Ragnorok64
Member
My 2nd to last match was a teleport-fest.
Those are lost causes in the first place. Nothing will make that kind of people stick to any fighting game.
Seeing a lot of posts about teleporting. Only teleporting issue I had was against an Australian player. Most other matches have been fine. Guess it's random.
Could be me, been matching up with a lot of Americans compare to last beta where I was vsing only Australians.Seeing a lot of posts about teleporting. Only teleporting issue I had was against an Australian player. Most other matches have been fine. Guess it's random.
Umm...you all DO realize that this is not the actual beta period yet, right?
This is just a limited stress test before the real beta next week.
Sure, but I'm not gonna waste my time trying to participate in their stress test when it's practially unplayable because of opponents litterally teleporting on screen. Not to mention that the connection filter clearly doesn't work.
Its been working great for me for the past 3 hours. Not sure whats going on but it isn't happening to everyone.Sure, but I'm not gonna waste my time trying to participate in their stress test when it's practially unplayable because of opponents litterally teleporting on screen. Not to mention that the connection filter clearly doesn't work.
Its been working great for me for the past 3 hours. Not sure whats going on but it isn't happening to everyone.
I can think of one thingFew things are as satisfying as closing out a match by dropping Nadeshiko on a Ryu who is charging up fireballs from fullscreen.
Hidden missiles!
Few things are as satisfying as closing out a match by dropping Nadeshiko on a Ryu who is charging up fireballs from fullscreen.
Hidden missiles!
Oh, lol.
I can think of one thing![]()
Few things are as satisfying as closing out a match by dropping Nadeshiko on a Ryu who is charging up fireballs from fullscreen.
Hidden missiles!
Just fought sixfortyfive. Whooped me pretty bad with his R. Mika
I was playing Ryu from Sweden
GG
I can't wait to see how butchered the cast got. Dudes literally decided that comboing stand strong into stand forward with necalli was too good. With that philosophy they probably removed half of bipson's buttons.
You can do st.forward into cr.strong at least!
Yeah. I mean it doesn't really affect him I just don't get why they felt the need to take away something so trivial. I have a feeling a lot of people are going to be pissed in five days.
Yeah. I mean it doesn't really affect him I just don't get why they felt the need to take away something so trivial. I have a feeling a lot of people are going to be pissed in five days.
Man I really liked the Birdy build with the batshit crazy damage and stun. The game as mellowed out so much since then =/
So basically, an ordinary day when it comes to this beta?
How long has the option to set the training dummy to human controls been in the beta? I remember wondering if you could do pseudo local play using such a setting after forgetting to check if it was there the first few times the beta went up. Last night I saw it was there and I was wondering if people were using that much.
My only beef, you'd think you'd be able to do her QCF+K flip into the HCB+K throw really easily but that throw seems to whiff every time I attempt it after the flip... Am I not doing that right or are the devs purposely preventing that from working?