XXL
Banned
Thanks. I'll probably pick it up.Yeah but the areas in SS are way more labyrinthine and cramped.
Thanks. I'll probably pick it up.Yeah but the areas in SS are way more labyrinthine and cramped.
As a bioshock mega fan I feel great shame having not played this yet. Been on my wish list for so long but my backlog is just silly.Picked it up on PS5. Pure gaming bliss for me. Crazy to see so little traction on the official thread!
Picked it up on PS5. Pure gaming bliss for me. Crazy to see so little traction on the official thread!
Looking Glass Studios created the immersive sim genre with Ultima Underworld and System Shock way back in the day. Prey 2017 and Bioshock are both descended from those LGS System Shock blueprints. Bioshock was streamlined/neutered for mainstream audiences, but Prey was a true successor.Is this like Prey and/or Bioshock? That's what it looks like to me.
I've almost bought it several times, between PS5 and Steam.
Prey, but only vaguely. SS Remake is hardcore man. A game from another time. There is literally no hand holding whatsoever. No questlog of any kind. You have to explore and listen to the audio logs to even learn what you have to do… Prepare the guides for the first playthrough. There is no shame in it.Ok thanks. Prey is one of my favorite games in general. Would Prey/Deus Ex be more fitting?
System Shock 2 Remastered is coming!Prey, but only vaguely. SS Remake is hardcore man. A game from another time. There is literally no hand holding whatsoever. No questlog of any kind. You have to explore and listen to the audio logs to even learn what you have to do… Prepare the guides for the first playthrough. There is no shame in it.
And enjoy this gem. God know when and if we'll ever see something like this again.
So it will just be uprezzed? Coming for consoles too?System Shock 2 Remastered is coming!
And unless you love backtracking, write down the screen number in the rooms where you destroy the CPU nodes.Oh, and some small tipps:
- Vaporize as much as possible. You will need the money for the upgrades.
- Quick-Save A LOT.
- Save the good weapons for the end. You gonna need em!!
- There are environmental suits that help with the radiation (find em first, don't run around without and die 100 times like I did; you can come by but it's frustrating).
I recall they showed they're improving the models and textures too.So it will just be uprezzed? Coming for consoles too?
Love SS2. One of my favorite games ever.
System Shock 2 Remastered is coming!
This games sounds like Stalker games, where quick save is your best friend.Oh, and some small tipps:
- Vaporize as much as possible. You will need the money for the upgrades.
- Quick-Save A LOT.
- Save the good weapons for the end. You gonna need em!!
- There are environmental suits that help with the radiation (find em first, don't run around without and die 100 times like I did; you can come by but it's frustrating).
Yea I made the mistake of not doing this early on and lost a lot of progress haha. It was enough to make me stop playing at the time.- Quick-Save A LOT.
Same. I KS'd in 2017. I finally got my PC physical copy/steelbook LAST WEEKIve waited so long ever since the kickstarter that I dont care anymore. Played it for 5 minutes lol
This I also have on my playthrough notes but I didn't want to write it here because it's kind of an spoiler.And unless you love backtracking, write down the screen number in the rooms where you destroy the CPU nodes.![]()
Ive waited so long ever since the kickstarter that I dont care anymore. Played it for 5 minutes lol
Set aside 15+ proximity mines for final stretch. Rest can be used up. On normal difficulty.Oh, and some small tipps:
-
- Save the good weapons for the end. You gonna need em!!
Most players probably activated it without following instructions, then thought they beat the game. (I did activated it by mistake)Game is so good. Just destroyed the mining laser, around 7 hours in (being meticulous). Only 14% of players on PS5 have done it, per the trophy stat. It's pretty straightforward and you are given clear instructions in audio logs, so that's a bit surprising. Guess the average gamer can't handle System Shock.
This is how we ended up with tons of quest markers.It's a shame seeing reviews with point like "Severe lack of clarity on objectives and story". I mean, really? Compass, Map, showing items on the map, audio logs, notes (which btw, neither have too many words).
Maybe, maybe a game like this needs an obscure objective, a hint, I'm so sick of gaming caving to these pretentious and entitled people with press X to win and no death option that is beyond easy.
Yeah, one of the big reasons.This is how we ended up with tons of quest markers.
One one hand I like that games started letting you disable all kinds of helpers, but on the other, you know, on default/normal the options are there so I might leave them on or not or half.On a side note, try playing new Indiana Jones with objective markers off. Its maps are small enough, playable that way. Feels similar to how I felt in this game.
Thats the thing. I think its made to be played without markers. Then devs gave an option to use them for those that need it.As to me every game on the normal difficulty is how the game is designed and so are all the markers. And ok, you disable all markers, but the game is built with all most of that in mind and so you don't have context clues or environmental hints.
The game plays decent on the controller. They should add some aim assist though. This is especially annoying early in the game when you don't have a lot of ammo yet.Anyway was great on PC, didn't realize there was a PS5 release. May do it for the trophies but I dread to think what the controls are like on a joypad.
Well, that's good to hear, I wasn't invest at all in the Indy game, but I saw that it's by the Wolfenstein guys, I liked those games, so I might give this a try.Thats the thing. I think its made to be played without markers. Then devs gave an option to use them for those that need it.
For instance, one of the largest map in game, its a smattering of islands, big and small. With markers on, it can be showing objective in front of you, while actually it can be on island behind. I know a lot of players that like to follow markers had a bad time in that level.
I played without and stumbled upon most side quests and their solutions by just normal exploration. Exploration is pretty rewarding that way.
Did took me pretty long to finish though. Almost 50 hrs.