Hello!
Update 3 is now live! So what are you waiting for?! DOWNLOAD IT NOOOOWWW!!!
Heres a rundown on the feature updates;
Quest System Improvements
Several Characters now also have quests AFTER theyre unlocked. This will allow us to author more interesting quests down the line and even allow for us to create random events that occur within the worlds. Perhaps youll find some spooky goings-on?
Updated Skybox
A huge overhaul to the skybox system shows off much improved visuals during both day and night and sees a vast improvement to the natural lighting. From the warm glow of sunrise, through to the twinkling starry nights, your world looks drastically more alive. And fear not, the improved lighting is actually more efficient than the previous setup, so performance wont suffer because of it.
Vehicle Camera Fixes
Weve improved the vehicle physics and sharpened up the camera while youre in vehicles. The controls still remain the same for now with options to come a little later but these changes mean the vehicles now handle more like youd expect when using WASD.
Fixtures and Fittings
Does your house have a noticeable breeze/blizzard/volcanic burn running through it? Not sure we can do much about the last one without some industrial air conditioning, but for the rest there is now a selection of working doors and windows in the Brick Building tool! Time to renovate your existing models and make some new ones too! Well add more to future updates, and we certainly havent forgotten about other bricks see the notes below.
More Varied Item Discoveries
Tied in to the quest system, some item discoveries now make more sense. For example, we recently unearthed the shocking revelation that apples are actually found on trees rather than in chests as previously thought, so youll have to find a suitable tree and give it a whack. There are a number of other examples, but were not telling you all of them, thats your job to figure out.
Brick Build Blueprints
As well as finding cool items in big chests, youll now also have a chance of finding a blueprint for some super cool brick builds. When found, theyll be added to your brick builds grid in the menu allowing you to place it whenever you want.
Picture Album
Remember those pictures you took with the camera? Now you dont need to go foraging for them on your computer, you can view and delete them on the front end.
Items Backpack
Were adding a very simple but much quicker way to get to your items. Like many of you, we feel its important for gameplay that we dont keep them embedded in the menus any longer, especially now theyre becoming more fun and useful.
Minimap Update
Weve added a nice little feature to the minimap. If you click on it (mouse & keyboard only for now), you will be given a 3D overview of the areas in the world youve visited, similar to the preview when you choose your world on the front end. Its great for tracking progress and finding your bearings!
Content
There are several new characters (which are SPOOKILY relevant to the time of year), vehicles and props available to discover and unlock too. Make sure to consult with other players to see where they can be found some of them are really quite rare!
Weve also got a full Patch Notes to accompany the feature updates:
LEGO Worlds v0.40 Patch Notes
Major Bug Fixes
- Various Stability/Crash Fixes
- Updated localised strings
- Fixed rare Occurrence where player was able to tag away from the playable character
- Fixed an issue with coastline generation
- Fixed a render issue with certain brick types on low/medium graphical settings
- Fixed Alt+Tabbing causing loss of camera controls
- Fixed to slope matching not functioning correctly with terrain tools in certain cases
- Fixed WASD keys still registering inputs when game is running in windowed mode and not focused
- Fixed corruption of water terrain on front-end world preview on certain machines
- Fixed camera not following or rotating correctly with chase mode enabled
- Fixed some cases where 2-core CPU's stall when using certain terrain tools
+ We're aware of the issue that is causing this and will continue to address this in future patches.
Minor Fixes/Tweaks
- Mouse wheel zoom is now more granular
- Resolved an issue where player could place props above ground, resulting in floating props
- Resolved a problem where manual deletion of single bricks wasn't registering in 100% of cases
- Fixes to various Gingerbread man animations
- Drowning no longer makes you immune to drowning
- Resolved an issue with camera not returning to player focus when completing a quest
- Death Debris added to various creatures
- Corrected a problem with the mini-map that caused caves not to appear
- Underwater VFX should no longer appear on-land
- Player heart colour will no longer quickly flash between blue/red when at water surface level
- Fixed rare issue where prop debris would float upwards if there was a water volume above it's location
- In-game Save & Exit option now returns you to the main menu rather than to the title screen
- Fixed a problem with looping Bicycle audio dropping out at odd intervals
- Undo option in Brick-by-Brick menu now has audio underwater
- Fixed duplication of items in certain animations
- Selecting a prop that contains an inventory item then cancelling or exiting out of placement mode no longer leaves the prop floating in the air
- Volume of certain ambient night themes has been adjusted
- "Clear All Discoveries" should no longer ignore certain models
- Texture update to the Elephant
- Adjustments to cave generation algorithms
- Undo/Redo should now function correctly when affecting edits made by the Smooth Terrain tool
Forcing the Update to Download
Usually Steam will automatically download the Update for you as soon as you sign-in, however, if you have the game running already, or if theres some reason that is hasnt automatically triggered youll need to manually force it doing the following:
Log into Steam (make sure its running in Online mode!)
Go to your Library
Right Click on LEGO Worlds and select Properties
Click the Local Files tab
Click on Verify integrity of Game Cache
The download will now begin!
Let us know how youre getting on with the new update in the discussion below! And once again, we want to thank everyone for their continued responses and feedback! Its been very fun reading and watching everyones various comments and videos!
Were likely going to roll out a small patch at some point next week to address a couple of minor Localisation updates and the odd tweak here and there, but well keep an eye out for any majors that people find too and see if we can fit those in.
Finally, dont forget, weve got a live Building Challenge on the go right here too:
http://steamcommunity.com/app/332310/discussions/0/483368526574411171/
Happy Halloween!
The LEGO ® Worlds Team