Stella has been removed from FFXV; Itamuro writing game; Demo 2 June 9; FFXV not @ E3

Someone had posted earlier but the game was being worked on by 12 people at most until 2011, when it entered full production.

Oops, I meant to say worked on by Nomura.

Anyway... This whole situation sucks. It's good that there's a few months for everybody to calm down and hopefully the Gamescom stuff will blow our minds.
 
Speaking of the sales worldwide, I can say this with confidence that it will easily sell FF XIII, unless SE somehow fucks up its marketing and the end game is critically panned. A critical acclaim will also help a lot with sales, and we can see the same with The Witcher 3, which sold loads more just because of critcial acclaim.

There's a big difference between Witcher and FF though. Witcher has had a massively positive reception since the first game (not from millions of people, but from a good percentage of the people that bought it). The second one sold way more than the first thanks to that, and when that game was equally acclaimed, then Witcher 3 could reach the numbers it did (I mean, 1m preorders is quite something...).

FF on the other hand has always sold millions of copies, and then went on a decline with XIII and sequels. Marketing on one game only will not bring it back.

A more interesting comparison I'd make is with FFXIV. After the amazing flop it was, people were still interested in giving it another chance with ARR (and let's remember that this was a subscription based MMO). FF seems to have this free pass on some stuff, where people are still willing to give a chance at the games if the last one was less than they hoped for.
 
Well. I'm thoroughly happy. It'd be one thing if they kept the same game after the name change. Now that the name changed and the game is different, all is right with the world.
 
There's still a lot of amazingly talented people working on the game, mainly the 3 art directors, Takeshi Nozue and Shimomura.

Tabata and his team also delivered with the battle system in Type-0 IMO.

FFXV still has tons of potential.

Hopefully Jun Akiyama left to work on an Ito-directed FFXVI... Hey I can dream!
 
There's still a lot of amazingly talented people working on the game, mainly the 3 art directors, Takeshi Nozue and Shimomura.

Tabata and his team also delivered with the battle system in Type-0 IMO.

FFXV still has tons of potential.

Definitely. I'm just really disappointed that we're most likely not going to see Shakespearean influence in the game... that's all. T_T
 
Of course. At this point 500-700 units sold would be huge success in Japan, at least for a game that is effectively a PS4 exclusive. To sell significantly more then that in Japan during the release period something would have to happen to start selling a lot more PS4s.

A perfect storm of great marketing and critical acclaim could do it, as could a DQ11 announcement. Without that the best they can hope for in Japan is a half million plus units, with sales eventual climbing over a million over the following year or so, maybe.

Internationally the game should have a far easier time selling, in that respect I'm not particularly worried.
Half a million for a mainline FF is really low balling it.

I can still see a 1 million+ opening provided they manage to capture the fanbase again with their marketing starting at Gamescom. PS4 is also going to keep selling in Japan and I don't see it dying anytime soon so a LTD of 2.5+ million is easily in reach. Keep in mind that FF XIII was released during a time when PS3 had sold 4 million+ in Japan.

Here is the FF XIII debut along with PS3 hardware LTD.

First week:
01. / 00. [PS3] Final Fantasy XIII (Square Enix) - 1.501.964 / NEW

PS3 Hardware:
4.276.480

Second Week:
04. / 01. [PS3] Final Fantasy XIII (Square Enix) - 188.511 / 1.690.475 (-87%)

The LTD is just a little below 2 million, which is understandable since the game received a lot of hate from the fanbase.
 
Well, technically speaking, Kagari's comment was right.

As we all know, The chronology is a bit more complicated than "Nomura's Versus XIII -> Tabata's FFXV".

The game went through numerous iterations but from ~2010, the game was being worked on continuously.

The timeline is murky at best. Some of Tabata's quotes make himself sound like he was full-on director since 2012 which sounds like revisionist history, at least from the public side of things.
 
The timeline is murky at best. Some of Tabata's quotes make himself sound like he was full-on director since 2012 which sounds like revisionist history, at least from the public side of things.

Yeah that's been bothering me for a while too. This whole PR campaign is pretty irritating.
 
Half a million for a mainline FF is really low balling it.

I can still see a 1 million+ opening provided they manage to capture the fanbase again with their marketing starting at Gamescom. PS4 is also going to keep selling in Japan and I don't see it dying anytime soon so a LTD of 2.5+ million is easily in reach. Keep in mind that FF XIII was released during a time when PS3 had sold 4 million+ in Japan.

Here is the FF XIII debut along with PS3 hardware LTD.

First week:


PS3 Hardware:


Second Week:


The LTD is just a little below 2 million, which is understandable since the game received a lot of hate from the fanbase.


Half a million is my lowest end estimate. I think 700k is more likely for the release period, as in the month of its release.

I think it will go over a million in time, but how quickly and how much more than a million is going to depend on the games reception, marketing, and any external stimuli that might push PS4 sales higher between now and release.

My highest end absolute perfect storm estimate for the game would be 3mil plus units sold in Japan. However I don't want to lead off with that sort of estimate.
 
There's a big difference between Witcher and FF though. Witcher has had a massively positive reception since the first game (not from millions of people, but from a good percentage of the people that bought it). The second one sold way more than the first thanks to that, and when that game was equally acclaimed, then Witcher 3 could reach the numbers it did (I mean, 1m preorders is quite something...).

FF on the other hand has always sold millions of copies, and then went on a decline with XIII and sequels. Marketing on one game only will not bring it back.

A more interesting comparison I'd make is with FFXIV. After the amazing flop it was, people were still interested in giving it another chance with ARR (and let's remember that this was a subscription based MMO). FF seems to have this free pass on some stuff, where people are still willing to give a chance at the games if the last one was less than they hoped for.
The Witcher 1 was a disaster at launch, actually. It wasn't until they fixed most of the stuff with Enhanced Edition that they got the fans trust. It wasn't exactly critically praised series until The Witcher 2.

The reason The Witcher 3 sales exploded is the same reason games like inFamous and Bloodborne outsold their predecessor and created new records. There is a brand new audience and fanbase with the current generation consoles that is buying every new games that the consoles are currently lacking. PS4 and XBO had a lack of a good RPG for a long while now and The Witcher 3 and Bloodborne helped in reducing some of the thirst for these genres. Similarly there is lack of fighting game and when Mortal Kombat X was released, it became the fastest selling game on the systems.
 
The reason The Witcher 3 sales exploded is the same reason games like inFamous and Bloodborne outsold their predecessor and created new records. There is a brand new audience and fanbase with the current generation consoles that is buying every new games that the consoles are currently lacking. PS4 and XBO had a lack of a good RPG for a long while now and The Witcher 3 and Bloodborne helped in reducing some of the thirst for these genres. Similarly there is lack of fighting game and when Mortal Kombat X was released, it became the fastest selling game on the systems.
Anecdotally, and thus not worth very much, this speaks to my experience with The Witcher 3. Prior to TW3's release, the extent of my knowledge of the game was that it had a white haired protagonist named Geralt who fought monsters, and at one point the games included "sex cards" for sleeping with characters. Other than that, I knew almost nothing. I bought the game riding on the amazing reviews of critics, the enthusiasm of a lively fan-base and the amazing TV/web marketing campaign that had inundated me with ads that just sparked my imagination.

Now is FF XV going to be able to pull something like that off? I dunno. But I don't think it's outside the realm of possibilities. A solid marketing campaign like TW3 had (what stunning ads and cinematics!) with some widespread critical acclaim would do a lot to push copies.
 
I'll miss Stella, mostly her original design and how she was presented at first, like someone that is equal to the main character but on an opposing side.
I mean Luna can very well end up the same but so far she has been showed just sitting on a chair, but hey at least her full name, Lunafreya Nox Fleuret still retains Stella's last name, specially the Fleuret part that supposedly was a reference to her weapon so I hope Luna to end up using one too.

The only thing that worries me is the script writer change, even more after finding out that she wrote part of Dissidia.

In the end Versus XIII was a really cool concept and I'm disappointed that we'll never know how that would have turned out, but I'll give FFXV a chance of course.
By the way, does anyone know where can I get all the Versus XIII trailers in good quality? since those are the only thing that will remain of the original idea for the game I'd like to have them.
 
I need to know if the 2006 stair case scene will make it in. Very iconic and it's what really started it all... If Tabata knew best for any reason, he has to implement it somewhere.
 
I think Persona 5 will do equally there if not better. Mostly due to the PS3 release as well. I'm thinking 700K.

Not even close.

Persona 5 is not going to outsell FFXV or even sell in the same ballpark.Atlus doesn't nearly have as much marketing power as SE nor is the Persona brand anywhere as big as FF.
 
Not even close.

Persona 5 is not going to outsell FFXV or even sell in the same ballpark.Atlus doesn't nearly have as much marketing power as SE nor is the Persona brand anywhere as big as FF.

Yeah but the RPG fan are more than aware that the FF series is sinking and more than ever they recognised the 'alternative' game series like MegaTen or Tales Of.

Anyway, P5 will do well.
 
This is the best thing for everyone involved.

After this game, I'm pretty sure I'm going to want more. A whole Subseries that mixes FF with real time combat of the highest quality is something I'd like to see stay, without interrupting the other mainline titles going back to turn based.
 
Yeah but the RPG fan are more than aware that the FF series is sinking and more than ever they recognised the 'alternative' game series like MegaTen or Tales Of.

Anyway, P5 will do well.
FF14 has been pretty damn great. Definitely now in my top games of the series.
 
Ultimately I feel the worst for Tabata and his team. It's pretty plain now that even if they've moved through the motions and tried to hold on to everything they could, the lion's share of the Versus stuff - even stuff from the 2013 re-reveal - has been thrown out. And, y'know, I'm fine with that. Games change.

However it's a bit pants for Tabata and his new team, I think, as whatever they release will now be compared to people's glorious head-canon dreams of what Nomura's Versus XIII would've been like. From his comments about it being more adult (and blood in those first trailers!) to character switching in combat and a generally more KH style - plus the story changes - people are going to bleat and bleat. The problem is... it's difficult, if not impossible, to stand up to a dream. It could be one of the best games ever (which, to be honest, I doubt after this development cycle) and ultimately it still wouldn't stand up to what six to seven years of imagining and dreaming will've cooked up.

I think Tabata is good. I think he's a lot more of a businessman than the 'old school' Square Directors, but I'd say the same about Yoshida, who has done a brilliant job on FF14. I think his team features a lot of interesting faces, new and old, who deserve more of the spotlight.

..so it's a shame their first big, massive project like this will now forever sit in the shadow of what it once was. I wish they'd just cancelled Versus XIII and let them do something all-new, to be honest, so the game could stand and be judged alone and on its own merits by fans.

Even announcing it differently would've been better; it's now clear it would've been smarter to say "Versus XIII is dead, but we're bringing as many elements we can and that fit into an all-new game" rather than "Versus XIII is now FF15,and we're continuing to develop the original vision".

It may have saved a short-term headache to say the latter to keep people calm, but it's only going to serve as a long-term bullshit generator among the fans now. It's a shame, as there's a good chance Tabata and co will produce something genuinely great - it just won't be what certain fans wanted from Versus. I'm reminded, as weird as the comparison sounds, of Banjo Kazooie - where Nuts & Bolts is genuinely one of the best games of the last generation but it got shit on by a lot of people because it simply wasn't what they wanted/expected based on previous games and the first trailer (which teased a traditional platformer.)
 
After this game, I'm pretty sure I'm going to want more. A whole Subseries that mixes FF with real time combat of the highest quality is something I'd like to see stay, without interrupting the other mainline titles going back to turn based.

So the opposite of Bravely Default then lol
 
After this game, I'm pretty sure I'm going to want more. A whole Subseries that mixes FF with real time combat of the highest quality is something I'd like to see stay, without interrupting the other mainline titles going back to turn based.
You mean ATB. FF10 is the only true turn based title.
 
Haha yeah I meant ATB. The slower paced battle systems.



What do you mean opposite?

Bravely Default is a spinoff franchise that is a throwback the turn-based (NES) Final Fantasies with strict turns (rather than ATB), which doesn't affect the mainline series while the mainline series does its thing.
 
Bravely Default is a spinoff franchise that is a throwback the turn-based (NES) Final Fantasies with strict turns (rather than ATB), which doesn't affect the mainline series while the mainline series does its thing.

Oh yeah I see what you mean.. I've seen people saying how turn based doesn't really have a place on the console market anymore and that they've been shafted to mobile, which is true I have seen this.
 
I dunno man, Atelier and Hyperdimension Neptunia (and other IF/CH games like Omega Quintet) do turn-based on console just fine.

Yeh, those games are a slightly different target market, but the games function, and apparently do well enough that more games are being made.

Also obviously, Persona 5
 
I dunno man, Atelier and Hyperdimension Neptunia (and other IF/CH games like Omega Quintet) do turn-based on console just fine.

Yeh, those games are a slightly different target market, but the games function, and apparently do well enough that more games are being made.

Also obviously, Persona 5

I meant higher budget titles. For example if Agnis Philosophy was announced at e3 to be FF XVI and completely turn based not atb, I'd be shocked.
 
Man, FFXV threads are a terrible place to be when there's no new material (as in gameplay details and whatnot).
Reboot of the game bashing, female objectification, paging Nomura, predictions of total failure and so on...
I hope Gamescom shuts up us all so we can start talking about real things again.
 
Man, FFXV threads are a terrible place to be when there's no new material (as in gameplay details and whatnot).
Reboot of the game bashing, female objectification, paging Nomura, predictions of total failure and so on...
I hope Gamescom shuts up us all so we can start talking about real things again.
There hasn't been any new material for 9 months, is the reality of it :V.
 
After this game, I'm pretty sure I'm going to want more. A whole Subseries that mixes FF with real time combat of the highest quality is something I'd like to see stay, without interrupting the other mainline titles going back to turn based.
Just to clarify my position: I think it's lost a ton of its core vision and has largely been a waste of time and of resources in some kind of twisted attempt to give the fans what they want because they excited them so many years ago with a fancy CG trailer. It's sad that they've been chasing this game to the point that they had to rip away so many lead staff members and replace them with what I can only assume are their lessers as they make some haphazard attempt to just get this thing out. That's all the while ignoring the finances poured into this product and whether there may ever even be another Final Fantasy on consoles.
 
Just to clarify my position: I think it's lost a ton of its core vision and has largely been a waste of time and of resources in some kind of twisted attempt to give the fans what they want because they excited them so many years ago with a fancy CG trailer. It's sad that they've been chasing this game to the point that they had to rip away so many lead staff members and replace them with what I can only assume are their lessers as they make some haphazard attempt to just get this thing out. That's all the while ignoring the finances poured into this product and whether there may ever even be another Final Fantasy on consoles.

I lol'd at the "year 2006" link. Okay maybe you are right and they just want to get it out, but then again it's not like they are not putting care into this game. I genuinely believe they are trying to improve the game, they can't make versus in 2015 when it was a game meant for 2011, changes had to happen. If they wanted they could have straight out canceled it before it got this chaotic. If anything aren't the lessers only piecing together what was given to them? I mean it's like they have the entire layout of the game already. If it really is the last FF by all means let them go all out. If they do succeed and get this last challenge out of the way, smooth sailing from there on out wouldn't you say?

Regardless this will probably end up being my favorite game of all time even if it isn't what I initially saw and wanted. I have to believe they are still pushing boundaries.
 
There hasn't been any new material for 9 months, is the reality of it :V.
The worst part after the TGS reveal was being spoon-fed Duscae and keeping the rest of the game secret. =/

Oh come on, Titan and Lestallum were shown at Jump Festa, Chocobo Ranch was shown a week before Type-0 HD launch.

you're right tho
Everything that they showed afterwards revolved around Duscae. Titan was in Duscae. Lestallum was in Duscae. What about the other regions?
 
I lol'd at the "year 2006" link. Okay maybe you are right and they just want to get it out, but then again it's not like they are not putting care into this game. I genuinely believe they are trying to improve the game, they can't make versus in 2015 when it was a game meant for 2011, changes had to happen. If they wanted they could have straight out canceled it before it got this chaotic. If anything aren't the lessers only piecing together what was given to them? I mean it's like they have the entire layout of the game already. If it really is the last FF by all means let them go all out. If they do succeed and get this last challenge out of the way, smooth sailing from there on out wouldn't you say?

Regardless this will probably end up being my favorite game of all time even if it isn't what I initially saw and wanted. I have to believe they are still pushing boundaries.
All props to them for staying the course I just feel after the whole XIII fiasco and the way Versus didn't pan out as intended that they should step away from the sequel-itis mentality and let each game stand on its own. At any rate I do hope they put out a good game, but I can't say after all that's occurred that it doesn't wave red flags to me.
 
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