Super Smash Bros. for 3DS & Wii U Thread 9: F5 F5 F5 F5 F5 F5

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Here's the obvious one :p

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...I'm so mad I didn't think to post that. -_-
 
Figured I ask here. I keep getting sent to the wii menu when I press A on Play game in Project M. It's a pain getting my wii to actually read Brawl in the 1st place so this is really annoying me.

Any help please. :)
I'm using a 2 GB micro sd card that shows up in the Wii Save Data so I'm assuming it can't be the problem.
 
Why does Nabbit have Bowser Jr.'s mask?

Sorry. Didn't mean to make you upset with a factual statement that ignoring almost everything that defines Wario is the most valuable step in making a shitty character.
You must be one of those people that think WarioWare shouldn't exist and that Brawl apparently doesn't have a shoulder tackle and "Wario grab" even though they're both there.
 
Why does Nabbit have Bowser Jr.'s mask?


You must be one of those people that think WarioWare shouldn't exist and that Brawl apparently doesn't have a shoulder tackle and "Wario grab" even though they're both there.

Well, I'm not, because I regard Twisted! and Inc. as two of my favourite games ever. But hey, I can credit you at least for not letting me down. I love seeing further examples of GAFfers being assholes and proving that they'd be better eating shit than participating in a discussion like a fucking adult.

Do you want to have a proper discussion, or do you want to continue being a big ol' fucking dick?

Good to know that Wario's entire characterization rests solely on a shoulder bash attack.

Good to know that WarioWare was about farting and eating enemies.

Shit, my bad, it was about mini-games, and Wario's design did shit all to even represent that.

Look guys, I never said that you couldn't have your stupid, wrong opinions, so why are you acting like I've done that for even a second?
 
So, I just got done catching up about 6 pages worth of all this...Not one of you tried dusting off a Cake is a Lie joke....Which was objectively the best joke. I love Nabbit though. Pretty nice little update.
 
this is rich

Adults talk down to people when they act like shit. Sorry that I didn't respond to children with peaches and cream. Unlike others (apparently), I get bothered when people invent opinions to apply to other people based on nothing because they aren't intelligent enough to engage in others beyond attacking their opinions.
 
Nabbit is obviously using a Bag of Holding.

Not even the hammerspace in a bag of holding could contain Ridely. He's simply too big.

Sheesh, you guys are so passive aggressive. Why can't we all just get along...
Besides the obvious Melee/Brawl/P:M split? Because in a group as big as SmashGAF conflicting opinions are bound to exist. Combine that with the relative lack of moderation in here (although being snarky is standard mode in GAF anyways) and you get a perfect breeding ground for long, bitter arguments.

Case in point: Last ? pages where Brawl vs Melee was discussed for pretty much LITERALLY over the 100th time in the SSB4 OT's alone...
 
Adults talk down to people when they act like shit. Sorry that I didn't respond to children with peaches and cream. Unlike others (apparently), I get bothered when people invent opinions to apply to other people based on nothing because they aren't intelligent enough to engage in others beyond attacking their opinions.
Don't direct conversation at me as a means to indirectly attack other people.

I really couldn't care less about the argument at hand, I just found you're extremely immature manner of handling the situation to be very apparent, and counter to what is considered behaving like an adult.
 
Don't direct conversation at me as a means to indirectly attack other people.

I really couldn't care less about the argument at hand, I just found you're extremely immature manner of handling the situation to be very apparent, and counter to what is considered behaving like an adult.

A good point. In the future, I should validate bad behaviour by pampering the people who do it.

It is not immature to react to people dogpiling on you and making bad faith assumptions about your argument with annoyance. It's something everyone does or should do, because people who do that don't deserve respect.
 
Well, I'm not, because I regard Twisted! and Inc. as two of my favourite games ever. But hey, I can credit you at least for not letting me down. I love seeing further examples of GAFfers being assholes and proving that they'd be better eating shit than participating in a discussion like a fucking adult.

Do you want to have a proper discussion, or do you want to continue being a big ol' fucking dick?

Good to know that WarioWare was about farting and eating enemies.

Shit, my bad, it was about mini-games, and Wario's design did shit all to even represent that.

Look guys, I never said that you couldn't have your stupid, wrong opinions, so why are you acting like I've done that for even a second?
A good point. In the future, I should validate bad behaviour by pampering the people who do it.

It is not immature to react to people dogpiling on you and making bad faith assumptions about your argument with annoyance. It's something everyone does or should do, because people who do that don't deserve respect.

Wasn't your first post about how Brawl ruined Wario? What response would expect when your initial post was something like that? At the very least provide some substance without ignoring points (unlike being blind as though Brawl didn't feature his tackle and grab). Do not expect people "respecting" you when your opening post/argument is malicious in intent.

Also yes, he had a fart gag in the Wii game due to eating too much garlic.
 
Thankfully, I doubt that further interactions with Boss Doggie or Slate Soda will happen, since there arguments operated entirely on something they made up in absence of their own argument.
 
A good point. In the future, I should validate bad behaviour by pampering the people who do it.

It is not immature to react to people dogpiling on you and making bad faith assumptions about your argument with annoyance. It's something everyone does or should do, because people who do that don't deserve respect.
I'm not validating your supposed aggressors, I just think your handling of the conversation to be far more disrespectful than that which you received.

However I've kind of inferfered with business that's not mine, and I quite enjoy a peaceful Smash thread, so I apologise for interjecting.
 
Wasn't your first post about how Brawl ruined Wario? What response would expect when your initial post was something like that? At the very least provide some substance without ignoring points (unlike being blind as though Brawl didn't feature his tackle and grab).

Also yes, he had a fart gag in the Wii game due to eating too much garlic.

Well, why not stick to a theme?

B: Belch
Side B: Pick Nose
Down B: Fart
Up B: Eat Hot Dog
Final Smash: Rancid Odor

These are all things that happen in cutscenes, manual backstory, and official art.

There are four good ways to do Wario.

1. Wario Land-based
2. WarioWare-based
3. Shake It!-based
4. A mixture of all of these.

Sakurai chose the fifth choice - "stupid and based on the most general concepts." Mario loves mushrooms and pasta, we should build it around that.
 
He had one fart based move. I don't get why people are so fixated by it.

His movement is based of the spontaneous movement of the Wario Ware games; you go from one action to the next with little in between.

As for inspiration for moves. we have what, 1000+ Wario Ware microgames, so trying to work out the handful that inspired Sakurai is not an easy task. Iis his bite attack inspired by the Wario World suction move or the eat a hotdog game from the first Wario Ware? We'll never know.
 
I've been thinking about whether or nor Wario's default will still be his WarioWare outfit this time.

For some reason, I could see them going back to his classic look, with the WW clothes being his alt.
 
He had one fart based move. I don't get why people are so fixated by it.

His movement is based of the spontaneous movement of the Wario Ware games; you go from one action to the next with little in between.

As for inspiration for moves. we have what, 1000+ Wario Ware microgames, so trying to work out the handful that inspired Sakurai is not an easy task. Iis his bite attack inspired by the Wario World suction move or the eat a hotdog game from the first Wario Ware? We'll never know.

There are numerous mini-games that he could take from, that are really face-forward. And it's certainly not as though Game & Watch and Pac-Man and Mega Man didn't require extensive research and discussion. Mega Man has more than 100 moves that Sakurai could have chosen! Wario meanwhile has a lot of attacks that don't resonate with anything he's really done. I mean, here are some things he could have done:

He could have kicked the WarioWare-style timer bomb forward
He could have a hand with its fingers in a V-shape as a projectile
He could attack with a whip of snot (gross while also keeping with the theme of mini-games!)
Paper Plane-style projectile (or even a Side B attack where he glided on a Paper Plane)
Wario Cannon - his Down B could have been a mini-Wario projectile launcher

I mean, there's an awesome selection of choices if he even took from only one single game.
 
Well, why not stick to a theme?

B: Belch
Side B: Pick Nose
Down B: Fart
Up B: Eat Hot Dog
Final Smash: Rancid Odor

These are all things that happen in cutscenes, manual backstory, and official art.

There are four good ways to do Wario.

1. Wario Land-based
2. WarioWare-based
3. Shake It!-based
4. A mixture of all of these.

Sakurai chose the fifth choice - "stupid and based on the most general concepts." Mario loves mushrooms and pasta, we should build it around that.

You do know that you cannot base a move from WarioWare solely from the minigames right, since they are abundant, short, and lack a theme? That's why the WW-based Wario stuff are from cutscenes or Wario's "personality" in the WW games.

Mario's moveset are all game-based that you do with him in the games. Wario has to represent all games he starred on, not just Wario Land (and again, it's not like Wario Land is not represented).

Also Mario doesn't eat pasta nor is implied to be Italian in the games.
 
I've been thinking about whether or nor Wario's default will still be his WarioWare outfit this time.

For some reason, I could see them going back to his classic look, with the WW clothes being his alt.

They'll change Wario to his Wario Land look and add Mona as the WarioWare rep! <3
 
Sunshine intro cutscene - Mario fantasizing about pasta with hearts in his eyes.

lrn2Nintendo

Anyway, I disagree that Wario couldn't be repped by the mini-games. I gave several good examples of how they could concoct a WarioWare moveset, just like Game & Watch takes snippets from his various games.

If every single attack was based around a microgame, that would be more than 20 microgames represented (some which span multiple WarioWare titles so their recognizability increases)
 
Still not italian! I love pasta but I'm Asian!

Anyway, the microgames in Wario are... microgames. Compared to GnW and Rhythm Heaven games - they're short bursts that have a hard time being ingrained into consciousness to be defined.

GW games are all separated by the handhelds so are easily defined. Same with RH - they last long (2-4 mins) and have recurring features.

It's the same reasoning why we see Kat and Ana do ninja stuff or Ashley do magic despite not doing them in the games themselves but in the cutscenes.
 
~_~ one of my greatest Smash fears. lol. I can see it happening in the same way Palutena was given KI attacks though.

That makes sense, canonically speaking. In Kid Icarus Uprising, when using powers, Pit calls upon Palutena to grant him the power. (In Light vs Dark he actually shouts "Lady Palutana" when activating a power. I have never noticed it in the single player.) Therefore, it makes more sense to put these moves on Palutana rather than on Pit.
 
There are numerous mini-games that he could take from, that are really face-forward. And it's certainly not as though Game & Watch and Pac-Man and Mega Man didn't require extensive research and discussion. Mega Man has more than 100 moves that Sakurai could have chosen! Wario meanwhile has a lot of attacks that don't resonate with anything he's really done. I mean, here are some things he could have done:

He could have kicked the WarioWare-style timer bomb forward
He could have a hand with its fingers in a V-shape as a projectile
He could attack with a whip of snot (gross while also keeping with the theme of mini-games!)
Paper Plane-style projectile (or even a Side B attack where he glided on a Paper Plane)
Wario Cannon - his Down B could have been a mini-Wario projectile launcher

I mean, there's an awesome selection of choices if he even took from only one single game.

I think you missed my point. Wario Ware consists of so many source of inspiration it is a hard task to work out where Sakurai's inspirations came from. Especially as the majority of microgames don't even star Wario so all he would be capturing is a pose from the game and imposing it on Wario. For example, one of his poses is based on his art from Wario Ware Twisted so if that's one of the more obvious inspiration good luck working out where a lot of his other attacks come from, but the fact Sakurai would included such a reference goes to show that he did indeed put thought into Wario's moveset (which consists or more than a few specials) despite what most people think.

Oh and his bike is awesome.
 
Still not italian! I love pasta but I'm Asian!

Anyway, the microgames in Wario are... microgames. Compared to GnW and Rhythm Heaven games - they're short bursts that have a hard time being ingrained into consciousness to be defined.

GW games are all separated by the handhelds so are easily defined. Same with RH - they last long (2-4 mins) and have recurring features.

It's the same reasoning why we see Kat and Ana do ninja stuff or Ashley do magic despite not doing them in the games themselves but in the cutscenes.

But Wario isn't defined by what he does in the WarioWare cutscenes. If we were running along those lines, Wario would be themed around greed. Every stage you play of his is based around "anything goes." Unlike Kat & Ana's theme of ninja stuff and Ashley's theme of magic, Wario's is "everything." Pac-Man doesn't summon ghosts to do attacks, but he does in Smash because it makes him more interesting mechanically and thematically. A snot whip is more interesting than a lot of what he does. Further, there's no reason to believe that Sakurai feels that the length of the microgames should preclude them from being acknowledged in his moveset. And considering that he has demonstrated the bizarre ability to enter technology when the scene called for it, it makes perfect sense that he would have access to elements from the video games made.

Also, Mario says mama mia and likes pasta. Mario's Italian.

I think you missed my point. Wario Ware consists of so many source of inspiration it is a hard task to work out where Sakurai's inspirations came from. Especially as the majority of microgames don't even star Wario so all he would be capturing is a pose from the game and imposing it on Wario. For example, one of his poses is based on his art from Wario Ware Twisted so if that's one of the more obvious inspiration good luck working out where a lot of his other attacks come from, but the fact Sakurai would included such a reference goes to show that he did indeed put thought into Wario's moveset (which consists or more than a few specials) despite what most people think.

Oh and his bike is awesome.

I didn't say that he just looked at the fact that he was fat for a few minutes and said "make him fart." I'm saying that if he was going to do a WarioWare character, he should try and represent the zany concepts better than he did. A Smash player who had never played WarioWare would have no concept of what WarioWare is like, which I feel is more true with Wario than most other characters in the game.
 
That makes sense, canonically speaking. In Kid Icarus Uprising, when using powers, Pit calls upon Palutena to grant him the power. (In Light vs Dark he actually shouts "Lady Palutana" when activating a power. I have never noticed it in the single player.) Therefore, it makes more sense to put these moves on Palutana rather than on Pit.

I gotcha, didn't know that so thanks. I still think it could be used for a character like Mona if Sakurai chooses not to drastically change Wario,
 
It took Smash four games to give Donkey Kong his signature move from DK Country.

So we can expect Wario to have a shoulder bash as his dash attack in Smash 7.
 
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