Oh yeah, Ken players are split into three groups.
The YOLOs. They do not give a fuck. St.hk got blocked? DP. Hold up+forward and tatsu, if it hit great if not DP again they believe the enemy won't see it coming and that the enemy will probably do a normal with long startup. DP till the day they die. It's been theorized that the majority of YOLOs only picked Ken because he is like Ryu but is blonde and has fire coming out of his hands. It does not matter how intelligent this Ken player is outside the game, once they have picked Ken their IQ just dropped to sub 80. Popular examples include Eita.
The wild-streaks. They DO give a fuck, even if it's in limited quantities. These are the ones who'll respect negative frames, will generally try to play a grounded game. Their gameplan would often fall apart if they didn't have an invincible reversal fortunately for them, they do. Though that's not to say these players aren't explosive. These are the ones who take one succesful hit confirm to start pressuring you left right and center. If they're confident in their reads, they'll DP after a blocked st.hk too. Popular examples include Big Bird.
The composed. They do not crack. They will never crack. They have spent years perfecting and honing their craft. Whatever wild streak they might have had, they shat it out long ago. They will almost never reversal DP, they never miss an Anti Air, their footsie game is the stuff of legend. They know when to back off and when to keep going. These are the SF Gods. Popular examples include Momochi.
I've faced all three, and all three are incredibly dangerous in their own right.