She can only really get long block strings by burning meter for ex fireball. It's a lot of training the opponent and baiting bad buttons or reversals by using her backdash v-skill to evade them and going in for a punish. In a way, you gain frame or positional advantage by not just hitting them or getting a throw but, by making then throw out something unsafe. Once that happens you can put them in the blender.Attempted to learn Laura a bit last night due to inspiration from Miguel Rossington, but I'm having trouble figuring how how exactly to play her. She doesn't really seem to have any long block strings to pressure or confirm with, but she seemed fun enough in my short time with her in training so I might stick with her for a bit.