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Stellaris |OT| Imperium Universalis

Clearly you weren't thinking big enough. But do not worry, you can already start practising, just have to do the purges manually.
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Oh, I've purged. I've purged many times, but the idea of a furry plague is another level of evil.
 
Definitely wait for the next expansion. It's coming soon-ish and it looks like it'll add a lot.

[NinjaEdit: GAF consensus at work, lol.]


I'd dive in now, personally. As exciting as the stuff on the horizon is, there's plenty to see and do currently, with the biggest flaws smoothed over from launch. While Stellaris is like other Paradox titles--always improving--if you're constantly waiting for the thing on the horizon you'll end up waiting forever. Gotta jump in at some point, might as well be now.

Those space foxes won't conquer the galaxy on their own, after all.

There's also a Citizen Service partially hidden under the tooltip.



Feel free to dive in already, if for nothing else than learning the ropes.

Cheers, I'm reinstalling the game. I'm surely I'll be back to ask dumb questions, game feels quite beefy.
 
Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me.

goty 2017
 
Ahhhhhh man that shit's cool! I love the new government building stuff.

Also, I might have missed this before, but what's that new axis on the Ethics chart?

Also, Service Guarantees Citizenship. Would you like to know more?

They renamed/reworked the collectivists / individualists axis. Collectivists are now authoritarian and I can't remember the other one.
 
They renamed/reworked the collectivists / individualists axis. Collectivists are now authoritarian and I can't remember the other one.

Makes more sense, especially with Hive Mind being a distinct thing rather than something you need to approximate with Ethics.

God it all sounds so cool.
 
Mechanist: Your species is obsessed with the pursuit of robotics. This Civic requires you to be Materialist and has you start with the Robotic Workers and Powered Exoskeletons technologies and a population of worker robots to do the farming and mining for you, replacing some of your primary species' Pops. This Civic provides no additional benefits and cannot be removed once picked.
Fanatic Purifiers: Your empire will not tolerate the existance of any other sentient life. This Civic requires you to be Fanatic Xenophobe/Militarist and gives very large boosts to the effectiveness of your military and gives you Unity from purging Xeno Pops, but disables all diplomacy with other species and forces all Xeno Pops in your empire to be purged (though you get to choose the method of extermination). All other regular empires will also have a massive relations malus with you, the one and only exception being Fanatic Purifiers from the same species.

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Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me.

goty 2017

I already have a Zerg race that can be a douche, but now they can truly be what they were meant to be with this patch. Can't come soon enough. I'm gonna add the Flood for good measure. Actually, I think I'm gonna have a game where 60% of the empires are evil hive minds and see what happens.
 
I already have a Zerg race that can be a douche, but now they can truly be what they were meant to be with this patch. Can't come soon enough. I'm gonna add the Flood for good measure. Actually, I think I'm gonna have a game where 60% of the empires are evil hive minds and see what happens.

You should include Tyranids, Zerg were pretty much based on them after all!
 
im kind of hoping hive mind empires have unique leader art. such an entity should be more than just another pop. overmind-style.

and yeah, zerg-like empires are what i've dreamed of since the beginning. it's incredible to see Paradox... you know... read my mind like this.
 
Am surprised it's that soon actually. I worry it's going to get swallowed up by the new release schedule we are seeing - Mass Effect is out a week before. I was expecting a summertime release.

Not going to complain though, everything shown so far looks really good.
 
Listed at $19.99 on the Paradox website.

Kinda steep, but I might bite. $15 woulda been better unless there's significantly more features they haven't shown yet.

And April 6th is a bit longer of a wait than I'd have hoped.

Why is it $20? It add some nice additions but i don't see anywhere near enough content to justify it being Half the cost of the full game. That just seems like greed to me. I don't mind DLC packs when they add a substantial amount of content and are fairly priced, but in this case it doesn't seem to do either of those.
 
Why is it $20? It add some nice additions but i don't see anywhere near enough content to justify it being Half the cost of the full game. That just seems like greed to me. I don't mind DLC packs when they add a substantial amount of content and are fairly priced, but in this case it doesn't seem to do either of those.
#justparadoxthings

At least they're adding stuff here. The cosmetic pack at $8 and Leviathans at $10 were worse.
 

I was hoping it'd come out earlier. Oh well. Definitely in it day one. Paradox sure does love to milk my wallet.

#justparadoxthings

At least they're adding stuff here. The cosmetic pack at $8 and Leviathans at $10 were worse.

The cosmetics were horrible(price-wise, the portraits and ships were nice), but Levi for $10 was alright(as far as paradox dlc goes), imo.
 
$20 seems fair given the amount also coming in 1.5 and, the main thing, more music! The best OST keeps getting better.
 
Why is it $20? It add some nice additions but i don't see anywhere near enough content to justify it being Half the cost of the full game. That just seems like greed to me. I don't mind DLC packs when they add a substantial amount of content and are fairly priced, but in this case it doesn't seem to do either of those.

Because half of the stuff will be in the free patch. And revamping factions, governments. ethics, civics and adding three new lategame options (restrictions may apply based on your empire). They're also adding megastructures and buildable orbital habitats is a lot of stuff. It may not be flashy, but it is a lot of content.
 
The cosmetics were horrible(price-wise, the portraits and ships were nice), but Levi for $10 was alright(as far as paradox dlc goes), imo.
I'd agree if it was added to a mature game, but it didn't fix anything and now they'll either have to keep updating it to keep up with the new stuff or just hang there as a relic of the past.

Story DLC should wait until the mechanics have been nailed down.
 
Did the trailer show new ships or anything? I can't remember the designs well enough to figure it out.

I think they were all old designs. It seems like they are focusing on empire management with this patch/dlc and will probably focus on diplomacy and military at a later date.
 
It's pretty much entirely re-designing the game from the ground up to go from a passable RTS with grand strat elements to a proper grand strat game.
 
It's pretty much entirely re-designing the game from the ground up to go from a passable RTS with grand strat elements to a proper grand strat game.
Lots of stuff to be done on the diplomacy system as well as the combat.

Also fingers crossed for planet management to eventually turn into something more interesting.

This is a good start though.
 
I'm kinda hoping they'll finally allow us to make custom Fall Empires so that we could make sure that they're not a copy-paste of a portrait from another race in the galaxy. Or, at least, let us set aside which portraits randomized Fallen Empires have to choose from.
 
Lots of stuff to be done on the diplomacy system as well as the combat.

Also fingers crossed for planet management to eventually turn into something more interesting.

This is a good start though.

Not saying they're 100% done, not by a long shot, but they are making real significant progress at it which is always good. Combat would be my #1 concern next because it makes Multiplayer completely trivial right now, every war is decided in a single engagement.

Also I really would like more cosmetic packs, need moar new faces and races.
 
Has anyone here had any trouble with the administration of moddb before? We've had to endure a tonne of drama from them... And after we asked for our mod to be removed they've gone and slapped a bs copywright violation message on the old page...
 
Not saying they're 100% done, not by a long shot, but they are making real significant progress at it which is always good. Combat would be my #1 concern next because it makes Multiplayer completely trivial right now, every war is decided in a single engagement.
I agree 100%
Also I really would like more cosmetic packs, need moar new faces and races.
Couldn't care less about this. I see cosmetics as a way to reward the developers ala Rocket League. I am happy to throw money at the amazing work Paradox has done with CK2, but Stellaris still needs to build up that goodwill.
 
Lots of stuff to be done on the diplomacy system as well as the combat.

Also fingers crossed for planet management to eventually turn into something more interesting.

This is a good start though.

Wiz said that they've got at least two more big expansions in the pipe.
 
Because half of the stuff will be in the free patch. And revamping factions, governments. ethics, civics and adding three new lategame options (restrictions may apply based on your empire). They're also adding megastructures and buildable orbital habitats is a lot of stuff. It may not be flashy, but it is a lot of content.

How does a large part of the content of the expansion being free patch in any way help justify the $20 price for the paid part of it? That only makes the price worse.

I know what's being added, and to me there certainty isn't enough to be worth half the price of the full game.
 
How does a large part of the content of the expansion being free patch in any way help justify the $20 price for the paid part of it? That only makes the price worse.

I know what's being added, and to me there certainty isn't enough to be worth half the price of the full game.

Don't buy it then.
 
Don't buy it then.

I'm not going to, at least not until it's on sale. That doesn't mean I'm suddenly not allowed to discuss the price with others, though.

People seem to complain quite a lot about Paradox games having so much DLC, how the games tend to feel unfinished in the first place and that you need DLC to get a complete game, this my first Paradox game so this is all fairly new to me, but so far i don't see how this DLC pricing is justified at all.
 
I'm not going to, at least not until it's on sale. That doesn't mean I'm suddenly not allowed to discuss the price with others, though.

People seem to complain quite a lot about Paradox games having so much DLC, how the games tend to feel unfinished in the first place and that you need DLC to get a complete game, this my first Paradox game so this is all fairly new to me, but so far i don't see how this DLC pricing is justified at all.

It's almost as though this wa some sort of niche genre where development teams simply don't have the budget to invest in extremely complex games that would literally take 2 more years of development time to get done (on top of an original layer of 2 years dev time), so instead release pretty good games that increase in depth as they are able to patch them with more content, content directly supported by small subset of the niche audience willing to pay for the DLC.
 
I'm not going to, at least not until it's on sale. That doesn't mean I'm suddenly not allowed to discuss the price with others, though.

People seem to complain quite a lot about Paradox games having so much DLC, how the games tend to feel unfinished in the first place and that you need DLC to get a complete game, this my first Paradox game so this is all fairly new to me, but so far i don't see how this DLC pricing is justified at all.

Paradox's model isn't something I'm overjoyed about, but at the same time there're worse models out there, and the base game gets significant, game-changing, updates even if you don't buy the DLC.
 
How does a large part of the content of the expansion being free patch in any way help justify the $20 price for the paid part of it? That only makes the price worse.

I know what's being added, and to me there certainty isn't enough to be worth half the price of the full game.

The people who buy the DLC are subsidizing people who don't, so even they get something new to play with. Or would you rather have it so that everything would be paid?
 
I can only hope that Stellaris gets a tail as long and impressive as CK2's. Like, I think Paradox has handled the latter game's business model perfectly--it's an ideal form of games as a service. And it shows no signs of letting up, if the latest expansions are anything to go by.
 
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