Are you guys sure you're not confusing the trial of Skillfulness (you have to jump across the first gap) with some other trial?
Do you have to do the trials all in one go? I've been clearing 3-4 of them, dying, restarting and doing a different mix. Then getting to that one with the vertical bit and getting stuck.
Not really digging the Trials. Disappointing content for getting all 42 artifacts; the rest of the game is designed much better.
Yep, it randomly decides the order you do them in but you do need to complete all of them in one life.
I really liked Motherload, do I buy this on my Switch or just go to Picross?
I just finished it and it left me wanting more, died a bit too much and I'm looking forward revising it in a few weeks doing the end game content.
I finished it. Such a great game. The music and atmosphere gave me DKC2 vibes. I'd describe it as a beautiful bleakness. I don't see myself going back to collect everything. I think Samus Returns might have spoiled me with the scanner ability. That would be a nice end of game power up for all these types of games.
As long as those snails aren't brought along, I'm fine with that!While they nail the whole Western vibe that one organic area is soooo good looking. It made me want them to do another game not in the SW franchise that has an overall more orgranic look.
If you like Motherload you'll absolutely fall in love with the Steamworld Dig series, 1 and especially 2.
What about the other way around? I love the Steamworld Dig games and would like something similar. Is Super Motherload a good choice?
I'm at the trials now. I might just have hit my personal breaking point. Any reason to go for 100% in all areas except for personal pride?
How mamy of these randomized trials do I have to beat in a row without dying? I'm going crazy.
Probably, though the Motherload series is not really as RPG-ish / Metroidvania as Steamworld Dig as far as I remember.
I lose a ton of health on the fire train ones.... I know what to do I guess, it's just stressful!All of them. Which ones are you having trouble with? I can try to help.
i've a question I've 'done' every single cave and came out with 38/42 artifacts. Am I stuck on an overworld hunt now for random artifacts? Did go to the boss a bit early, got destroyed and went back for powerup hunt, so I'm at 38/42 with almost most of my stuff maxed.
I guess I'll hit a guide for the remaining 4 if they are just scattered in the overworld.
After getting all the secrets in caves, I have no idea what to look for to find other people secrets in over world
Thank you!Get the lamp boost that makes the hidden entrances shine.
I've noticed I&F are extremely good at setting the length of their games. Heist was another 'just right' gem.Finished it with all the artifacts,. Great game right there, only letdown was the endboss imo. One of the best indies in recent time and just the right length.now on to the floating island
Thank you!
After I get everything, is when these trials are available?
So is this very similar in structure to the original game? I'm really interested in thius and Axiom Verge, but having just finished the original Steamworld and Samus Returns I wonder if I should take a break from this style o f game.
I am buying this today becauase I am obsessed with Dead Cells and want a mvania on my Switch. Is the action fluid and fun?
Also looking forward to the digging/crafting stuff, but my main thing is the combat in a game like this.
Thanks
The game has a similar loop (dig, collect, go back and sell) as the first game. But the similarities pretty much end there. The first game was proceduraly generated, this game world is completely designed.
There is some combat/action (specially in the later half), but it's not a combat-heavy game in general.
It's a game that mixes exploration, platforming, puzzles, resource management, combat in a fun metroidvaina-style mix.
Yeah, I absolutely adored that one as well. Hope they continue that game some time!I've noticed I&F are extremely good at setting the length of their games. Heist was another 'just right' gem.
I am buying this today becauase I am obsessed with Dead Cells and want a mvania on my Switch. Is the action fluid and fun?
Also looking forward to the digging/crafting stuff, but my main thing is the combat in a game like this.
Thanks
I am buying this today becauase I am obsessed with Dead Cells and want a mvania on my Switch. Is the action fluid and fun?
Also looking forward to the digging/crafting stuff, but my main thing is the combat in a game like this.
Thanks
I have never played a game that has combat that flows as good as Dead Cells. Dig 2 doesn't come anywhere near Dead Cells' combat. I still love Dig 2, but don't go in expecting Dead Cells.
Combat isnt a focus in this game. You unlock new powers, but it never felt to me like a metroidvania where you do backtracking. Its just its own thing.
How do you power up the switch in the temple?