Never bought from there. Is it a steam key and do they accept Paypal?
Reddit says it's a Steam key for both games
LEGO Star Wars seems to be sold out
Never bought from there. Is it a steam key and do they accept Paypal?
Thanks for explaining. In civ5 there is sleep for "doing nothing" next turns until you wake it up, skip for "doing nothing" one turn and alert is "standby" with a defensive position. So i was wondering if they had not the "alert mode" in the release game.
I wouldn't worry about the time mechanic. I played on hard and was running out of things to do at the end. You have plenty of time to do most things in the game.
There's a shitload of extra time if you do the side-quests, the only way you can run out of time is if for some reason you're running around aimlessly doing nothing constructive.
I mean, the puzzles still matter of course and often the puzzle solutions essentially were the punchlines of the jokes. But it's a pretty fine balance to keep you moving through and I think having puzzles that completely stop the pacing dead in it's tracks is a mistake.in something that's pretty lighthearted and story focused.
You can, note that it's like Diablo 3 where it's always online because your stats and items are stored server-side. There are bots if you're playing alone, but there are a fair number of active players if you open the server lobby browser in-game.
There's a shitload of extra time if you do the side-quests, the only way you can run out of time is if for some reason you're running around aimlessly doing nothing constructive.
Nope, wasn't in the release
iirc Civ V also didn't had that originally and was patched in later lol
basically it seems a bit less compared to complete Civ V but it's currently the best game as far as vanilla goesI really dont know as i bought it complete. Im excited to play the 6th civ game, hopefully they add some more useful basic features from the past games.
The choices matter in the sense that they change the tone of the game while you make them. The fact that branches usually end up right back in the same place is largely irrelevant and I find it kinda silly that seems to go over head of people claiming the choices don't matter.
With Denuvo, what are the odds of someone modding the Bakers into Haunting Ground bosses or the Kool-aid guy in RE7?
With Denuvo, what are the odds of someone modding the Bakers into Haunting Ground bosses or the Kool-aid guy in RE7?
YES! That joy when finally getting a foil sold for a good price! Now I can get one or two games this wintersale.
Still not enough for The House in Fata Morgana... I've also fallen for the hype.
no, I like the story and I want to see where it goes. Man, it must suck being wrong all the time. I mean, being wrong sometimes, sure, but all the time? I guess its the cat avatar.
Especially when this thread loves Life is Strange and they copped out on the choices too with their endings.
Resident Evil 7 leaks are starting to hit, just give you all the heads up.
Consider getting Ep. 1 of Higurashi at least if you could. When I played this on my iphone a few years ago it creeped the fuck out of me. It starts off looking uninteresting but once the creepy horror stuff start showing up you'll want the game to go back to the happy go lucky kids everyday life.
Resident Evil 7 leaks are starting to hit, just give you all the heads up.
Ashley, you exist to get me a free magnum. We ain't bros. We don't watch True Blood on the weekends.
Spoiler tag it for me- is the campaign a net positive or negative?
Any good non-spoilery details?
I think what matters is a sense that your choices were relevant at some point, not that the ending explicitly reflects all choices. Life is Strange's endings didn't need to check in with Lisa The Plant because that was a little choice that had a little payoff and then was resolved. But i do think that the ending, broadly, incorporates choice in that-- and the section leading up to the ending incorporates almost every major choice you've made.whether you play Max as in love with Chloe, in love with Warren for christ's sake who would do this why why why, both, or neither
I think it's easy to say the final endings are very push button watch cutscene, and clearly one is intended and the other is an afterthought, but if you consider the whole of episode 5 as the ending the choices seem fairly rewarding to me.
I'll keep it vague, but there's a lot of weapons and enemies in the game. A few bonus modes, and multiple endings seem to be confirmed. The final boss might have been revealed as well.
Bundlestars Nemesis 2 bundle is quite nice. Includes Chroma Squad, Lovely Planet, We Are The Dwarves, the Broken Sword trilogy and more
Yo jshackles what did you say was the best ver. of the Fate series? Like if I were to get at least one game in the series this sale which one should I get?
Resident Evil 7 leaks are starting to hit, just give you all the heads up.
I am a Telltale fan generally (haven't played TWD S2 which I understand is one of the more frustrating) and I also like a lot of other choice-based stuff like David Cage's games. I even like Mass Effect 3's ending.
I will say that any choice-based game collapses if you go and actually look at how few different ways it could have went (i.e. a flowchart) -- they're all very illusory. But the question is whether or not your first time through the game whether you could tell what the flowchart would have looked like, or did it feel at the time like your choices mattered.
There's a part in TWD S1 where a situation occurs and you can save one of two people, which at the time feels very tense, but then maybe 20 minutes of gameplay later the person you saved dies and it's quite obvious what would have happened if you saved the other person and the story continues without either of them. That is an example of a poor execution IMHO.
What have units been done until now? Just waited without spotting enemies until they get attacked?
Yo jshackles what did you say was the best ver. of the Fate series? Like if I were to get at least one game in the series this sale which one should I get?
I'd say your best bet is FATE: The Cursed King. It was released in 2011 so it's the newest of the games and has the best QoL improvements in the series. It's still not quite as accessible as Torchlight or Torchlight II, but it's still pretty good on it's own.
I am a Telltale fan generally (haven't played TWD S2 which I understand is one of the more frustrating) and I also like a lot of other choice-based stuff like David Cage's games. I even like Mass Effect 3's ending.
I will say that any choice-based game collapses if you go and actually look at how few different ways it could have went (i.e. a flowchart) -- they're all very illusory. But the question is whether or not your first time through the game whether you could tell what the flowchart would have looked like, or did it feel at the time like your choices mattered.
There's a part in TWD S1 where a situation occurs and you can save one of two people, which at the time feels very tense, but then maybe 20 minutes of gameplay later the person you saved dies and it's quite obvious what would have happened if you saved the other person and the story continues without either of them. That is an example of a poor execution IMHO.
I stopped Dragonfall at around 17 hours, how far from the ending was I, give or take? I really should go back and finish that :/
I want other genres to provide me the illusion of gameplay as well.
I'm about to give Lightning Returns a try but feel a bit intimidated by the games time mechanic (as always). I have briefly looked into this mechanic and it seems that time is easier to manage on the easy difficulty because you get more of the resource required to freeze time but naturally choosing easy also lowers the combat difficulty. Can anyone recommend me which difficulty I should pick for this game?
I wouldn't worry about the time mechanic. I played on hard and was running out of things to do at the end. You have plenty of time to do most things in the game.
well i hear uncharted is a popular series
How do I contact Evilore a mod just stole my punchline.well i hear uncharted is a popular series
Speaking of, is Lightning Returns difficult? Or rather, is it possible to wander of in to an area you are not supposed to be in early in the game?
I played it a bit a while back, and I think it was still the first day or whatever, and I ran around the city and in some areas the enemies just all of a sudden wiped me out. I'm wondering if I was missing something crucial about the combat, or if I shouldn't have been in that area at all.
Yeah there are definitely places you can get to where the enemies out level you. I don't think the 1st city actually has them though unless I've forgotten it. Note that you can visit the other cities and the enemies won't be stronger than you. You don't have to do each city's quests sequentially.