Switch 2 games with ray tracing?
..but it's not. It's a hybrid system that docks to a bigger screen. It is as much of a TV console as it is a handheld. People choose how they want to use it. Mine will stay docked 80% of the time. I agree though, raytracing on the Switch 2 is dumb.This is dumb. It's a handheld.
switch 2 better then steemdeck oled thirs my expertation bookmarked
steemdeck oled vs switch 2 you must compared same mobile and pricesWhy are you talking about the steam deck? Console wars is for dummy's btw
its okay my friend you are evil now but I will send you spirit of gaming energies switch 2 will harv ray trace soon better thens handhelds cost sameThis topic is about the switch 2…nothing else nothing more. Back on topic plz.
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its okay my friend you are evil now but I will send you spirit of gaming energies switch 2 will harv ray trace soon better thens handhelds cost same
When your system is mobile, you accept the worst graphics and fps with a smile. Even dreaming of RT makes zero sense. Your system ain't made for that.
If RT is real poor on the x and the ps5, what exactly can we expect from the Switch? Will it be so barebones that nobody is gonna even notice it? I simply can't imagine it being decent, let alone being good.Star Wars Outlaws is a given due to being fully reliant on raytraced GI.
and I bet some UE5 games will use Lumen in the future... even tho they shouldn't really bother
there's literally already a game announced that will have RT GI...
Dude It seems like a lot here have no fucking clue how 9th gen hardware works which Is getting cringy.This thread might age very poorly in a few years, be careful for what you post here.
Switch 2 RT tech is way better than PS5 and XS RT tech…If RT is real poor on the x and the ps5, what exactly can we expect from the Switch? Will it be so barebones that nobody is gonna even notice it? I simply can't imagine it being decent, let alone being good.
Dunno what's the saddest thing here, that they made the top, non-RTX part look like dogshit on purpse or that the bottom part could be achieved with no RTX at all.I know Welcome Tour pisses everyone off because it wasn't included with the system, but it does have a ray tracing demo in it, so there's at least one small example of it on Switch 2.
I know you guys are talking about when it will actually be implemented in a full game, but just thought I'd mention it.
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That seems to be much higher than the last comparisons I saw. I mean, it was compared to a 1070 with DLSS.Dude It seems like a lot here have no fucking clue how 9th gen hardware works which Is getting cringy.
Switch 2 GPU is basically a RTX 3060ti from being a hybrid of RTX 30 & RTX 40 archs. Raster wise It smokes a 1080ti. They even ignore devs aren't used to the A78C.
Bashing a new console over launch games Is some top notch stupidity that makes me question things.
If RT is real poor on the x and the ps5, what exactly can we expect from the Switch? Will it be so barebones that nobody is gonna even notice it? I simply can't imagine it being decent, let alone being good.
Dude It seems like a lot here have no fucking clue how 9th gen hardware works which Is getting cringy.
Switch 2 GPU is basically a RTX 3060ti from being a hybrid of RTX 30 & RTX 40 archs. Raster wise It smokes a 1080ti. They even ignore devs aren't used to the A78C.
Waste of performance and money.
Ok so even lower than i remembered.in terms of features it is an RTX30 series. in terms of raster perfomance it's below a GTX1070, basically GTX1060-ish
Dude It seems like a lot here have no fucking clue how 9th gen hardware works which Is getting cringy.
Switch 2 GPU is basically a RTX 3060ti from being a hybrid of RTX 30 & RTX 40 archs. Raster wise It smokes a 1080ti. They even ignore devs aren't used to the A78C.
Ok so even lower than i remembered.