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STEAM announcements & updates 2012 Thread 2 - Bad Rats Daily Deal for next 6 months

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camerooni

Neo Member
Just noticed over on the Steam store that the Witcher 2 is $10usd more expensive in aus than the usd price in the states..

I know originally there was a massive difference thanks to Namco Bando being the local distributor, but they are no longer listed as the publisher on Steam, instead it is CDPROJEKTRED.

I thought CDPROJEKT were all about the equality and fair pricing and what not.. !? I'm hoping to get this game during the sale.. but I don't buy inflato-games out of principle (unless a mate gifts it to me from outside aus or I get it local retail for cheaper and it unlocks on steam).
 

Goody

Member
Having not played Left 4 Dead outside of the second game a while back on the Xbox, I picked it up from Gamefly for around 6 bucks. I was going to wait for the summer sale to get the first but I didn't realize that all of the original's campaigns were ported over. Am I missing out on anything just playing through these through the second game?
 

camerooni

Neo Member
It is per country. A lot of countries use the USD though.

We don't use the USD, but we pay in USD, which is why I like to argue that we're importing a product from the United States - and accordingly free trade agreements apply where they shouldn't be blocking us from purchasing from the US version of the site..

The day they set up an Australian division, and pay Australian Taxes for operating in the country is the day that I will pay inflated prices 'in line with local retail' :p (and even then I'd still probably try to get it cheaper overseas as is my right as a consumer).
 

JaseC

gave away the keys to the kingdom.
O.O

I thought the prices listed on STEAM were the same for everyone.. Since it's listed in USD..

Weird..

2011 was a fantastic year to be an Aussie Steam user:

9b40N.png
 

Pandemic

Member
2011 was a fantastic year to be an Aussie Steam user:

9b40N.png

Interesting.... Hopefully the Aussie dollar won't impact the STEAM sales that are coming up..

With this ''cube pack'', does each game come separately if you were to put it in your inventory? So you can then send one game to a friend and keep the rest...?
 
Civ V: Gods & Kings is disappointing. I type as someone who dumped over three hundred and twenty hours into Civ V vanilla, all in the single player. I've beaten the game with every Civ, used every policy track at least once, played through the game on every difficulty level on every permutation of type and size and have won the game through all possible victory conditions.

Civ V is my entry point into the series and while I enjoy the game immensely the longer I've played the game the more certain aspects have grown to bother me. There's the paltry diplomatic options available to the player, the A.I. has more options of interaction with the player than the player has with the A.I. This has gotten worse in Gods & Kings. Despite the game having numerous victory conditions, the A.I. is hardwired to be hyper aggressive and combative, even when such actions defy reason. There's no real choice's to be made in the game beyond where you settle your cities. You can game the tech tree and try to brute force you way up a specific branch but in the end you always have to research everything. I guess my problem with that is there's no specialisation, there's no choices to be made with the kind of civilisation you're building. You can't become a trade empire that becomes integral to the trade networks of all the surrounding empires and city states. There's a commerce policy track but all fully adopting that does is provide a few monetary and happiness bonuses. You don't actually engage any of the other civilisations. You can try and trade with the other Civs for luxury and strategic resources but their view of you is usually pretty skewed (how big is your military compared to theirs?). It would be nice if they fleshed out the economic and cultural aspects of the game more and if the A.I. wasn't so hardwired to be stupidly aggressive. That's what Gods & Kings needed to address or add. It needs to deal with its core system, not just re-add religion and espionage but also address how the A.I. behaves. Culture creep should have been re-added and the economic side should be looked at as well. I've seen the A.I. win through conquest and diplomacy, which is just conquest leading to large empire and lots of gold to buy off city-states for the UN vote. I've never seen the A.I. win through culture or scientific victory. Ever. If there's a victory condition, there should be an A.I. behaviour tuned for it.

Anyways, on to what Gods & Kings adds, not what Civ V isn't...

Religion really just provides more incentive to use the Piety policy track. Depending on your pantheon and what you choose your faith to be you get a few more faith, culture, science, happiness or monetary bonuses. That's it. I haven't noticed religion coloring the attitudes of the A.I. in any way, shape or form. It's still just as stupidly aggressive as it has always been. Religion seems to make allying city states a little easier, seems to make your relationship decay a little more slowly without the use of the Patronage policy track but in the end they can still be bought out with gold. You can't attack missionaries from other empires without declaring war but the A.I. can. The A.I. can plead with you to not have your missionaries prothletise their cities, whereas you cannot.

Espionage takes too long to kick in, you have to wait until the Renaissance, and it takes too long to get further spies, you have to hit a new era. You can steal the occasional technology or get a "warning" that another Civ will attack you (which is always and every Civ). You can try to rig elections to swing a city state to your favour without spending gold, I guess, I haven't tried to use a spy to mess with a city-state yet. Espionage is too slow to unlock and too minor an impact to being meaningful. It's like using a great scientist to learn a free tech whenever one spawns, stealing technology is nothing. From the moment you can trade embassies with other Civs, which is when you first encounter them, you should be able to spy on another Civ. Leave the auto-generation of new spies to every new era but make additional, purchasable spies prohibitively expensive. If you could have a genuine web of spies stealing technology from every other Civ from the get-go, then you could leapfrog up tech-wise and gain an advantage.

I've played with Sweden (game crashed midway through and I didn't save) and the Celts (on-going) but these Civs and the seven other new ones I have yet to try aren't really going to be game changers, they're not going to address any of Civ V's core problems. This expansion feels about as substantive as some of the free mods on the Steam Workshop, so kind of thin. They've tweaked the tech tree a bit, added some new units here and there, removed the unit tech dead ends, added some new wonders, re-added religion and espionage but it doesn't feel like it's enough.

If you were upset that Civ V felt kind of dumbed down, a little too simplified, I don't think Gods & Kings will change your opinion.
 

I have the mod downloaded but it isn't currently enabled. I only gave it a brief shot, the change to barbarian encampments in Nights (making them super powerful) really annoyed me. After I exhaust what little content Gods & Kings brings to V I may give it another shot.

I have downloaded the Civ V Revolution mod, which adds Civ IV's culture creep to V but I find it's too damned slow and doesn't have any real meaningful impact. It's like V's religion in that it adds a few more numbers and stats to some tiles but it doesn't amount to much.

Edit: How Civ V handles happiness drives me bonkers. I think that alone is going to be enough to drive me to give Nights another shot. You develop a relative Utopia while the rest of the world dies around you and explodes in this massive convulsive orgasm of violence. War will never touch your soil and your people will still be miserable, meaning your empire's productivity is down and when you have to eventually fight, because it is an eventuality, your forces won't do as well as they should. I like the idea that Nights cities generate happiness and having a large standing army detracts from that happiness. There's no penalty to the A.I. for having and maintaining these massive armies in Vanilla or Gods & Kings, particularly in the higher difficulties where they will literally have a unit on every tile they own.
 

camerooni

Neo Member
2011 was a fantastic year to be an Aussie Steam user:

9b40N.png

I hear ya =)
Most of those being Ubisoft - which makes this article and quote particularly funny:
http://games.on.net/article/15913/Ubisoft_on_Game_Prices_for_Australians

Ed Fong is the Managing Director of Ubisoft Australia, and he's one of the few industry figures willing to speak out about Australian prices. At yesterday's GameTech conference, he spoke quite plainly about the 'grey importing' situation. "If the consumer has a choice to buy overseas for half the price, they will vote with their wallets — and local businesses, including publishers, distributors and retailers will be forced to re-evaluate," he said.

Obviously - he'd love to make parallel importation illegal - lol
Also, that's only listing games that were 'increased', not games that 'launched' at an increased price.
 

JaseC

gave away the keys to the kingdom.
I hear ya =)
Most of those being Ubisoft - which makes this article and quote particularly funny:
http://games.on.net/article/15913/Ubisoft_on_Game_Prices_for_Australians



Obviously - he'd love to make parallel importation illegal - lol

To be fair, that is a recent comment, but with Assassin's Creed III -- Ubi's biggest release of the year -- mere months away, it won't be long before we see the extent of Ubi's commitment.

Also, that's only listing games that were 'increased', not games that 'launched' at an increased price.

Which makes it all the more ridiculous. Similarly, I recall DE:HR being available at the US pre-purchase price initially, with Squeenix slapping on the Aussie Tax not long before release.

I like to think there are enough people here in the states to help you out, at least here on GAF there are. Myself being one.

Absolutely!
 

camerooni

Neo Member
To be fair, that is a recent comment, but with Assassin's Creed III -- Ubi's biggest release of the year -- mere months away, it won't be long before we see the extent of Ubi's commitment.

Well apparently ACIII has a 99.95 pre-order aud price on the PSN like right now!? So .. yeah.. not looking too good right now.

It will also look incredibly stupid for them to put up ACIII on steam at 59.99usd, while Brotherhood is 69.99 and Revelations is 79.99 but I wouldn't put it past them.. it's like they forget they've set higher prices here so when they lower the prices in the states, they remain high here.. if it's that much of a administration issue guys.. just use the same price ;)
 

JaseC

gave away the keys to the kingdom.
Great. :) After posting, I fired off an e-mail to Support asking for clarification, and also suggested that the question be added to the gifting/trading FAQ.

We've official confirmation now:

Steam Support said:
Hello Jason,

Thank you for contacting Steam Support.

Yes, the pre-order bonuses are attached to the subscription you send them. They will receive the pre-order bonuses even if the game is activated after the release date.

If you have any further questions, please let us know - we will be happy to assist you.

No mention of my suggestion to add this to the gifting/trading FAQ, though.
 

Twinduct

Member
Bleh second time I dreamt the summer sale was already on .. and it was glorious!

and in the dream I was trolled, since Gaben was on a stage revealing a title with the number '3' everyone went bad shit until it was L4D3 :/
 

Pandemic

Member
Is it possible to give each individual item from the cube pack to different people, or do I have to give the whole pack to one person...? :/
 
Yeah, the AI War tutorials are pretty much mandatory. Do all the beginner tutorials and the intermediate tutorial and that will give you all the information you need. I think it's a really good game and Steam tells me I've played it over 25 hours, but I've never finished a game. I always get overwhelmed (mentally, not by enemy forces... well sometimes) and give up. I'll accomplish that goal one of these days.

Yeah, think I'll try those today. Keep getting swarmed within 15minutes.
 
You've "finished" Aaaahhhh?

Played it for 3 hours, there wasn't really a 'finish' to it other than unlocking all the puzzle levels. I've kept it installed and I still go back to it, but in regards to keep my attention focused its not something I could plow several long hours into until I had unlocked everything.

Its a great game, and I'd recommend it to anyone who enjoys puzzle games - as its like an 'extreme' puzzle game. If this is in the Steam Sales for less than £3/$5 get on it.
 

camerooni

Neo Member
Obviously - he'd love to make parallel importation illegal - lol
Also, that's only listing games that were 'increased', not games that 'launched' at an increased price.

COD MW3 for $99 USD is always the winner. Of the top 20 sellers at the moment, 6 of them we pay almost double.

Steamworks, and the ability to buy on sites like Greenmangaming is what makes being an Australian PC gamer 'ok' for now.
 

JaseC

gave away the keys to the kingdom.
ugh

I blame Australia

Can't blame a man for enjoying perfection. ;) (I actually prefer 1.6, however the game is all but dead here.)

not you too, Jase...

?

COD MW3 for $99 USD is always the winner. Of the top 20 sellers at the moment, 6 of them we pay almost double.

Steamworks, and the ability to buy on sites like Greenmangaming is what makes being an Australian PC gamer 'ok' for now.

I expect Acti to eventually break the USD$100 barrier. I'd thought BO2 would mark the occasion, but apparently not.
 

NBtoaster

Member
Funny how New Zealand gets the Aussie Tax most times but not others. I guess they forget about us sometimes :p (eg Spec Ops is $50 currently, MW3 launched at $60 but was set at $100 after the winter sale).
 

MRORANGE

Member
So any reason for the Aussie Tax? granted I hear it a lot but there must be a reason for it and why has no one tried to lobby against it in parliament?
 

NBtoaster

Member
So any reason for the Aussie Tax? granted I hear it a lot but there must be a reason for it and why has no one tried to lobby against it in parliament?

Might be retailers presuring publishers to match retail prices (US $50 on Steam is much cheaper and appealing that AU$100 at retail).
 

JaseC

gave away the keys to the kingdom.
Might be retailers[/distributors] presuring publishers to match retail prices (US $50 on Steam is much cheaper and appealing that AU$100 at retail).

This, and the apparent fact that, generally speaking, there's a begrudging acceptance of the the higher prices of games/hardware/etc. here in AU/NZ.
 
This is only my impression from having a quick look at possibly working over there in the future, but it seems all outdoor activities are really cheap, while indoor personal entertainment or 'unhealthy' eating/drinking seems to be really highly taxed.
 

kafiend

Member
So any reason for the Aussie Tax? granted I hear it a lot but there must be a reason for it and why has no one tried to lobby against it in parliament?

As data passes through the Internet pipes over long distances it scrapes off expensive minerals. This means that when it arrives at the other end its value is higher. It also means that trained squirrels with mineral paintbrushes have to be sent into the pipes to repair damage.
 

Volcynika

Member
I had the PC version originally (never has a PS1). I liked it, though at one point all the CG scenes were upside down when they played. It was hilarious.
 
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