In this bonus episode of our Deep Dive podcast, Nightdive's Locke Vincent sits down with Daniel Grayshon, Lead Producer at Nightdive Studios, to chat about System Shock 2: 25th Anniversary Remaster including what's new, what it was like to work on the multiplayer, adding content to the Vault, and more!
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Timecodes

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0:00 - Intro
1:00 - Projects leading up to System Shock 2: 25th Anniversary Remaster
2:50 - Daniel's role on the System Shock remake
4:50 - The producer has to right the ship
7:25 - What does System Shock 2: 25th Anniversary Remaster have to offer?
10:05 - Working on the multiplayer for System Shock 2: 25th Anniversary Remaster
15:28 - Playing other games while working on games
20:09 - What other immersive sims have you played?
25:50 - Proudest development moment with System Shock 2: 25th Anniversary Remaster
28:40 - The Vault as an ever-growing treasure trove of content
32:47 - Shoutout to What He Said, Muteki, and everyone who purchased the game
34:22 - Favorite ways to play through System Shock 2
37:38 - Final thoughts