Spinosaurus
Member
Huh? That's not how you play Snake in Brawl at all. I can't say much about his PM moveset since I don't use him there (he felt pretty damn easy when I played him though), but Snake is a camping and zoning character through and through than a heavy hitting archetype. He's clearly a defensive and spacing character that requires thought to use effectively.Perhaps to an extent, but Brawl Snake feels much more like a generic heavy character with explosives rather than a character meant to be played tactical. PM Snake feels more like a character that's meant to sneak in bombs and tranqs rather than a character that can just run around, kick people really hard, and blow them up with a random rocket launchers or missiles.
You don't see much rocket launchers or missiles in high level Brawl at all. It's really his tilts that are too powerful, but his strength comes from his ground control.