Switch 2: Sony says PS5 performance required for ‘great experience on a big screen’

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Just start making some games again please, Sony.
 
Are they? I suppose it depends on how big your TV set is and how distant you sit from.
Well, let's see what the "average joe" thinks about it now that Switch 2 is available cause diminshing returns are kicking strong by the point we are today.

(photos taken from reddit user that show common usage at home)
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Ummm, where's all the traffic...
 
In other words "Nintendo is doing their thing, and that's cool. We're doing our thing."
Not really, they're saying Nintendo's new system isn't good enough for TV play because PS5 is better. Which, well depends on if you require true native 4K graphics for your couch gaming or not. For me I'm good with either one. I played BotW for 200+ hours and my eyes adjusted and I appreciated it for what it was. Having said that, there's no question that had BotW launched on PS5 or Series X it would've been native 4K/60fps with achievements and SSD loading and wouldn't that have been extremely awesome to have that option, as a gamer. Not caring a whiff about a specific company's internal business goals.
 
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Not really, they're saying Nintendo's new system isn't good enough for TV play because PS5 is better. Which, well depends on if you require true native 4K graphics for your couch gaming or not. For me I'm good with either one. I played BotW for 200+ hours and my eyes adjusted and I appreciated it for what it was. Having said that, there's no question that had BotW launched on PS5 or Series X it would've been native 4K/60fps with achievements and SSD loading and wouldn't that have been extremely awesome to have that option, as a gamer. Not caring a whiff about a specific company's internal business goals.
i reviews totk 100 percents before swith 2 patch annnnnd 100 percents after :messenger_bicep:
 
Mario Kart looks very impressive visually and DK Bonanza is going to as well. This will be the 1st gen since the GameCube where Nintendo is within spitting distance of Series S power and their teams can show off more than usual.

True, they were last within spitting distance of the series S with the gamecube.
 
You can troll better

I'm happy for you. I do this too on my PC, but with VRR and native 4K120. Your point?

I mean, Switch 2 is a solid portable device, but both Hogwarts Legacy and Cyberpunk 2077 are better off on PS5 Pro on any modern big TV screen. Trying to say otherwise is pure cope, like saying that PS Protal is a better way to play said games on the go.
No, you don't, you still have blurry very low res Switch 1 textures and shaders compilation stuttering.

The textures in Switch 2 for Zelda games are in a whole new level compared to even PC they and can't be replicated by just raising internal resolution.

So far, Switch 2 has the best version of BOTW and TOTK, even compared to emulation on PC, and I don't see that changing until Switch 2 gets emulated.
 
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You can't even show full RGB 4:4:4 60hz 4k HDR, you are limited to 4:2:2.

With 2.1 you can show full RGB 4:4:4 4k 120hz HDR 4k.

RTX 4080 can play shit ton of games in 120hz 4k, the key here is DLSS for newer games. Something that Switch 2 also relies on. You also have VRR support so even drops from 120fps are not an issue.
Okay, so you may have a point that colours are a bit better on HDMI 2.1.

If HDR on Windows even worked properly in the first place.

Yeah. Using DLSS performance or balanced so you're not rendering at 4K to begin with. It's not 4K.
 
I believe Sony's argument is that they are the best TV experience for the money.

Of course it won't compare to a high end $2000 USD PC with RTX 4080/5080, or top of the line $5000 PC experience with RTX 5090.

Playstations have always been meant to be affordable for the masses, only exception being PS3 sorta. But the PS3 was cheap in its own ways back then.
Standalone bluray drives early on were $800-1000 USD, and PS3 was a whole semi high end system (not much ram, last gen Nvidia GPU, all else good) for $500-600 USD.
See? This is what bothers me when people shit on Nintendo, whenever we bring PC to the table then those shitting on Switch start talking about each console features like price, comfortability, etc, etc.

But why does that never count for Switch? It draws less power, it's also cheaper (even considerably in most places out of the US for most people), it has to account for other uses which bring other advantages thus performance is sacrificed, etc.

But no, they compare only raw performance when it's about PS5/XSX vs Switch or Switch 2 and balance out "all things considered" when those bigger consoles are put against PC. I call this plain hypocrisy.
 
Okay, so you may have a point that colours are a bit better on HDMI 2.1.

If HDR on Windows even worked properly in the first place.

Yeah. Using DLSS performance or balanced so you're not rendering at 4K to begin with. It's not 4K.

It's not 4k but it looks like 4k. PS5 don't render native 4k even at 60fps in most games and S2 upscales games from 720-900p native? What are talking about?

Even 1080-4k looks great with DLSS and with that why you would want to be limited to 60hz? HDR on Windows works just like on consoles - only difference is that you have to turn it on/off yourself, it's HDR10 with the same specs as PS5/Series X (and probably S2 as well).
 
It's not 4k but it looks like 4k. PS5 don't render native 4k even at 60fps in most games and S2 upscales games from 720-900p native? What are talking about?

Even 1080-4k looks great with DLSS and with that why you would want to be limited to 60hz? HDR on Windows works just like on consoles - only difference is that you have to turn it on/off yourself, it's HDR10 with the same specs as PS5/Series X (and probably S2 as well).
It doesn't look like 4K quite often in my opinion.

PS5 doesn't use DLSS or FSR.
Out of the PS5 games I own, quite a few render at native 4K - albeit at 30fps or 40fps.

Switch 2 upscales from 720-900p? I didn't know that. I haven't been reading up / watching performance tests for it yet. Seems like Switch 2 is mostly only good as a handheld.

I've had numerous instances personally of broken HDR on Windows.

DLSS upscaling at 1080p looks crap to me.
 
It doesn't look like 4K quite often in my opinion.

PS5 doesn't use DLSS or FSR.
Out of the PS5 games I own, quite a few render at native 4K - albeit at 30fps or 40fps.

Switch 2 upscales from 720-900p? I didn't know that. I haven't been reading up / watching performance tests for it yet. Seems like Switch 2 is mostly only good as a handheld.

I've had numerous instances personally of broken HDR on Windows.

DLSS upscaling at 1080p looks crap to me.

Opinions, opinions, I won't discuss that.

What I can't understand is why you want to defend much inferior standard? Even switch 2 would benefit from VRR and 4k/120hz output.
 
Nintendo sucks. the best thing to do with their consoles is switch them off.

I just wish they would make smash bros multiplatform. Perfect game for a gaas.
 
PS5 doesn't use DLSS or FSR.

I've had numerous instances personally of broken HDR on Windows.

DLSS upscaling at 1080p looks crap to me.
Some games use FSR on PS5.

HDR on Windows 10 has always been shit for me, makes my screens look weird.

Depends on the screen size, 1080p DLSS looks great on a 1080p screen (27-32" or smaller even) but it can depend on the game, some will look shit at any resolution.
 
HDR on Windows 10 has always been shit for me, makes my screens look weird.

It's not meant to display desktop, it will always look weird because desktop is meant for srgb. Switch is for apps (games) that actually use HDR10.

System is dumb but it works, end effect is the same as on consoles in games. It should also work like that - games should force HDR on themselves when launching and turning it off when closing (very few games actually do that).
 
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It's not meant to display desktop, it will always look weird because desktop is meant for srgb. Switch is for apps (games) that actually use HDR10.

System is dumb but it works, end effect is the same as on consoles in games. It should also work like that - games should force HDR on themselves when launching and turning it off when closing (very few games actually do that).
Destiny 2 forced it on for me, took me ages to turn it off :messenger_crying:~
I don't think my monitor fully supports HDR (BenQ MOBIUZ EX2710S), looked bad even in the game.
 
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Destiny 2 forced it on for me, took me ages to turn it off :messenger_crying:~
I don't think my monitor fully supports HDR (BenQ MOBIUZ EX2710S), looked bad even in the game.

Yep it's fake HDR, monitor is close in specs to Switch 2 screen (400 nits, no local dimming).

On OLED it looks VERY GOOD (not in desktop but in games).
 
Sony is in a very good position now because they are practically have their own segment.

Nintendo for family, kids and of course those gamers that grew up in the 90s that want to play Zelda and Mario.

Sony for high end traditional gaming on the TV.

PC is PC. Xbox is practically absorbed into PC now with them no longer selling physical media and doubling down on game pass PC.
 
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