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Street Fighter V Beta 2 Thread: Welcome, future 21007s! Now on PC!

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Amani

Member
Damn, had some close ass matches using Rashid. Only combo I got so far is LP/LK/L. Spinning Mixer.

Welp, Karin time. Dat command dash doe.
 
Me:"I can't wait to try Karin out"

*Looks at move list*

Doctor+s+shocked+expression+comp+i+could+watch+this+for+hours_09c6b5_3551554.gif
 

Slaythe

Member
Er...

Just out of curiosity, did you play Karin before in her original form ?

Because I'm not liking what they've done with her at all. I used to play her a lot.
 

Laws00

Member
I got 8 more matches to win and I unlock her stage but damn it i can not for the life of me get into a match now since she came out
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Oh god when the connection is bad, it's bad.

Hopefully the final version lets us adjust the delay per match.
 
Er...

Just out of curiosity, did you play Karin before in her original form ?

Because I'm not liking what they've done with her at all. I used to play her a lot.

What did they do to her that you don't like?

Are there any changes that you do like?

What's the same?

I'm assuming this is SFV vs SFA3.
 

Slaythe

Member
Opposite for me, ever since she came out I keep getting matches while it was dry forever before that.


What does her V skill do ? I can't find use for it.

And why is her 214 mK so terrible compared to the other versions ?
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Anyone have an idea of move properties that I should know for Mika? Like if any versions of any specials have invincibility or armor or whatnot? Trying to figure out what to prioritize and look out for.

I know the mic toss has armor and the super throw can be comboed into.
 
That'd be way too good, that thing's a great poke

Yeah. They flipped it around. You could special cancel it in A3 but not cr. Mk.

Opposite for me, ever since she came out I keep getting matches while it was dry forever before that.


What does her V skill do ? I can't find use for it.

And why is her 214 mK so terrible compared to the other versions ?

V skill stops projectiles and you can combo into it. It might also be safe.
214 mk is for blowing up lows.

seems like the window to connect cr.mk into qcf+k, p is gonna be tight.

Jesus, yes.
The timing is extremely strict if you want it out as fast a possible.
 
Karin is fun but I'm still learning her tools. She doesn't seem to have any anti-zoning/anti-projectile moves, and I just got bodied by an aggressive Ken. However I'm holding my own (and even won once!) against other people who are still in the process of also learning Karin, heh.
 

HardRojo

Member
Anyone have an idea of move properties that I should know for Mika? Like if any versions of any specials have invincibility or armor or whatnot? Trying to figure out what to prioritize and look out for.

I know the mic toss has armor and the super throw can be comboed into.
EX Peach whatever has super armor. Not sure about other moves.
 

Tik-Tok

Member
I see videos and gifts of rashid doing his tornado projectile and it looks like cancelling it into roll through it. how does that work!
 

FACE

Banned
Karin is fun but I'm still learning her tools. She doesn't seem to have any anti-zoning/anti-projectile moves, and I just got bodied by an aggressive Ken. However I'm holding my own (and even won once!) against other people who are still in the process of also learning Karin, heh.

I think her command dash goes through hadoukens.

That'd be way too good, that thing's a great poke

It was cancellable in A3 OHOHOHOHO

A3 was a dumb game
 

kirblar

Member
Karin is fun but I'm still learning her tools. She doesn't seem to have any anti-zoning/anti-projectile moves, and I just got bodied by an aggressive Ken. However I'm holding my own (and even won once!) against other people who are still in the process of also learning Karin, heh.
...what? She has both her command dash and her Chicken Wing-esque move.
 

Shouta

Member
For Karin? I find it easy to plink cr.MK into qcf+k but need to double tap LP for it to come out.

Well, you have to do a little bit extra in general to get it, it seems. Where st.mp into qcf+k, p is really easy lol. st.mp also combos into qcf+p (if standing), interestingly enough. It reminds me of Guy's st.mp in terms of hitbox.
 

Amani

Member
I keep forgetting Mujinkyaku doesn't knock you in the air anymore. That V-gauge builds up reaaaaaal fast though. Still sort of wish she had her counters, or at least two V-Reversals like Vega.
 
Well, you have to do a little bit extra in general to get it, it seems. Where st.mp into qcf+k, p is really easy lol. st.mp also combos into qcf+p (if standing), interestingly enough. It reminds me of Guy's st.mp in terms of hitbox.

J.mk also links into st.mp, which I've found sort of useful.
 

LowParry

Member
Well, you have to do a little bit extra in general to get it, it seems. Where st.mp into qcf+k, p is really easy lol. st.mp also combos into qcf+p (if standing), interestingly enough. It reminds me of Guy's st.mp in terms of hitbox.

I seriously hate plinking though.
 
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