Haven't had a single crash yet, maybe do a Rebuild Database in the safe mode menu ?
Iirc I got 1 crash during my 50+ hours with the game. To be honest, hearing about all the Pro problems with different games, I wouldn't be surprised if that was the reason.
So SSCs changed my life. I didn't realize you could combo Sword Skills like that.
E: Any reason I should save the lower star variants of items I find? Like if I find a 5* sword in a chest, are the 1-4* versions OK to dump?
Just trash them. Since its so easy to get more once you are familiar enough with the game. Go collect your pennies for selling them to the vendor lol
Yes SSCs basically break the game once you master it. The vid in the OP is a clear example of that.
JP Player Breaking the game with 2HS OSS (Original Sword Skill) Combo
Question does the Western version still have that fucking stupid "Successfully" displayed when you complete quests and objectives?
I posted this on GameFAQs, but I'm hoping someone here can help.
I've been tinkering with a bunch of various skills, but I'm finding that some skill descriptions give me almost no help in terms of understanding what they actually do.
Skill Descriptions
- Overdrive Rapier: Skill Duration Up +100% / 2min. - I tried casting this followed by random buffs and saw no benefit. What is Skill Duration Up?
- Shooting Star Rapier: (Mob) Bind -100% - What does Bind -100% even mean? I'm assuming it's like rooting them in place? So does -100% mean root where something like -50% would be slowed? But I thought there was a Slow debuff?
- Zekku Katana: (Mob) Bleed Lv1 -15 - Is there information on what each level of status effect does? It's clear that Level 1 is not as good as Level 2, but by how much? Also, what is the -15 in this case? It shows up on other skills as -90 or something similar, but that doesn't mean anything to me.
- Deadly Sins (Mob) Attack Down -105% - Maybe this goes back to me not quite knowing what each + or - is supposed to actually represent. That would make me think the enemy actually has negative attack for a 420 seconds.
- Variable Hero Attacker EX: SSC Unlocked +16 - Not a clue what this means.
SSC and OSS
So my first question is how do you continue to chain SSC? I was trying to chain 1H Sword Horizontal Arc with Slant, and it worked twice. Arc -> Slant -> Arc. But after that, there was no blue cross to indicate a new SSC was available. Is there a limit to how many chains you can make?
Also, what is OSS? I see people talking about it but I'm not sure what that means.
E: I can't believe I've already put 20 hours into this game. Turning into one of my favorite games in a long ass time.
Sword Skill Combos are basically when you and your friends or AI partners do sword skills that cause an additional effect with high amounts of damage usually included.
Original Sword Skill is chaining together sword skills. What you are talking about is OSS.
As SSCs are done with other characters.
Until you master a weapon you are only able to do up to 3 links with an OSS. Skills that have OSS+ are the ones that allow for further linking?
I don't think you're right regarding SSC and OSS. My log says 3-hit SSC +xx% damage when I hit a skill at the right moment. Is OSS when I chain with party members then??
OSS (Original Sword Skill) and SSC (Sword Skill Connect) means exactly the same thing, which is the chaining of sword skills consecutively. People just use the OSS term for this game instead of SSC as they are used to OSS from previous games.
Variable Hero gives SSC +16 which I guess allows you to do 19 (default 3 +16 from Variable Hero) chain sword skills. I only did 10-15 chains max with it so far and hence unable to verify whether is it really 19. Don't forget you need to activate the "SS cost -100%" skills to do this.
Same.Just got an email with the code for the missing DLC for both the PS4 and PS Vita.
The OSS and SSC thing is annoying. Why did they change the name of it?
Also, someone on GameFAQs suggested that Overdrive doubles the length of a buff if the buff is activated after Overdrive. However, when I did this, the Buff List didn't show anything of this sorts. Is it a bug?
And if that's how Overdrive works, does that mean I can activate Hyper Armor or Quick Skill for double invul or SS cost 0 time?
E: I suspect yes. Someone did a video in reply to my post:
Post in my thread
E2: And reading more threads on that board, it seems like the translation and skill description for some things are all kinds of fucked up. Skills aren't exactly what they say they are, or they're significantly weaker than the description leads them on to be. Also apparently Bleed is hot garbage. So I'm wondering if any status effects are worth their weight.
I haven't watched SAO since the elf arc. Neither have I played any of the previous games. How lost would I be? Should I at least catch up on the anime?
How much fanservice is in this? Need more waifu games.
Looks like I'll be doing some catching up on the amime to get a general feeling for some of the characters then! Thanks. Might also pick up HF as I see it's only $20-30 in most stores now.It has the usual type of fanservice stuff for SAO.
The previous game "Hollow Fragment" actually basically ignores the ALfheim Online arc then goes into the Lost Song storyline.
Since you know who the general majority of the characters from the anime are, you would mainly be lost with the characters who were introduced from Hollow Fragment (including events related to that) and Lost Song. Plus if you did not watch the Gun Gale Online arc you will not be as familiar with who Shinon is in general, although the story is a little different for the games with her.
So is there a way to give the costumes to the other characters? It shows in the shop who can equip them but when I talk to them and say give present I'm only able to give a weapon to them.
Boy, they just had to make every aspect of this game a grind in some way didn't they.
You never played Hollow Fragment, did you?
I did, although I just kind of ignored pretty much all of the relationship stuff and Hollow Missions lol.
The event list is telling me to check for new finds in Fuldum Trail but there's nothing there
PSA
Turn off auto-updates on your PS4 (or at least disable them for SAO).
1.04 will basically break the game balance. If you can read Japanese, you'll have a better idea here: http://ha-navi.com/sao-v04 I did Google Translate on it and, based off forum comments, this is my takeaway:
There's a bunch more, but that's the blunt of it. There's a video of a guy doing a 21-hit SSC and taking off a fraction of an HNM's health. Yay.
- HUGE drop in damage to enemies
- Status effects have been greatly reduced against enemies
- Your buffs ALSO buff nearby enemies
- SSC/OSS timing adjusted and chain damage has been greatly reduced
Thats pretty fucking stupid if so. Main reason being is that Status effects were already shit in comparison to Hollow Fragment. Buffs buffing near by enemies makes zero sense. Also the messing with the OSS is even worse considering how worthless your AI partners are.
I have the JP version and just installed the new patch... the "game balance" adjustments are looking pretty terrible to me
I am level 55 and level 1 and 2 monsters in the very first map suddenly have about 4000 HP, so farming materials from low-level monsters just got a lot more painful. A lot of monsters that I could kill in 1 hit unbuffed now take 3 to 4 hits to kill (I'm using Sacred Rain, the HNM 1-hand sword drop). I also did the first hollow mission on that map which used to give you like 5-7 of one of the weapon upgrade ores, and now I only got 1 ore.
I also went to try to solo the HNM that drops Sacred Rain again and found it suddenly had like 10x the HP. I'm using the same skill setup described in http://www.gamefaqs.com/boards/181869-sword-art-online-hollow-realization/74555632 and had been soloing HNMs without any issues; most would die before I could even get my OSS count up to 21. Now I just got to 21 hits and I only took out about 1/4 of its HP and ran away since I wouldn't be able to kill it before my quick skill wore off.
My advise to anyone who hasn't installed this patch and isn't fully in the end-game phase yet is to wait until you get to that part, cuz now everything seems to have gotten a ton harder for where I am at. I'm still only on the 4th desert field in the story, so I'm not sure how the end-game things changed but I am not liking this patch at all for where I am at
Here's an excerpt of someone with the JP version:
The grind was worse
PSA
Turn off auto-updates on your PS4 (or at least disable them for SAO).
How do you guys think this compares to Hollow Fragment? Worth it?
How do you guys think this compares to Hollow Fragment? Worth it?
Well this sucks. I am taking my time with the game, only level 21 or so at the moment and I don't want to rush to the end to mitigate the damage this patch would do.
Question, I don't see where I would disable auto updates on a per game basis, only across the board via System > Automatic Downloads > Application Update Files. Is there somewhere I can disable this just for SAO?