Suikoden IV = $34.99 @ outpost.com (Free shipping)

I'm waiting for $20 (unless the tard collectors strike again and boost the Ebay price to something stupid), since I got burned on Suiko 3 and there's been mixed reports-a plenty about this one
 
Yea, im a suikoden fan, but i think ill pick this one up for 20. Im not liking what im hearing about this game. I hate high encounter rates, and im really disapointed that the story is supposed to be toned down, and rather simple.
 
FYI: Free artbook at EB when you preorder Suikoden 4...:)

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Well if past games in the series are any indication, its highly unlikely you'll ever be able to find it for $20.

I was a big fan of Suikoden 1 & 3 (I bought 2 recently but haven't found the time to get into it), so I was all over this deal.
 
ChristKiller said:
Well if past games in the series are any indication, its highly unlikely you'll ever be able to find it for $20.
only suikoden II is really a rare game.

the first game was omnipresent for $20 new for a long time, circa 1998.

suikoden III is $25 used at gamestop -- close enough: http://www.gamestop.com/product.asp?product_id=938425

plus, usually you can find deals on games when they start to tank. i'm sure S4 will be $20 somewhere in the next six months.

really, there's no way this game is worth more than $20 IMO.
 
Miburou said:
Must.support.Konami.
try supporting good games instead. it'll make you happier in the end.

and for fucks sake if someone hasn't played suikoden II and is thinking of buying this, put that $40 toward it.
 
Suik 3 is the only one I never got it to..(played maybe 20 min of it... did NOT like that f'n battle system). High encounter rates don't bother me so...

+1 purchase.
 
ferricide said:
try supporting good games instead. it'll make you happier in the end.

That makes no sense. Obviously I do support games that *I* think are good. The reason I want to support KCET by buying the game now instead of when it drops in price is because I think they make good games.

I enjoyed the Suikoden series so far, even Suikoden III, and had more fun with it than with most of the "hardcore" stuff that gets pimped regularily on this forum. Unless they fucked up Suikoden IV big time (and Bebpo's impressions indicate otherwise), I'm sure I'll enjoy it, at least to an extent.

And you seem pretty intent on putting down this game and Baten Kaitos every chance you get. It's not that we don't trust your opinion, it's just that even with people who respect each other, opinions can differ wildely.
 
There's way too much Suikoden III hate on this forum.

I'm going to be most happy to pay full price when importing Suikoden IV.
 
Haha, I enjoyed Suikoden III far more than II, but the whole ship thing in IV makes me weary. And since it doesn't even carry your save game..feh, I'll be waiting on it. Were there any changes to the US release in those complaint regards or is it just a straight bring-over?
 
If I could find a good faq that explained how the hell the gameplay system in 3 was suppose to be used.... I just didn't understand the friggin battle system.
 
Quick rundown, as its been a while since I've played.
Each character has a default action. Attack or defend.
In each pair of characters, you can issue one command. Attack, and both characters would attack. Item, and one of the two would use an item, magic, one character could use magic, or unity, and characters would have a combo attack.
The character who didn't get assigned an action would do their default. Attack or defend.
Spells had their range off effectiveness, and when the spell got cast, who ever was in that area got damaged. That's why Fire spells did a lot of damage, often you'd hit your own characters. Spells also had charge time, which was shown by the meter on the bottom right. So if they had to charge for more than one round, the next round you'd have to continue charging. Getting attacked could break your character's concentration.
Not to be an ass, but what exactly didn't you understand?
 
RevenantKioku said:
Quick rundown, as its been a while since I've played.
Each character has a default action. Attack or defend.
In each pair of characters, you can issue one command. Attack, and both characters would attack. Item, and one of the two would use an item, magic, one character could use magic, or unity, and characters would have a combo attack.
The character who didn't get assigned an action would do their default. Attack or defend.
Spells had their range off effectiveness, and when the spell got cast, who ever was in that area got damaged. That's why Fire spells did a lot of damage, often you'd hit your own characters. Spells also had charge time, which was shown by the meter on the bottom right. So if they had to charge for more than one round, the next round you'd have to continue charging. Getting attacked could break your character's concentration.
Not to be an ass, but what exactly didn't you understand?

Hell if I know it's been eons I guess the whole not being able to directly control the characters in the back row... (as well IIRC you can't share items between the different groups of characters) just turned me off.
 
DarienA said:
Hell if I know it's been eons I guess the whole not being able to directly control the characters in the back row... (as well IIRC you can't share items between the different groups of characters) just turned me off.

Fair enough, haha.
But you could issue commands to the back row, which is where you'd usually keep your archers or magic users. But you're right about the items.
I guess the whole having to constantly monitor your items, because those boss battles rocked my ass to be perfectly honest, really got me going.
 
Miburou said:
I enjoyed the Suikoden series so far, even Suikoden III
i would aruge that suikoden III is actually a better game than IV.

Unless they fucked up Suikoden IV big time
that would be my argument. =)

And you seem pretty intent on putting down this game and Baten Kaitos every chance you get. It's not that we don't trust your opinion, it's just that even with people who respect each other, opinions can differ wildely.
true. the reason i put down these games (instead of discussing the flaws) is twofold. (a) because i have fun doing it. i've found that nobody listens to serious criticism anyway. (b) because when i review a game for print, i can't discuss it online until the web reviews go up. but i can make jabs at it online, because they're vague and non substantive.

is that fair when bebpo can give a huge long review of the import and discuss it in depth? not really, but it's what i have to live with. i'm not really complaining, because i enjoy reviewing games for GMR (well, i did) and EGM. but believe me -- if i could have given a long, thought out post on why i don't like suikoden IV and baten kaitos back when it was a hot topic, i would have.

basically, i just have to wait for the web reviews to post and then i can slag them off all i want. i held off on baten kaitos because the fanbase got really, really rabid and i didn't see the point in jumping into that fray. i don't really care enough about that game to bother. on the other hand, i'm really depressed with the way that suikoden series is going down the shitter, slowly but surely, because suikoden II is one of my favorite games.
 
ferricide said:
true. the reason i put down these games (instead of discussing the flaws) is twofold. (a) because i have fun doing it. i've found that nobody listens to serious criticism anyway. (b) because when i review a game for print, i can't discuss it online until the web reviews go up. but i can make jabs at it online, because they're vague and non substantive.

is that fair when bebpo can give a huge long review of the import and discuss it in depth? not really, but it's what i have to live with. i'm not really complaining, because i enjoy reviewing games for GMR (well, i did) and EGM. but believe me -- if i could have given a long, thought out post on why i don't like suikoden IV and baten kaitos back when it was a hot topic, i would have.

basically, i just have to wait for the web reviews to post and then i can slag them off all i want. i held off on baten kaitos because the fanbase got really, really rabid and i didn't see the point in jumping into that fray. i don't really care enough about that game to bother. on the other hand, i'm really depressed with the way that suikoden series is going down the shitter, slowly but surely, because suikoden II is one of my favorite games.

I don't know much about business and how contracts work, but for instance, if you know that you will be playing and reviewing a localized version of a game for a magazine or website. Are you still allowed to pick up the import version when it's released and write up your in-depth thoughts or even a review of it?
 
Bebpo said:
I don't know much about business and how contracts work, but for instance, if you know that you will be playing and reviewing a localized version of a game for a magazine or website. Are you still allowed to pick up the import version when it's released and write up your in-depth thoughts or even a review of it?
it's impractical for a variety of reasons.

when i was a full-time magazine editor it would probably be unwarranted because i wouldn't want to have "non canonical" yet in-depth opinions on games i'm covering publicized. sure, i could aruge that they're unrelated to GMR (or whatever) but companies would not see it that way.

since i'm busy with games (even as a freelancer, now) i don't have the time to play piles of huge optional games, like RPGs.

besdies, as i'm not fluent i don't want to go through import RPGs that are coming out here.

honestly, if i want to maintain good professional relationships with both PR and editors at magazines i write for, i probably wouldn't do it either. if i had played through the import suikoden 4 i would have come straight here and dogged it -- then if it got back to konami, they'd be mad if EGM or whoever asked me to review it. i'd be shooting myself in the foot, there.

anyway, i'll still write impressions of a game that's coming out here (i wrote up impressions of ~4 hrs of DQVIII on my own blog, and that was back when GMR was still around) but i wouldn't go so far as to do an in-depth import review for the reasons specified.

anyway, my opinion of suikoden 4 is more or less public now anyway -- the 5.5 EGM and 5 GMR scores have hit the public.
 
ferricide said:
Anyway, my opinion of suikoden 4 is more or less public now anyway -- the 5.5 EGM and 5 GMR scores have hit the public.

While I don't agree with you scores, at least I agree with your consistency. Suikoden IV is about 1 point lower than BK :P
 
Bebpo said:
While I don't agree with you scores, at least I agree with your consistency. Suikoden IV is about 1 point lower than BK :P
if someone could explain to me what's so fucking awesome about suikoden 4 and baten kaitos, i'm listening. =)
 
I haven't opened my copy of BK yet (hey, I got it for cheap and I need something to justify my GC purchase), and Suikoden IV isn't out yet, but I've always liked the character designs of the Suikoden games, and the castle building and members recruiting thing, so I guess I can find some charm even in a heavily flawed Suiko game.

BTW, are you the same person who does/did reviews on anime jump?
 
ferricide said:
if someone could explain to me what's so fucking awesome about suikoden 4 and baten kaitos, i'm listening. =)

Well I never claimed either were awesome :P

Suikoden IV is the most average rpg ever made. I come from the background where a C = 7.5 = average. The only actual below-average problems Suikoden IV has is the ship control + encounter rate at sea + loading. So I dock 1 point off of that. Now Suikoden IV is a 6.5/10. But then if you're a big Suikoden fan, the cameos and the whole "collect everyone, build a castle, read the daily paper, play mini-games, take baths" aspect is most likely more enjoyable to you...partly out of nostalgia. So for Suikoden fans (which I am one of) I boost it up a point and say it's an 7.5-8.

BK I thought started at average of 7.5. Only things slightly below average were the story and difficulty. Yet the visuals, music, battle system, and length were very much above average. So I felt around a 8.5-8.8 range was about right.

So yea, I think the main thing when I score games is that I view 7.5 as average so my scores tend to look high.
 
Bebpo said:
Suikoden IV is the most average rpg ever made. I come from the background where a C = 7.5 = average.

Wow, crazy. I had no idea you rated so highly - that explains a lot. Most Ziffies have AVERAGE = 5 and USE THE WHOLE SCALE drilled into them at a very early age. So I guess your scores are mostly consistent with ferr's.
 
If EGM is supposed to give a 5.0 to a game it considers "average", then how come the average score of all the games they review is more like 7?
 
ChristKiller said:
If EGM is supposed to give a 5.0 to a game it considers "average", then how come the average score of all the games they review is more like 7?
fuck's sake, haven't we been through this a MILLION TIMES

average is being used as a synonym for "mediocre".

http://dictionary.reference.com/search?q=average

this definition: "Being intermediate between extremes, as on a scale"

not: "Assessed in accordance with the law of averages."

if you want to read a magazine where 7.5 = average, there's always game informer.

and not that i have EGM to hand, but i'd be curious to see what score you do get if you average together all of the scores in any given issue. EGM certainly hands out its share of middling and low scores, IMO.
 
Miburou said:
ferricide, just out of curiosity, what did/would you give Shadow Hearts II? How about FFX?
SH2 = gave it an 8 in GMR, 8.5 in EGM

FFX = did not review, would have given it a 9.5 in EGM and a 9 in GMR (GMR didn't exist at the time BTW) ... that's my hypothetical jan 2002 score; not sure what i'd give it now, but that's moot IMO.

of course, scores are far from everything; i'd be happy to back that up with reasoning. well, maybe not happy, as the thread would quickly turn into OMFG FFX TEH SUX. =)
 
ferricide said:
fuck's sake, haven't we been through this a MILLION TIMES

average is being used as a synonym for "mediocre".

http://dictionary.reference.com/search?q=average

this definition: "Being intermediate between extremes, as on a scale"

not: "Assessed in accordance with the law of averages."

if you want to read a magazine where 7.5 = average, there's always game informer.

and not that i have EGM to hand, but i'd be curious to see what score you do get if you average together all of the scores in any given issue. EGM certainly hands out its share of middling and low scores, IMO.

I would just like to know what basis you have for labeling a game "average" i.e. what is the game average with respect to? If the average review score is around 7, I would expect a game that gets a 7 to be average compared to all other games in the magazine. BTW, I came up with the "around 7" figure by averaging the scores from the last issue (the one with Castlevania DS), which came out to be about 7.1.
 
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