Lanrutcon
Member
Why didn't you use Force Guard? It stops them from removing all your buffs/divinities.
NOOOOOOOOOOOOooooooooooooooooo ooooooooooooo ooo o
Fuck. Fine. Reinstalling.
Why didn't you use Force Guard? It stops them from removing all your buffs/divinities.
NOOOOOOOOOOOOooooooooooooooooo ooooooooooooo ooo o
Fuck. Fine. Reinstalling.
interesting. will be fun to test all these thing.
the upgrade thing should be good, there's wasn't much to do with money except for saving if someone died in the post game.
The Vita version will be on sale at Amazon for "Prime Day" tomorrow starting at 7:54 AM (I assume PST since that's my time zone). No indication of the sale price but worth checking for anyone who was interested in the game and hasn't purchased it yet.
The Vita version will be on sale at Amazon for "Prime Day" tomorrow starting at 7:54 AM (I assume PST since that's my time zone). No indication of the sale price but worth checking for anyone who was interested in the game and hasn't purchased it yet.
Been puttering away at this game during my daily commutes since late April-ish and finally managed to snag the platinum last week. Never got too far in Demon Gaze or played my copy of Tokyo Abyss or whatever. But I think I'll have to give on or the other a(nother) shot. Is one clearly better than the other?
Some fucked up translation issues caused me some extra difficulties (no light/black veil for me), but that's NOTHING a spot of overleveling (mostly for farming those special katana trophies and hitting level 30 on all of my multi-classing) couldn't help overcome.
IS the new version coming to PC?
All 3 of the other games have slight differences with mechanics and such. But for the most part how the classes work and whatnots are the same.
Demon Gaze is most likely the most narrative oriented one out of the 3 I think. Abyss folks didnt seem to like as much since they didnt change up a lot of the older design mechanics as that game was a remake of their first title they had produced as Experience Inc. Though other folks did like Abyss for being set in modern times and things like how the crafting and breaking down items for components worked. Game though really doesnt explain a lot of stuff so there is a good amount of trial by fire with it.
If you dont mind some fan service in it try check out Demon Gaze. If you liked how the combat and such was in Stranger you should have a good time with Demon Gaze. Though with DG you wont have a full party at start. Since you will need to save up cash to rent more rooms which allows you to add more characters to your party.
I think Demon Gaze is more polished and balanced. Abyss is full of obtuse, poorly explained mechanics you'll have to figure out to do well. Though it also gets rather easy when you figure stuff out - between Brainspire and Range Break a high level Academic more or less breaks the game. In the end I really enjoyed both though.Been puttering away at this game during my daily commutes since late April-ish and finally managed to snag the platinum last week. Never got too far in Demon Gaze or played my copy of Tokyo Abyss or whatever. But I think I'll have to give on or the other a(nother) shot. Is one clearly better than the other?
What are the max bonus points?
I think Demon Gaze is more polished and balanced. Abyss is full of obtuse, poorly explained mechanics you'll have to figure out to do well. Though it also gets rather easy when you figure stuff out - between Brainspire and Range Break a high level Academic more or less breaks the game. In the end I really enjoyed both though.
What are the max bonus points?
What are the max bonus points?
Some other useful info.
Max Stats = Starting racial stats value + 20 for 1st Playthrough
Max Stats = Starting racial stats value + 30 for 2nd Playthrough.
. DG is easier, almost too easy.
DG you can auto battle through pretty much the whole game except for bosses, was always my big complaint with it
Hey! So I've started this game yesterday, and I've recruited a samurai but he can't attack (the option "fight" is never available to select). What's the problem ?
Does he have a weapon?
Also, where in the party have you placed him? The 'last' three characters are in the back row, so if he has a short range weapon in the back row he won't be able to reach anything and it doesn't give you the option of trying.
Which side is he on? Left or right?
Oooh I get it... He was on the right side so that means he's with the casters right ?
Thanks
Yeah, it's a good idea to get dancer level 6 as it gets you an infinity range ability that you can then use on other classes including melee, Weapon Trick.
Oh, I replaced the dancer with a ranger :/
I just have 1hour of play time so I can still change my team composition though.
I have : Fighter, Samurai, Tank, Clerc, Wizard and Ranger.
The developers did a good job of keeping the difficulty of the game while giving the player customisation options. Operation Abyss was poorly received partly due to the absence of any character customisation.
There are number of limitations of class changing in this game:
1. You can only class change 5 times per character per playthrough
2. Your level gets cut into half (rounded down) when you class change. HP/MP will be reduced accordingly. You do NOT retain your previous class levels in case you wish to switch back.
3. Class changing requires money. Cost is based on the current class's level and number of times the character had changed classes. It gets more expensive every time you class change.
4. You do not automatically get to use all our previous class's abilities/spells. You need to equip those abilities/spells onto limited skill slots of the characters. Every new character is given 2 skill slots and gain one additional skill slot when they reach level 13.
You will be able to change classes so don't worry about it. Weapon trick is more for cross class ability loads.
Some caveats on class changing though (stolen from gamefaq)
Samurai are nice though because they'll soon get a skill called "slash" that lets them attack an entire row. Then they get "Carnage" or something like that which attacks repeatedly until the enemy counters them. You can score 3 or even 4 attacks in a single turn, but then they'll get countered to stop it so you gotta be ready to heal them as it always takes quite a bit of their health.Alright thanks. I'll keep that team for now, but I might change the samurai because he doesn't do a lot of damage.
Samurai are nice though because they'll soon get a skill called "slash" that lets them attack an entire row. Then they get "Carnage" or something like that which attacks repeatedly until the enemy counters them. You can score 3 or even 4 attacks in a single turn, but then they'll get countered to stop it so you gotta be ready to heal them as it always takes quite a bit of their health.
I'm at the Mausoleum of Flames now and I've made it to the floor where the majority of the tiles burn you. Is there a way to stop that or some kind of item I've missed? It's getting tough down there taking all that damage. I've killed both the Legion lineages and fought Charon's pet so now I'm sort of wondering what else there is to do here.
Samurai are nice though because they'll soon get a skill called "slash" that lets them attack an entire row. Then they get "Carnage" or something like that which attacks repeatedly until the enemy counters them. You can score 3 or even 4 attacks in a single turn, but then they'll get countered to stop it so you gotta be ready to heal them as it always takes quite a bit of their health.
I'm at the Mausoleum of Flames now and I've made it to the floor where the majority of the tiles burn you. Is there a way to stop that or some kind of item I've missed? It's getting tough down there taking all that damage. I've killed both the Legion lineages and fought Charon's pet so now I'm sort of wondering what else there is to do here.
I beat this a while back; I pickedending._______Riu's
+ Good music
- The 1-10 buttons are silly
+ great art
- no automatic actions. my poor thumb!
- needs damage numbers to flow upwards and be in front of enemies; often it was hidden behind other enemies; thank god for the log.
+ the combat both obscures its fairness and complexity, yet also leaves it sitting out in the open; there's a ton of *ku-CHUNK* where the complexity, breadth, depth, and difficulty jump upwards
+ Divinities added a fantastic layer of meta-strategy to the game
- deja vu hazard design in the end dungeon
But it's really really good! I'm glad I went the whole way with it.
- no automatic actions. my poor thumb!
Hit triangle and then fast apply to repeat the last action you did. Makes the battles very fast.
No, I did that, I mean the battle automatically plays out when I hit "GO!" like all round turn-based battle systems. You either hit the (what I had) space bar or hold it down or it would sit on the results of that action.
I feel like I'm missing something... I'm at the beginning (when you have multiple dungeons available for the first time) and I'm getting my ass kicked a lot :/
Am I suppose to farm little mobs to get enough xp for the bosses or am I doing something wrong ? I can just attack and cure, my tank is useless and my samurai does shitty damage (despite having a fairly good sword for that level).
I often reload my save because I don't want to loose my units but it's getting a bit annoying now...
If I remember correctly it was the same situation with Demon Gaze. Horrible first 5/10 hours but once I had more option it became a lot more enjoyable.
I feel like I'm missing something... I'm at the beginning (when you have multiple dungeons available for the first time) and I'm getting my ass kicked a lot :/
Am I suppose to farm little mobs to get enough xp for the bosses or am I doing something wrong ? I can just attack and cure, my tank is useless and my samurai does shitty damage (despite having a fairly good sword for that level).
I often reload my save because I don't want to loose my units but it's getting a bit annoying now...
If I remember correctly it was the same situation with Demon Gaze. Horrible first 5/10 hours but once I had more option it became a lot more enjoyable.
Go through a dungeon until it starts to get too hard then go to a different one etc. By the time you to that point in the third go back to the first and you should be able to advance more there. Just keep switching.
The only bad part in the game was getting used to certain enemies oneshotting you. What are your stats and what's your party like?
Ok I'll do that. Xp seems kinda hard to get this early, especially when I have reload to save life points :/
Yea the oneshots are getting annoying to say the least. That's why I need a good tank to taunt enemies.
My party is like that:
Fighter 5
Fighter 5
Samurai 4
Knight 5
Wizard 5
Cleric 5
I wanted to put a ranger but he keeps dying all the time
Easiest thing to do is just keep hitting the ambush points and going out selling or equipping new loot and repeat. This is one game that rushing through usually bad things happen since it has a lot more emphasis on your characters level and gear than previous titles.
Also try to pay attention to the enemy level. There are some types that are just balance oddly which will outright destroy you if you try to fight them from the get go. Such as the Skeletons with the axe in the head or the giant flying insect that looks like its breathing fire. Also the other flying insect type that looks like a larger version of the tiny ones that you fight normally. It should be fairly obvious when you see those, so using the 100% escape divinity is your best option.
For enemies that actually have the 1HK ability, the higher their level is vs your own characters increases the chance of the 1HK to proc. Luck plays a part in this too.
Ok I'll do that. Xp seems kinda hard to get this early, especially when I have reload to save life points :/
Yea the oneshots are getting annoying to say the least. That's why I need a good tank to taunt enemies.
My party is like that:
Fighter 5
Fighter 5
Samurai 4
Knight 5
Wizard 5
Cleric 5
I wanted to put a ranger but he keeps dying all the time
Yea I've noticed some enemies are more powerful than the others even in the same areas. I'll keep farming xp for now until I hit lvl 8/9 and see how it goes from there.
Thanks for the tips
Hit fast apply and it won't
No, that's repeating an action, not standard.
Is there a way to counter the unit swap where my units order is all messed up ? I'm having a hard time because of this on a boss(ninja in the slum)