I'm gonna disagree partially. Brawl's items, such as the Smash Ball, Dragoon Parts, leagues of Assist Trophies and Pokeballs where the effects aren't immediate, smokeballs, stickers, and CDs that do nothing, and an increased amount of faulty hammers make it harder to play casually than Melee, because it'll require a casual player to learn what those items are. Melee, on the other hand, doesn't really have items that's effects aren't immediate. So if you're going to just play casually with items on, Melee's the better game, in my opinion. L-cancelling and wavedashing won't affect playing in a casual style enough to make the game unenjoyable, whereas getting items that work much better if you know their use will.