Speaking with Gamerhub, Abrams explained, The last game, which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning and then we sort of realised that it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite
yknow. Yknow, in this instance, is polite-speak for it sucked.
To me the video game could have been something that actually really benefitted the series and was an exciting, fun game with great gameplay, and instead it was not and was something that I think, for me emotionally it hurt, cos we were working our asses off making the movie and then this game came out and it got, this isnt even my opinion, it got universally panned and I think that it was something without question that didnt help the movie and arguably hurt it.
Despite his dismay at the end-product, Abrams hasnt gone sour on the idea of video game movie adaptations entirely, as hes currently working on some projects for Valve. He continued, I think that, we all know is that anyone who loves video games and loves movies
very, very rarely does a movie based on a game, or a game based on a movie, really work. It usually ends up being something that everyone that goes to play feels like this was a marketing decision made by a room full of people that wanted to capitalise on a title. Thats no way to make a game and no way to make a movie.
The dream is were working with Valve right now on a couple of projects is to say okay, despite its existence as a game, despite its existence as a movie, what makes this great? And starting from scratch, lets make this from the ground up great, regardless of whats come before.