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Street Fighter V Beta 2 Thread: Welcome, future 21007s! Now on PC!

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jon bones

hot hot hanuman-on-man action
i like that Ken is so different, now. his EX DP is shoryureppa which is neat, and his tatsu's have interesting properties - particularly his HK tatsu.

Don't worry we'll get an office attire alt.

i've read this before - is this confirmed?

that would basically be the greatest thing ever

Mika is fun to play but I can't connect anything for the life of me. Tons of Necalli's online.

What's a good way to get into her ultra?

i never use her ultra

ex throws and peach are all too satisfying to land
 

Einchy

semen stains the mountaintops
Oh man, the lag is way too bad to actually have any fun with the game right now. Everyone be like

KkETByx.png
 
I've won more than a few games that I absolutely shouldn't have because of Mika.

Rashid is also pretty damned fun.

I'm normally a Ken guy, but I wasn't actually digging him so much.

When's Karin unlocking again?
 
I've gone 5-38 so far today atpFeelsBeardMan

4 of those wins were with Ken and only one win against someone with better than 10k rank.

Damn, I am ass at Street Fighter. I want to switch back to Mika but I suck at half circle motions.
 

qcf x2

Member
Past 2 days, plus the entirety of the first beta, PLUS about a week and a half of USF4 in between (excluding the 2 weeks straight I spent in training).


I haven't won a single match this beta. The amount I won in the first one is probably not even double digits. I have less than 5 rounds won this time around. My friend, who I convinced to preorder, hasn't touched a fighting game before I insisted he get into the beta. And he could kick my ass in SF4 with way less practice.

God damnit.


I'm redownloading this fucking beta.

I tell people this shit all the time, but it seems like at the beginner level nobody believes me: don't worry about wins and losses, worry about having fun. If you can't have fun doing anything unless you win, then don't get Street Fighter or any fighting game (or competitive game, period), don't ever play any sports, don't ever race somebody irl, etc.

If you learn enough that you can have fun --whatever that entails outside of pure W/L-- you'll enjoy practicing and get better and better, and soon enough the people who kicked your ass won't be competitive enough for you to have much fun playing (seriously) against. At that point you climb the ladder and enter the next tier of ass whuppings. And then, provided you maintain the correct attitude, you continue to learn and improve with higher level stuff.

You should set goals for yourself, and I'll emphasize again that your goal should not be to beat player X or win Y games in a row. Your goal should be something like: practice a combo until you've got it down in training mode, and then to land it in a match against a real opponent. Eventually your combos will become second nature. If you can't make your character do exactly what you want, then you need more practice time, period. But nobody's perfect, so even the best players in the world put in ridiculous hours in practice mode.

Also, SF4 doesn't translate to SFV. To be honest, the games I recommended my beginner friend are Last Blade 2, Garou and SF3: 3S. Those games teach you hit confirms and the value of 2 and 3 step combos. SF4 was just full of fuckery that will probably never be in another mainline SF again.
 

Slaythe

Member
How do you land a shoryuken after a light tastu?

light + light tatsu + strong shoryu

in Vtrigger, you can do strong shoryu after a medium shorryu

And in normal mode you can do medium punch / cr mp + light tatsu + ex shoryu


Also, I know i said this yesterday.

But I am getting really tired of getting enemy to 2% health, and losing anyway after having such a big lead.

This has nothing to do with comebacks, it's just me getting bored to death to the point I stop caring and just eat 5 Dps in a row.
 

ShinMaruku

Member
The key to make beginners thrive is to let them have fun and think they can do something. Putting them against a person who has played the game for years will never let that happen.
 

hey_it's_that_dog

benevolent sexism
How do you land a shoryuken after a light tastu?

Inconsistently, as far as I can tell.

If you're as close as possible when you start the tatsu, it's just a matter of getting the DP out as soon as tatsu ends. If you're slightly further away, maybe EX is required? I'd just go to training mode and experiment with range. Start with the closest range, so you can at least tell whether your DP timing is right. Then do it from slightly further away, or add a light attack in front of the combo to see whether it pushes the opponent out of range. I'm talking about hard punch DPs btw. If you're in the corner you can do some light and medium DP juggle shenanigans.

V-trigger state might make the juggle easier at all ranges, but don't quote me on that.
 

Coda

Member
i've read this before - is this confirmed?

that would basically be the greatest thing ever


i never use her ultra

ex throws and peach are all too satisfying to land

Nah just hoping, but believe...

I'm the same way, the ex throws and flying peach are really good especially when powered up with her mic performance. I did have a couple clutch Critical Art KOs so far so I do like it depending on the situation but you just kind of have to be smart about it, not like a lot of CA's that have a wider range or function.
 

Amani

Member
Just got up, time to see about this Rashid fellow. Oh god, he doesn't have a dash. There's just running. He just runs you guys. And there's no Faultless Defense in this game to cancel out the recovery!

giphy.gif
 
light + light tatsu + strong shoryu

in Vtrigger, you can do strong shoryu after a medium shorryu

And in normal mode you can do medium punch / cr mp + light tatsu + ex shoryu


Also, I know i said this yesterday.

But I am getting really tired of getting enemy to 2% health, and losing anyway after having such a big lead.

This has nothing to do with comebacks, it's just me getting bored to death to the point I stop caring and just eat 5 Dps in a row.

Inconsistently, as far as I can tell.

If you're as close as possible when you start the tatsu, it's just a matter of getting the DP out as soon as tatsu ends. If you're slightly further away, maybe EX is required? I'd just go to training mode and experiment with range. Start with the closest range, so you can at least tell whether your DP timing is right. Then do it from slightly further away, or add a light attack in front of the combo to see whether it pushes the opponent out of range. I'm talking about hard punch DPs btw. If you're in the corner you can do some light and medium DP juggle shenanigans.

V-trigger state might make the juggle easier at all ranges, but don't quote me on that.

It's range dependeny. If you get two hits from the lk tatsu your dp will hit.
Thanks guys
 

Edzi

Member
Just got up, time to see about this Rashid fellow. Oh god, he doesn't have a dash. There's just running. He just runs you guys. And there's no Faultless Defense in this game to cancel out the recovery!

giphy.gif

I think hitting Back or Forward mid run will stop him and shorten the distance. I think Ken's V-Skill dash works the same way.
 
Necalli feels so ufucking safe i can never punish either the slashes or the stomps wtf

lk/mk/ex Stomps are - 2 on block so you won't be able to hit him but have the advantage. His HK stomp is plus 3 though.
Slashes can be spaced to be safe but not plus I believe.
Close slashes are very punishable.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
So far matchmaking is kind of random. I usually get a game really quickly after first starting the game but the break between matches is usually really long.

So far most of my wins with Mika come from exclusive use of the MK button rofl.
 

kirblar

Member
lk/mk/ex Stomps are - 2 on block so you won't be able to hit him but have the advantage. His HK stomp is plus 3 though.
Slashes can be spaced to be safe but not plus I believe.
Close slashes are very punishable.
Is there frame data out there for him? I badly needed it when I started doing live matches- it's not obvious.
 
Just cancelled my PS4 pre-order and grabbed the PC version. Performance on my PC is pretty bad and I'm getting quite a few graphical glitches. I'm going to try disabling the forced crossfire and update to the latest beta drivers. Played one match and though I got my ass handed to me, it felt so much better actually using a stick this time. Looking forward to trying out the new characters.
 

qcf x2

Member
Seriously, even rasheed can be put in his place. No one had nonsense.

Can't disagree with this. Out of the many games I played in the 2 and a half betas, I never once felt like I was cheesed. No fucking ambiguous cross up normals, no invincible backdash in the corner, no unsafe move which is ok because of an fadc, no throwing me from 3 character lengths away, no starting everything from light attacks, no 10 second combos, no ultra. Feels like I'm playing Street Fighter again.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
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