping for big corporations.
Seems expensive.
But I played the game on gamepass. So will likely get it and future expansions to support the further development.
A lot of games I play on gamepass wish we had this option to support developers.
Not interested in $70 games. I prefer this way.
So the regular capitalism way. I certainly do not really like it, I don't have to, but a product is not per se bad just because it tries to milk you. You have to just not cave and just not buy it. No sales, price tags will disappear. Review bombing every shit seems often like temper tantrum deluxe. Almost all mobile games are so cheaply made they "should" or could be free, but some ask for excessive money, because they can, and if people pay, it would be dumb not to do it. Way above 7dollar for XP-boosts and actual stupid scummy shit ... works incredible great in the cesspool mobile games have become more and more since their inception. Similar struggle here, with the more tradional games, you just have to refuse to pay it. With eg Star Citizen addicts with too much money to spare for all sorts of shit, naturally others want to join in on the fun. Mobile and mtx certainly fuck up games, but whales exist and those will and can buy anything, products that cater to them might tank the game for the "real" gamer, but any corp has to follow the money to some extent, depending on if their staff is willing to walk along with them and if capturing whales outweighs losing your old customers.
Allowing for rather professional modders to participate earning anything seems very fair, I even consider not paying modders kinda shady from the gamers.
And a badly priced DLC that is anyway rather bad, because short, is also nothing particularly new. If it is not the true ending, just ignoring it, seems very easy and justified. So why expect it to be cheaper or free?
Monetization might influence game design in one or another but is inherent to any corp, while speaking with your wallet is the gamer's job, and if some speak another language or voice another opinion than you, it just is what it is. The price tag should influence a buying decision but how the f does it influence Starfield and wht it was before. People expecting the same mod support as before, even expecting fixes to a game they otherwise barely like, should have waited if that support really comes and not just expect something that was not initially sold to them. People way too often buy hopes and dreams and then cry about not getting what they expected. I can't really have sympathy for such people. Far less reasonable than corps squeezing their (dumb) customers.
Feel free to leave a negative review if you bought it for $70 on steam.This is a $70 game. What the fuck are you talking about?
Horse armor was $2.50 in Oblivion. Even adjusted for inflation I think the price would be in line with microtransactions in current games.$25 horse armor
$25 horse armor
7 dollars for a quest lol, they're not even hiding how badly they want to monetize something that was always community based and completely free.
Then we’ll be sailing the dark waters somewhere else. PC gaming without free modding possibilities would be extremely boring, I use mods on almost all games.The sad conclusion is that once the profits from the communities work will start to flow, Ubisoft/EA etc... will also implement that idea.
Then the free mods & nexus won't be allowed anymore because of copyright infringement.
No I remember it was $2.50. I was speculating for ES6, it'll be 10x more.I think you forgot a period . it was $2.5, but that did start it all lol.