come on indeed
the scary power of tainted association
come on indeed
WTF is going on with Steam? Its not letting me log in -_-
WTF is going on with Steam? Its not letting me log in -_-
Oh!, and this...
Not so much an exhaustive list, there's way way way too much stuff, but rather if there's a few games that came out it'd be cool to have their art and maybe if there are notable GAF impressions, quotes from GAF members or something. And for upcoming stuff, I guess anything with a fixed date that seems like a big deal. Don't feel like you need to put in significant work or anything, this isn't your job, so only do this if you want to. Just a reflection that it might be nice.
It's Tuesday.
WTF is going on with Steam? Its not letting me log in -_-
It's Tuesday.
you should read thread title one more time?
What have you done to your avatar? this one scares me way more than any gravelord nito ever could
It's Tuesday.
I posted quite a bit and you still posted more than me, sono wall of shame, proud of myself
The problem is not Origin as a software (now), but the company behind it.Yea still can't play Rome II because of steam. Anyone that claims origin is worse then steam is insane.
The doctor one sounds pretty bad, the others I don't find that ludicrous.This sounds pretty terrible to me, honestly, and worthy of my ire.
I'm totally in for a monthly thread (not that my opinion matters anything ), but I'm not sure I've understand this.
Are you talking about having an updated list of games in the OP? Wouldn't it be a huge, tremendous amount of work, job or not job, for Mr Orange?
Welcome to GAF, where someone has to win.I hate facebook, but I don' t see how Sony won.
So was yesterday. And the day before.
Facebook anything is terrible.
When Facebook buys Sony they will still be winning.I hate facebook, but I don' t see how Sony won. If anything this is the nail in the coffin for their VR tech.
I hate facebook, but I don' t see how Sony won. If anything this is the nail in the coffin for their VR tech.
When Facebook buys Sony they will still be winning.
When Facebook buys Sony they will still be winning.
Pretty much this. I have having a hard time thinking objectively about this news, but pretty much believe that Facebook has/had no business buying this company.
come on indeed
"Imagine if every status update created a little virtual world that could be explored?" Oh Peter Molydeux, you've become greater than the real thing.
"Imagine if every status update created a little virtual world that could be explored?" Oh Peter Molydeux, you've become greater than the real thing.
Late to the crying game, but "...and with that, the dream of Virtual Reality in our homes suddenly died before it was even allowed to live."Oculus was just bought by Facebook. That can't be good
It is probably a lot of work, but I think the ios thread has a good model:
http://www.neogaf.com/forum/showthread.php?t=777464
Basically it is a monthly thread and a couple of games are highlighted each time. Basically they are "whatever is being talked about" at the time and is generally considered to be good or interesting.
I'd suggest going with that, because it is primarily user driven and still provides a useful reference each month.
Cross posting. Facebook buys Oculus.
Suddenly I'm imagining a Monster Rancher game where monsters are created by status updates. That actually sounds really cool.
Imagine a Monster Rancher game where monsters are created by your Steam games.
Got it.
Aside from the fact that I find that very hard to read (FAKE EDIT: little less, expanding the browser window ), if I understand correctly, that goes like this:
- March Thread
- A new cool hyped game is released
- The thread author update the OP with some infos about that game
- Someone writes something interesting about that game
- The thread author update the OP with that post
It seems sooo uncomfortable for Orange (or whomever), and for the readers too. Let alone the fact that no one reads the OP, I've always found the system of reserving two or three posts to be kinda wrong, because what if you need more than what you reserved?
We're talking about a platform where hundreds of games are released every month, it would be pretty hard if not impossible to keep track of everything, even assuming, like, 10 games OP-worthy.
And of course it would completely lack something like searchability and ease of browsing (something I'm always super anal about).
Regarding the Oculus Rift / FB disaster.
I've been a kinda happy FB user for years now, so I don't actually hate it, but WTF here.
What is the point of such acquisition? Why can't companies stay in their own gardens, doing what they were born to do, and, more importantly, what they do best?
I cannot for the love of gawd think of a single benefit FB could obtain from a tool like Oculus Rift.
And yeah, the doctor thingy is total crap, because then why not ditching real doctors for WebMD or whatever right now instead of waiting for some dumber looking 3D Google Glasses?
And to defeat them, you have to play those games.
backlog demolishing metagame
And to defeat them, you have to play those games.
backlog demolishing metagame
I think it's a great buy for a Facebook and a great sell for Oculus and I'm not sure why people are upset here. For reference, I have a Facebook account but don't post anything or use Facebook.
Oculus has great tech but no feasible way to scale up manufacturing to hit a mass audience. As other companies get into VR, they'll be at a competitive disadvantage because of that. Facebook capitalizes them extremely well so manufacturing will no longer be an issue for them. Problem solved. There's no reason to believe that Facebook won't allow them continued autonomy, and I assume part of the discussions for the deal involved Facebook actually committing to the gaming side of the market.
Meanwhile, Facebook is a mature company. Just like Microsoft missed the bulk of the wave of internet, search, and social startup success, Facebook generally whiffed mobile. They've made up for lost time with aggressive investment, hiring, and buyouts, but they're still not quite there. It makes sense for them to look to post-mobile technologies. Wearable is one, but no one is doing anything that seems like you could build a business around it or services on top of it. VR could be a future platform. Maybe, maybe not. $2 billion is a pretty small bet, and if the gaming side of Oculus is breakeven or cost recovery in the meantime, it gives Facebook room for growing in the future if VR is the next platform.
So, then the question is, what besides gaming could Oculus do for Facebook? Well, lots of stuff comes to mind. Someone records a video and puts it on Facebook; once camera tech allows for 3d videos or newer formats, Oculus could be a great way to put yourself in the memories other are sharing. Commercial video and especially sports content could be another application (like the stuff Nintendo has sort of in a very amateur way done with the AR/VR travel video stuff they have on Wii U, poorly executed). Facebook has flirted a bit with directly selling content but they're not quite there, but it's an option. Facebook also wants to have more investment in chatting tech; Facebook Messenger has been a very very powerful asset for them, missing out on Snapchat was painful, and WhatsApp is a big strategy for them. Oculus enabled VR video chats in 3d space could be a communication option.
I basically, thus, view this as pretty much an ideal acquisition. Cheap and simple for Facebook that gives them a stake in a possible future so they don't end up missing a big money wave. One of the more independence-granting options for Oculus, and acquisition or massive VC investment would have been the only ways they would have capitalized them well enough to get into consumer manufacturing. Win-win.
*shrugs*
Strangely, it makes more sense when you look at it that way than when you look at Amazon's acquisition of Double Helix.
Again, the benefit is money.
They think it's going to sell buckets, so they want to own the technology and the patents and all that jazz so they can rake in money hand over fist compared to the initial investment.
I really enjoyed Two Worlds 2. It's got some serious jank, the voice acting is hilariously awful, and the story is bland, but the gameplay is very fun imo. The magic system is especially awesome. It's also got a ridiculously huge open world if you're into that. Be prepared to die quite a lot in the first few hours, as the difficulty is unerringly brutal in the early game (If I remember correctly, there is no level scaling, so you have to be careful where you travel). Once you start leveling and gaining new abilities, it starts to ease up.
Amazon bought Double Helix because they're making a console, they want dev teams (they've been hiring like crazy even before the Double Helix thing), and there are very few mid-sized independent developers out there to buy. Among the work-for-hire crowd in the US, Double Helix might have actually been one of the larger options.
It really could've been worse, when it comes to that. Personally, I'd rather have Facebook buying them than Google, Microsoft or Nintendo.
Meanwhile, Facebook is a mature company.
I wouldn't have wanted any of those either, but to me it doesn't even make sense for Facebook to buy them, nor Google arguably. But really I am not being objective because I always hoped the OR would be a PC gaming peripheral which clearly that's not what its going to be and possibly never intended to be limited to that usage.