The official post is going up in a few minutes, but I've just released an official Super Mario Maker level for Dudebro II.
Super Dude Bros.™ II Chapter 1-1: Dawgs of War - (625F-0000-0070-42F1)
It is the year 2015. Supah Mariobro, a heroic plumber from B.R.O. Alliance, embarks on a grand adventure to rescue his beloved Brincess Beach from the greedy paws of the KooPro professional terrorist organization.
Will he triumph, or will his addiction to mushrooms spell his doom? Will he find the three 1up mushrooms hidden across the land? Will he beat his high score?
Feedback would be incredibly appreciated.
My other levels:
Welcome to Retroland 1-1 - (546B-0000-0022-5E73)
A simple opening level, with a few secrets and three hidden 1up mushrooms to find.
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The Cube: 9 Rooms, 9 Challenges - (36A3-0000-0038-EC1B)
Featured here:
http://kotaku.com/20-excellent-mario-maker-courses-you-should-play-1731659732
It's loosely inspired by the movie The Cube, and features nine 1-screen rooms arranged in a 3x3 square with different traps inside.
I wanted to make a puzzley level with small, self-contained rooms, and experiment with backtracking and permanent changes to the environment. Which proved itself to be quite the challenge.
Not all rooms are mandatory to complete, some lead to the three 1up mushrooms hidden around, and one features an optional puzzle whose completion can make your life a bit easier later on.
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Don't Trust The Coins! - (453F-0000-004C-10A9)
For 30 years, we've relied on coins to guide us and tell us the way. What happens when they revolt? What happens if they try to
kill us?
A SMB3 styled castle level with (once again) three hidden 1up mushrooms, and a twist: if you see coins, be aware. They may be trying to lure you.
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Groundhog Day v3 - (1550-0000-0056-E34C)
Mario is stuck in a time loop, and the same day is repeating endlessly. Can you find a way to escape the loop and fix time?
As usual, there are three hidden 1up mushrooms to find.
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The Quintessence of Mario Maker - (9333-0000-0057-AB90)
It has everything a level seemingly needs: super short, automatic, musical notes, dancing Bowser, disco effect, and a golden shower of coins... which makes it effectively the ultimate Super Mario Maker level you will ever play in less than one second.