cpp_is_king
Member
Really?I kind of like how basic gear can become really awesome due to planning and maximizing unions and stacks. Like my sorey and mikleo are awesome cause of the SC and BG and HP recoveries, and with Mikleo the chain in which water breaks through resistances.
I don't know I just find it really boring. I mean every time I get a new piece of gear, I look at it, compare it to my current gear, and then throw up my hands and say "fuck it, no idea what's better". It kills the sense of progression you're supposed to get by getting to new towns and unlocking new stores. I go look in the store for new gear when i reach a new town, and everything looks like garbage compared to my existing gear, since it has only 1 skill on it usually, and my existing gear is stronger even in base stats since I've upgraded it.
90% of the skills you see are crap like HP+60 on evasion, or 10% against crustaceans, or other highly situational stuff that doesn't help you most of the time.
And i don't want to sit around thinking about G-Unions and E-Unions when I just want to upgrade and move on to the next part of the story.
It's like an entire meta-game to itself that I just don't want to play. I don't even remember the last time I got a new piece of gear that I looked at, and was like "whoa that's clearly an upgrade". It's more like "it might be an upgrade, if I can ever figure out where to get another one so I can fuse it, and all the skills are just right, and I spent 45 minutes trying to fuse it in a way that I keep the skills I want and don't overwrite them accidentally"