I legit almost went back to Juri for this color scheme.
Dude, me too.
I legit almost went back to Juri for this color scheme.
Good stuff production, sorry only thing I remember how to do is anti air. Matches are probably a little vanilla eh lol..
I'll get back up to snuff soon with my Ken.
Necalli's color 15 on his default is awesome but I'll never get to level 50. Shame that battle lounge doesn't give exp.
A LOT of people would have gotten to level 50 and above with their characters much sooner if battle lounges did give exp.
which is exactly why they don't.
Stop lyingI swear I'm gonna try to play this game as little as possible once IJ2 and T7 come out.
I try to play other fighting games but keep coming back to this one cause I have no other games to play. KI was the ONLY other alternative and I stopped enjoying that game once the incredibly horrid balance issues became apparent to me. It simply stopped being fun to play for me.Stop lying
Can't believe it took them so long to add this in the first place.Remember how they added flags for the host of the battle lounge so you know what region they're from?
It's gonna take them 15 months to have that added after release.
Just saying, the devs have their priorities straight.
Double LP and FM weekends would be far better. It doesn't have to be both at the same time either. Separating the two and offering other stuff like character weekends for a single DLC character at time would be great for getting people online more often. Capcom just phoned it in in regards to the fight money system. The ranking system as it is doesn't do much for me either.Necalli's color 15 on his default is awesome but I'll never get to level 50. Shame that battle lounge doesn't give exp.
In related news... I wish Capcom would allow us to choose costume variants at character select. Then we wouldn't have to press buttons before a match. I flub the input way too often. Ultimately it feels good to play Alex without having to look at Capcom's horrible hairdo work.
I try to play other fighting games but keep coming back to this one cause I have no other games to play. KI was the ONLY other alternative and I stopped enjoying that game once the incredibly horrid balance issues became apparent to me. It simply stopped being fun to play for me.
One major factor is the online. This game is sadly the only fighting game on PS4 that I can consistently play online. But T7 and IJ2 are both games that I have been looking forward to for a while and both of them are going to have much more stable and consistent online as compared to SFV.
This game has NOTHING going for it. My character is garbage and my other character is also garbage. FANG is underwhelming as hell and he's gonna stay that way for the rest of the year and I don't see him getting better. Actual improvements to the game are being made at a snail's pace, one-sided rollback is still gonna be an issue, DLC is still gonna be overpriced, FM is still gonna be way too tough to come by even with the stupid weekly missions.
I am just sick and fucking tired of this game and have felt this way for quite a while. Every single time I come back to this game, I think to myself "GOD, I wish I could play Tekken 7 right now".
Just 3 weeks to go and Injustice 2 will finally be playable for me.
Double LP and FM weekends would be far better. It doesn't have to be both at the same time either. Separating the two and offering other stuff like character weekends for a single DLC character at time would be great for getting people online more often. Capcom just phoned it in in regards to the fight money system. The ranking system as it is doesn't do much for me either.
I hope this game eventually gets to a state where it doesn't feel like we're constantly waiting for something.
Once the CFN update comes, I'll be happy. After that it's just minor stuff like a few extra modes and balance changes, but my biggest issue is the online. They fix that, and most my list is complete. Only wishlist stuff remains.
Oh, and characters like Sagat. Holy fuck give me Sagat.
Once the CFN update comes, I'll be happy. After that it's just minor stuff like a few extra modes and balance changes, but my biggest issue is the online. They fix that, and most my list is complete. Only wishlist stuff remains.
Oh, and characters like Sagat. Holy fuck give me Sagat.
I hope this game eventually gets to a state where it doesn't feel like we're constantly waiting for something.
Never been so excited to see someone's damn flag in the BL list mang.
This is all I really need, first to anything else, because all I do is play online with it. Most significant thing for me.
Wish they'd get rid of the connectivity bar symbols, too, since they mean nothing.
Ucchedavāda;235080103 said:Hopefully the CFN update will actually live up to our expectations.
When I was in a match in the beta, it was fine. They just gotta make sure the matchmaking and the errors don't persist.
Yeah 2020 should be a good year.
I hope this game eventually gets to a state where it doesn't feel like we're constantly waiting for something.
I hope this game eventually gets to a state where it doesn't feel like we're constantly waiting for something.
I feel like this gives me something to look forward to. Also each character gets their own time to shine when released.
This so much. I honestly dont know who came up with the brilliant idea of drip feeding us 6 characters every year for 5 years ( If we ever reach that point ).
They should have frontloaded the important characters to the earlier Seasons. And then later focussed on adding Balance updates,modes or features and character or two here and there. Kinda Like how Dota 2 does.
This feeling of constantly waiting for something is just gonna get people to leave not stay.
The dripfeed hasn't really been working on the gameplay front. Cosmetic content dripfeeding is great, but new characters really should be a twice yearly thing in bunches. When a new character drops and you don't like it, you don't have much excitement.
Sounds like a choice between definitely waiting 6 months for a character you'll like versus possibly waiting 6 months for a character you'll like as the worst case scenario.The dripfeed hasn't really been working on the gameplay front. Cosmetic content dripfeeding is great, but new characters really should be a twice yearly thing in bunches. When a new character drops and you don't like it, you don't have much excitement.
I feel like right now there's just not enough content coming out on a continuous basis to justify the dripfeed model. You gotta keep the hype up. More characters, more skins, etc. are really needed right now.Sounds like a choice between definitely waiting 6 months for a character you'll like versus possibly waiting 6 months for a character you'll like as the worst case scenario.
I think I'd opt for the way it is now.
Eh~ thats the thing with SF now; Things are coming, guaranteed. With Super, AE, & Ultra, we didn't know that more was coming until it was announced that it was coming. It would've been nice. We speculated what we would want and what we'd like to see. But we didn't know.
SFV is a different beast because the intention to support it for a long time has already been made, so the audience following it knows that more is coming. If not Ed, then all the other content thats on the way, whether its cosmetic DLC we know is coming (Nostalgia costumes, CPT 2017 bundle content, etc.) or larger stuff like modes or the base game being updated.
I'm not saying one method is better than the other. I think there is absolutely room for a debate in the piece-meal approach to ongoing support versus a sort of inclusive value-pack; like a middle point between the content refresh that Super & Ultra provided & what AE delivered. Other games also are going about their post launch support in their own way.
I feel like right now there's just not enough content coming out on a continuous basis to justify the dripfeed model. You gotta keep the hype up. More characters, more skins, etc. are really needed right now.
I'd really just like a decent QoL update. Fix the lingering issues for the core product. I don't mind waiting for characters and stages and whatever other supplemental content.
I agree that their support feels half-assed even though we just got a bunch of stuff. Seems like there could be a lot more, but maybe they have some concerns about oversaturating the marketplace. You know that if they did release a lot more stuff people would just whine about how much money's worth of DLC there is and how you can't possibly earn enough in game currency to get it all.I feel like right now there's just not enough content coming out on a continuous basis to justify the dripfeed model. You gotta keep the hype up. More characters, more skins, etc. are really needed right now.
Yeah, I still flub it regularly even then. It's the light kick button that causes me to mess up on pad.You can do it in between rounds and rematches as well. Not just before a match.
This is SFV's natural state. They're going to have a lot to fix come SF6 (lol).I hope this game eventually gets to a state where it doesn't feel like we're constantly waiting for something.
It's kinda hard to get excited when the only way to experience the character without paying is likely watching them on streams. Normally I wouldn't spend real or fight money on Guile, but the early days of SFV when Alex and Guile were free made me interested enough in him to take the plunge. After trying Balrog (another guy I've never used in SF) during the April beta I actually warmed up to him and would like to buy him now.The dripfeed hasn't really been working on the gameplay front. Cosmetic content dripfeeding is great, but new characters really should be a twice yearly thing in bunches. When a new character drops and you don't like it, you don't have much excitement.
I thought this was season 2 aside from Akuma already for many people.In bunches? Imagine waiting six months to get a new character because the original set is booty. Ew.
I feel like right now there's just not enough content coming out on a continuous basis to justify the dripfeed model. You gotta keep the hype up. More characters, more skins, etc. are really needed right now.
The spacing of the characters is fine imo. They obviously screwed up with the nostalgia alts, but that is whatever too. The way they've handled the character DLC is kinda suboptimal imo. Free Guile, Kolin, Balrog, Alex (etc.) weekends would be a perfectly good way to raise activity once or so a month. SFV DLC is expensive, but free weekends once in a while would be a nice way to get people to check out characters they might not buy otherwise. Good luck getting Japan's money guys to approve something like that, though.It's just more that there's way too much downtime between content updates, news updates, costumes, etc. They need to space out better.
Which brings us back to stuff like double FM weekends and such. They need to figure out ways to increase the online population by giving them something to do and stuff to buy. This month has been good in that regard, but we'e eventually going to head right back into a desert soon enough.I agree that their support feels half-assed even though we just got a bunch of stuff. Seems like there could be a lot more, but maybe they have some concerns about oversaturating the marketplace. You know that if they did release a lot more stuff people would just whine about how much money's worth of DLC there is and how you can't possibly earn enough in game currency to get it all.
I thought this was season 2 aside from Akuma already for many people.
Is it me or has online been really bad since the update
The dripfeed hasn't really been working on the gameplay front. Cosmetic content dripfeeding is great, but new characters really should be a twice yearly thing in bunches. When a new character drops and you don't like it, you don't have much excitement.
Agreed, I'd rather get a massive content patch at the start of the year, like 6 characters and be able to see how the community learn the characters all at once, it would also give us a chance to see some of those characters at EVO, now the chances of seeing Ed in Evo top 64 are basically non existent...If someone told me there was 6 employees working at Capcom on SFV right now I wouldn't even be surprised. They can't even stick to their own content drop once a month like they promised...