Please give Bison a new fucking costume, Capcom.
They'll just remove his hat and give his coat new buttons.
Please give Bison a new fucking costume, Capcom.
I really wanted him as Satan for Halloween.Please give Bison a new fucking costume, Capcom.
YUP.fucking variable mirrors
he'll be able to empty jump low that too
Yup, I'm stealing that.
Feels good to be playing again after shattering my arm last fall. I've got a lot of practice to do in training mode, though. Here I was before the injury, finally getting used to an arcade stick, but now am finding myself having to practice with a gamepad since it doesn't aggravate my arm like the stick does for some reason. =
Mr. Nash, huh? 🤔
Is ur first name Charles by any chance?
he shattered his arm....and half his face maybe?
God I'm so salty I hate what they've done to Alex but he's the only character on the roster I like right now.
I think all of us Alex mains are in the same boat right now. His normals/options are just too terrible in a game where most of the cast can demolish him from anywhere on screen.
I think all of us Alex mains are in the same boat right now. His normals/options are just too terrible in a game where most of the cast can demolish him from anywhere on screen.
How good was Alex last season. I only played for a few weeks last season.
How is he different from S1? Because I'm actually having more troubles against S2 Alex than S1 Alex when I'm playing as Rashid.
A pointless buff so far. I haven't seen it in use anywhere. I would have gladly taken an AA buff on her cr.HP or st.HP hitbox instead.Have Karin players actually been able to implement her new juggle state MP? I forget it even exists. That and her air target combo have seen no use from me.
Shorter hitboxes, extended hurtboxes, more frames on startup, more frames on recovery and even extra pushback on certain buttons making combos harder to do. His st.HK and f.HP are the only ground normals that got any buffs. His stomp and stun gun got slightly better, but not enough to make up for tough nerfs on his slash elbow and air knee strike. Basically, they buffed his gimmick game and nerfed what was actually solid about him.How is he different from S1? Because I'm actually having more troubles against S2 Alex than S1 Alex when I'm playing as Rashid.
There are few franchises in the fighting game community that carry as much weight as Street Fighter. An inception point for the arcade fighting game scene, the next mainline entry for the venerable series released to checkered response last year with Street Fighter V. For a while, it was difficult to go anywhere and not hear about the game's shortcomings. A lack of proper story or arcade modes, no ability to play a proper Vs. match with the CPU and the perpetual promise of "more to come" eventually peppered every discussion.Yet, watch any Twitch stream, go to Evo or even just talk to an average layman, and they will tell you: despite being one of the smallest premier esports, Street Fighter is on the rise. Between its spotlight on ESPN, hosting the grand finals at Mandalay Bay Events Center, and touring the country with the Capcom Pro Tour, Street Fighter V is both the most visible and most watched fighting game, and it lives in the pantheon of top eSports. How can a game be so celebrated, yet still so critically panned?
That's a good point maybe i should try the more patient, long range style against Alex next time.A pointless buff so far. I haven't seen it in use anywhere. I would have gladly taken an AA buff on her cr.HP or st.HP hitbox instead.
Shorter hitboxes, extended hurtboxes, more frames on startup, more frames on recovery and even extra pushback on certain buttons making combos harder to do. His st.HK and f.HP are the only ground normals that got any buffs. His stomp and stun gun got slightly better, but not enough to make up for tough nerfs on his slash elbow and air knee strike. Basically, they buffed his gimmick game and nerfed what was actually solid about him.
Also, some people tend to play Rashid in a really "YOLO" way. After the damage buff on f.HP (+6 so he can chain into st.mp now) he does more damage on people who want to play crazy and Rashid is definitely one of the characters who like to play crazy. Alex gets shut down by people who play smart and patient. What is he going do do from across the screen once you've piled up 3-500 damage or once you've knocked him down? He can't do anything.
Ya love SFV but it don't love you
When asked by IGN about Capcom's plans for the big anniversary, Ono said, "around E3 timing, maybe even San Diego Comic-Con, we have one or two surprises we hope our fans will look forward to."
Nice article I just read about the FGC and its interesting relationship with SFV. Thought about making a thread for it, but it would just become shit post central. Linked it here for anyone who is interested.
https://waypoint.vice.com/en_us/article/why-street-fighter-endures-community
All talk, no action. When is Capcom going to stop announcing announcements?
Haters will be left behindAll talk, no action. When is Capcom going to stop announcing announcements?
IMO they need to buff Mika's health a bit. You lose like half of your stamina just getting in on certain foes and the one benefit that made her vortex nastier than Laura's (Passion Press into the corner from anywhere on screen) is now gone.
Mika was busted. Now Laura is busted. That's not a reason to make Mika busted again. Busted vortex design should stop being a thing.
I'm not sayin' they should give her Passion Press back, just that she could use a 50 HP boost so that you're not bleeding all over the walls by the time you actually manage to get them into the corner. You can balance her without beating her into the ground like they did with the S2 patch.
Mika wasn't beaten into the ground with S2, she was more or less normalized. You have to keep in mind that she's still nuts in the corner, so I think it balances out. Her normals are still good enough to play a decent footsies game.
There's a reason she wasn't played much at a a high level of play competitively before, and now that the few people who mained her are iffy except for NuckleDu (and that might be due to Guile), she's going to be down there with Alex and FANG (statistically, even, going by the online numbers).
Eh, I disagree. Her pokes are garbage and far outclassed by most of the cast, and while she's a monster in the corner her mobility options are such that she can be easily prevented from getting anywhere near the corner with some basic zoning.
It balances out to make her a decent character overall, but she still struggles in a lot of places where the other grapplers sans Alex excel. I don't wanna be one of those folks who bemoans their main's weaknesses all the time but my matches over the past few weeks (both online and at locals) have made it clear that they went a little too crazy with the nerfs on Mika; dismantling most of her neutral gameplan while giving her nothing in return.
lol, no. Flux, you're a smart player, but you've always been a bit blinded when it comes to Mika, especially in S1. Sure, maybe she got it a bit hard this season, but there's no way in hell she's bottom 3. I'd wager the only reason she wasn't seen more in S1 (despite having a pretty big presence in most tourneys) was because she was so 50/50 and people didn't like relying on guesswork.
Yo isn't Fuudo still using her? And so is Luffy too.
Is negative edge a problem for anyone else? What happens to me a lot with Karin is I do cr.mk xx qcf.p with V-Trigger active and get cr.mk xx tenko, because I get a negative edge mk input. I've put hours into trying to avoid that, but it still happens from time to time.
I'm talking about character usage, not character strength. I've not been blinded at all when it comes to Mika, either in S1 or in S2, because I play enough, have experience with enough other characters, and talk to others in the scene enough to be able to see things objectively. I have no idea why you think I've always been "blinded." What have I said that is untrue?
Whatever the case may be as to why she wasn't played much in tournaments, the fact is that the people who did lean towards that playstyle are now uncertain about her, so she is going to be played even less, alongside FANG and Alex. That's only logical.
You cant say players dropping characters just based on character strength , Especially pros who are playing to win. A character can be mid tier or even mid high and a pro would drop that character to pick a high tier especially if its a character they like better.