Real cute thread title.
Zero Time Dilemma doesn't deserve the hate it gets on this site,
it reviewed really well and will likely end up my portable GOTY 2016 when the year ends. Great game with a solid cast (especially Phi, Carlos and Sigma), good puzzles/mysteries, amazing music and altogether a pretty solid end to a hard-to-wrap-up (and incredible) series.
Steins;Gate was quite good too (though I prefer ZTD). The story ended perfectly and Steins;Gate 0 has always felt like an unnecessary sequel since I first heard about it, plus I'd have to get it online as it isn't available locally in Canada and not sure if it's worth the trouble. Now I'm reading here that unlike the original, it even ends in a sequel baiting manner? I don't know man...
The one thing I hated about Steins;Gate though was the whole phone call/email system in order to get to the true ending. After I reached one of the endings myself, I had to follow a walk through to see all the other endings which I've never had to do with any other game. There is literally no way I can imagine someone reaching the true ending with all the specific replies and calls needing to be made (or even ignored) at certain times which seem randomly placed and impossible to guess correctly without reaching for a guide.
Is this terrible gimmick back in Steins;Gate 0?