What the fuck, I had no idea you could do this.
What the fuck, you can launch non-Steam games through Steam?!
And you can take screenshots.
What the fuck, I had no idea you could do this.
What the fuck, you can launch non-Steam games through Steam?!
Yes. But other stores that do not host downloading servers, do not have patching infrastructure (indefinitely, regardless of how well the product sells), do not offer friends lists, forums, picture storage, streaming infrastructure, key generation and cloud saves, etc etc etc.
It's easy to undercut Valve when all you do is sell keys that Valve generates.
C'mon.
There's a little Warren inside all of us.
i just like steam cos it lets me take screenshots
And you can take screenshots.
I saw someone talking about how that is all fine and dandy for indies, but big companies dont need any of that shit, they have their own. I think it was Patrick Klepek but im not sure.
Except Max.
One of you explain to me why people are so hung up on the cut Valve takes to sell games on their digital marketplace. Every store, digital or not, takes a cut. Why is it painted as such a problem in regard to Steam.
They need "that shit" as much as any indie does, they just have the ability to invest the capital to generate those things for themselves, if they so choose. So they have to trade off the investment in creating their own infrastructure and generating customer investment in an new platform versus just eating the 30% cut and letting Valve handle it.
EA thought it was worth it for them. Blizzard knows it is worth it for them (high personal consumer investment offsets any of the benefits customers might otherwise demand that Steam already offers). Bethesda is dipping their toes.
What we were talking about was whether Valve could or should reduce the 30% cut that they take when it's the industry standard for digital goods, while they simultaneously offer more benefits to developers/publishers than any other platform (outside of co-marketing by Sony or MS, but that's a different story). GMG and Humble take less because they offer less (and in some cases, like GMG, offer nothing but payment processing and emailing a key).
So if Steam decided to take less than 30%, the key sellers would just drop their prices more and maintain their margins.
I know what you were talking about, I was just using your message as a means to entwr the conversation about this whole kerfuffle. Another thing I saw from some press dude, was that Activision thinks that people drop games too fast on Steam, which is and isn't true I guess, there's the ridiculous breakout monsters like Battlegrounds or Rocket League, but we have said in this thread many times "damn X game only has Y players, its already DOA". Hell we've said it mockingly about the COD games, what better metric for Activision.
Whatever the case, at the end of the day its business I guess. Hell this is probably a good get for Blizzard, im sure they are banking on some of those players maybe trying out some of their F2P stuff since its right there in the client and maybe some will stick around.
One of you explain to me why people are so hung up on the cut Valve takes to sell games on their digital marketplace. Every store, digital or not, takes a cut. Why is it painted as such a problem in regard to Steam.
I know what you were talking about, I was just using your message as a means to entwr the conversation about this whole kerfuffle. Another thing I saw from some press dude, was that Activision thinks that people drop games too fast on Steam, which is and isn't true I guess, there's the ridiculous breakout monsters like Battlegrounds or Rocket League, but we have said in this thread many times "damn X game only has Y players, its already DOA". Hell we've said it mockingly about the COD games, what better metric for Activision.
Whatever the case, at the end of the day its business I guess. Hell this is probably a good get for Blizzard, im sure they are banking on some of those players maybe trying out some of their F2P stuff since its right there in the client and maybe some will stick around.
Because valve being a monopoly, when it is actually an oligopoly at most, has become a meme and people therefore think competition is good, even tho steam is already competing with hundreds of third party sellers and services like bnet are defacto competition as they have 0 overlap with steam in the products they offer, like a computer store competing with a grocery store
It's just ridiculous to imagine that that kind of stuff is only relative to Steam.
I'm guessing it's an astroturf campaign by whoever is worried Steam is eating too much of their cake.
yeah it's really easy, you can just add whateverWhat the fuck, you can launch non-Steam games through Steam?!
indeedC'mon.
There's a little Warren inside all of us.
i tried that but didn't really like itI can still take screenshots for the Steam games as the Windows toolbar is just a shortcut for them. And while people seem to hate it, I found Geforce Experience useful for taking screenshots. I can also link my social media and imgur account to it so uploading them is easy. So for the non-Steam games, I use the program for screenshots.
What the fuck, I had no idea you could do this.
What the fuck, you can launch non-Steam games through Steam?!
I dont know, that trend of "anti-consumer Valve" is just too precious when they're the lesser evil of this industry.
There was definitely outrage from the paywalls. Regarding articles about the rest, at least the perception to me is that they're just memes whereas people take things with Gabe Newell to a cult-like worship.Monopoly isnt always a problem for some people. When on the console market, every big 3 players decided for no reason online should be behind a paywall, we didnt get a "these companies arent your friends and their fanboys are insufferable with memes".
I mean, we never got outrage for PS+ or Nintendo online paywall. We never got outrages from some publications that Sony would ban users from their customer support if they refunded some titles (refund doesnt exist).
Heck, we dont even get articles about all the Kaz, Iwata, Yoshida, Kimishima, Spencer memes either.
It's just ridiculous to imagine that that kind of stuff is only relative to Steam.
I played a few as well, and the character designs are perhaps some of the worst I've seen in a long while, but the game is pretty fun. The UI is a mess though.Played a couple of matches in LawBreakers. Game was surprisingly fun and chaotic. The characters are all unique. The guns and melee felt really good. The couple of maps I played on were all done well too. I thought the gravity stuff was about your jump/abilities. I wasn't expecting to just be floating around in some of the areas like that lol.
Not bad CliffyB..not bad at all. Looking forward to the final release.
Hmh, wonder if I should pick up Stories Untold now or wait till summersale in the slight chance it might be in humble monthly.
It hasn't been bundled before right?
There was definitely outrage from the paywalls. Regarding articles about the rest, at least the perception to me is that they're just memes whereas people take things with Gabe Newell to a cult-like worship.
But the big difference with comparing Steam itself to consoles is that consoles are their own platforms with their own hardware. PC should ideally be free from being subservient to a platform holder and be its own thing.
Not in RU/CIS region. As i said month ago, russian retailers was unsure about Destiny 2 DRM and didn't listed it as 100% Steam key:I wonder how many Destiny 2 refund requests CD Keys has received since the Battle.net announcement. It'd been selling Steam key pre-orders since the game was announced. Oops!
Though they clarified that keys will be region locked after all. Also, those threads about destiny 2 exclusive for blizzard app is dumpster fire, i never added so much people in my ignore list before in non-"Microsoft vs. sony" threads.So, about Destiny 2. Good news, russian retailers already doing preorders for usual AAA price for RU/CIS region (35$) and keys listed as "region free". Bad news - retailers not sure that keys will be for Steam, basically saying "DRM will be clarified later". And if russian retailers don't know about such things for sure, there is a chance that Activision will try to sell keys for their own launcher - last time when retailers were not sure about keys DRM was GTA5 preorder. Of course it's still too early too say for sure and nothing is confirmed, but it's strange that Activision not telling about DRM to their official distributors.
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Not in RU/CIS region. As i said month ago, russian retailers was unsure about Destiny 2 DRM and didn't listed it as 100% Steam key:
Though they clarified that keys will be region locked after all. Also, those threads about destiny 2 exclusive for blizzard app is dumpster fire, i never added so much people in my ignore list before in non-"Microsoft vs. sony" threads.
The difference is Steam lets devs generate keys for free and sell them for 100% profits while still using Steamworks.
The loss of a positive review because it is from a non-Steam bought copy is pretty staggering for an indie dev.
"Allowing" for keys to be sold on other sites is not netting devs 100% profit. Most of those are bundles, and key reselling is a huge predatory bird of a risk.
I don't. I meant that while CDkeys made this assumption about Steam keys, russian retailers was clearly warned that it's highly possible that keys are probably wouldn't be for Steam. And when russian retailers is unsure about anything, that's a clear sign that keys will probably be not for Steam, like it was with GTAV preorders. And i'm not sure about refunds for Destiny 2, but when i tried to refund my preordered GTAV key because it was not for Steam seller declined my request. At least key was ROW and i successfully traded it for witcher 3.I think you misread my post. CD Keys -- as in the reseller -- began taking pre-orders for Destiny 2 after the game was announced and made the assumption that the game would use Steamworks, so I'm curious as to how the Battle.net announcement has affected its pre-order numbers.
The loss of a positive review because it is from a non-Steam bought copy is pretty staggering for an indie dev.
"Allowing" for keys to be sold on other sites is not netting devs 100% profit. Most of those are bundles, and key reselling is a huge predatory bird of a risk.
I don't. I meant that while CDkeys made this assumption about Steam keys, russian retailers was clearly warned that it's highly possible that keys are probably wouldn't be for Steam. And when russian retailers is unsure about anything, that's a clear sign that keys will probably be not for Steam, like it was in times with GTAV preorders.
I played few matches yesterday and have the same feelings, huge improvement after closed alpha. Now it really feels like good old UT with gravity and jetpacks, so fast and fun. I think they adjusted movement speed so it doesn't feel like sluggish overwatch clone anymore. Though i'm playing only as battle medic, didn't had much luck with other classes. Playing with random teams now, but if anyone wants to play LawBreakers in squad, link to my steam profile in quote.Played a couple of matches in LawBreakers. Game was surprisingly fun and chaotic. The characters are all unique. The guns and melee felt really good. The couple of maps I played on were all done well too. I thought the gravity stuff was about your jump/abilities. I wasn't expecting to just be floating around in some of the areas like that lol.
Not bad CliffyB..not bad at all. Looking forward to the final release.
tbqh I don't see the appeal on Destiny
There are games where you click dudes and your numbers get bigger. There are games where you shoot dudes and it's fun. In Destiny you shoot dudes and it's fun and your numbers get bigger. I haven't played the first one beyond the beta, but if it's anything like Division's progression I imagine I'll have a good time with it.tbqh I don't see the appeal on Destiny
What's wrong with Battle.net? It's just another client, and most of you if not all already have Origins, GOG and uPlay installed
tbqh I don't see the appeal on Destiny
It's like Borderlands but actually good.
How can you not see the appeal of FPS + RPG? Probably the two biggest genres.
What's wrong with Battle.net? It's just another client, and most of you if not all already have Origins, GOG and uPlay installed
Borderlands is great. So does Destiny have skill trees and equipment?
Customizable skills, but not trees. (maybe they added trees in the expansions, I only played the vanilla game) Equipment yes. The gunplay is so much better than Borderlands too.
Borderlands is great. So does Destiny have skill trees and equipment?
Customizable skills, but not trees. (maybe they added trees in the expansions, I only played the vanilla game) Equipment yes. The gunplay is so much better than Borderlands too.