One of those nights where I want to snap my disc in half. Time to stop for a month.
there is no super edition
Stopping for a month won't help though =/
In fact it will only make it worse when you come back.
I'll invite in a sec.
Was it a 5 bar match thoTeleport matches are hilarious
I had one just now where I saw the guy on the ground, then halfway in the air, then behind me, for like 10 seconds all while attacking me. Then finally the match "resolved" with both of us bouncing around like DBZ characters for like 5 seconds and only ended when somebody died.
Was it a 5 bar match tho
What is the situation? Are you in the corner or is the opponent? Is this on wake-up? Are they doing any strings before the jump?
Stopping for a day or two or a week is the sweet spot
Builds up the addiction for that optimal period
When I'm applying pressure in the corner, trying for meaty or dash in throw, I get neutral jumped on every time, negating what i thought was the whole point of getting corner positioning.
EDIT: thanks to those who responded. I'll take note.
GGs Astrael. Definitely seeing improvements in your game. I really liked how used tenko and v-skill to shut down my elbows and HK. In the first set you properly punished my command grab, so in the next set I started throwing more and if you try to jump that I have time to jab you out. One big thing I noticed is most of the jump in mk's you landed, you would immediately go into throw(I did not tech these enough) Karin has big dmg, so you're sacrificing a lot by not doing a jump in combo.
Necali has a meterless DP and a good jab. I don't mind them anti airing as much as it looks incredibly wonky that a jab is covering both sides likes Alex's jab. It's just a very reliable, easy to use get off me tool. DPs have risks involved with using them.
When I'm applying pressure in the corner, trying for meaty or dash in throw, I get neutral jumped on every time, negating what i thought was the whole point of getting corner positioning.
EDIT: thanks to those who responded. I'll take note.
Would you say the fighting game community / tournaments has increased in size for SF5?
Like will there be more players and entrants in general for tournaments for SF5?
You forcing the game to have less lag by turning off vsync and using a gsync monitor is exactly why this argument is silly. Both platforms run pretty much identically unless you essentially mod the PC version, and having to mod a game to force it to run more to your liking is a poor argument to determine what should be considered the standard.
Also, when did 4-5 ms of input delay become a standard anyway? I was under the impression that all games had different amounts of delay, and from what we've been hearing it sounds like Capcom made a conscious decision to have SFV run with 8 frames of delay. That's just how the game plays, and it's weird that people who don't like it are demanding it play more like other games instead of just dealing with the differences. Once again, I say all this assuming this was a deliberate decision by Capcom, since things would obviously be different if it seemed like it was all a mistake that the game wasn't balanced around.
So no new character news this week? We have to wait till Tuesday?
yay ibuki
Yeah, the only way to actually get to a million (Close really) without doing hard/extreme survival with everyone is ranking all your characters up to 40/50 in casual mode.I like what capcom have done with the game offline in a sense. Im learning about characters outside my mains than ever before. The only problem is i will not be good enough with them to finish survival hard and extreme to get fight monies! Oh well will wait for daily challenges then jump online!
Yeah! Can't get any fight money without Balrog.Where is the Balrog leaks my boys.
When you guy Balrog with in-game currency they better play a clip of him saying "My fight moneeeey" as it gets drained from your account.Yeah! Can't get any fight money without Balrog.
When you guy Balrog with in-game currency they better play a clip of him saying "My fight moneeeey" as it gets drained from your account.
imagine capcom spent that much time doing something cool like that.
no time for easter eggs here bih
Balrog month still finna be lit tho.
My fight mone-
Duh-dun [40002]
Not one to toot my horn but it feels satisfying when you can play footsies in a pressure situation and do exactly what you wanted to do
http://i.imgur.com/cDwitZF.gif[img]
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But I thought you couldn't whiff punish in SF5 because of the lag!
Watching LPN play Birdie in one of the tournies was great. That dude can put in work, he just needs to not crack so much. He'd freak out and waste meter on such obviously telegraphed stuff, but man, when he didn't, he'd carry dudes to the corner.
I'll never go back to him, but it was nice seeing that character put in good work.
My complaint is specifically when I bait a throw whiff (or something similarly laggy) and still get anti-air jabbed. Getting punished and put into a mixup for baiting something is dumb.What's the problem with jabs anti-airing cross-up attempts?
My complaint is specifically when I bait a throw whiff (or something similarly laggy) and still get anti-air jabbed. Getting punished and put into a mixup for baiting something is dumb.
Stopping for a month won't help though =/
In fact it will only make it worse when you come back.
I bet her V Skill will be her dash.
My complaint is specifically when I bait a throw whiff (or something similarly laggy) and still get anti-air jabbed. Getting punished and put into a mixup for baiting something is dumb.
If you think they're gonna throw, why not just wait on the ground out of throw range and punish the whiff (or backdash when you expect the throw)?
Birdie is so much fun. Just basic buttons and basic gameplay. Kinda wish he had a more straight forward way of getting past fireballs but it's still good.
EDIT: And Birdie's win quote against Alex is God like.