rubik's dude
Member
The only miserable people here are the ones so far up this game's ass, they resorted to attacking people directly, because they took criticism directed at the game as a personal affront.some of you are miserable
The only miserable people here are the ones so far up this game's ass, they resorted to attacking people directly, because they took criticism directed at the game as a personal affront.some of you are miserable
How ironic and pettyIf everyone jumped off a cliff would you?
McDonald's is popular and tons of people eat it, does that make it good?
The majority of people voted for Trump, does that make him great?
Point is, just because there's a general consensus among the masses doesn't mean it's good, or right.
How flippant and glibHow ironic and petty
That was so weird. What was the point of it? They made the right and wrong answers so obvious, like, what happens if you give the wrong answers? Do you just do it again? If so, why even have this be a choice on the player's part? It doesn't affect the story lmao.I got taken out of the experience once not Hillary Clinton showed up and the protagonist had to kiss her ass for 5 minutes.
But FFXV does still do that. It's supposed to be an insular story only involving Noctis and his friends, but then the game backtracks on that premise to show us cutscenes from other characters across the world.
They showed scenes from the movie when their city was destroyed, but Noctis wasn't there when it happened, so why show those scenes? Why do we see Luna receiving the letters from Noctis? He wasn't there either.
It's like anything else with FFXV, they kept changing what they wanted to do with it.
but you know what happened. You get a glimpse of city being destroyed in your sleep and then get informed about it in the morning.It's all over the place.
From a storytelling perspective, it may be the most disjointed garbage out there.
I think the last bastion of hope was the mod tool, and fucking Square Enix squashed that and any chance of salvaging the game. That has to be in the top 5 biggest let downs in gaming for me.
I still can't find the exact interview I'm thinking of, I think it was in one of the post-release videos they did which are hard to find. It might've been a panel at PAX East 2018, where they described the second wave of DLC as an "alternate grand finale". I'll have to see if I can find the video later. I have confirmation none of the DLC were cut content, though:
Your own source, the Polygon interview supports this:The FFXV DLC is not content that has been cut from the main game just to sell to you later. This is really important because we want everyone who buys and plays the FFXV base game to know they are getting the full FFXV experience. The FFXV DLC will add new and unique experiences to the FFXV Universe with each piece of DLC designed to offer something brand new. So I'll say it again because it's important - the FFXV DLC is not content that has been cut from the main game!
"Initially, [2017's DLC] Episode Ignis was supposed to be the finale," Tabata says. "The end of Final Fantasy 15. However, just because we planned it out that way doesn't mean that was the right way to do it.
"There's still this kind of connection between us and the users. So why not try and create something new based on that need? That's what we want to do with the next DLCs: create an active relationship with the users. We want to thoroughly secure the story in places where people think there are some pieces missing in the puzzle — we want to alleviate those issues.
"At the same time, we want to build something new with the users, create a different sort of possibility with the direction that the story of Final Fantasy 15 could head. That's something that's going to be new, and it's going to be pretty exciting to make. The next DLC will be a brand new story," he says. "Last year's DLC was already initially planned from the main game. [Episodes] Ignis, Gladiolus, and all that — that was Season One. This will kind of be like moving into a Season Two."