Worth noting that Sony put Tearaway against a Mario game AGAIN.
I just can't sometimes.
Anyway, played the first two zones. Haven't played the Vita version since 2013 so I'm enjoying going through the old stuff again. It's still Tearaway- charming as all hell and guaranteed to kill any disillusionment you may have regarding the video game industry. I was Atoi my first time around so I figured I'd go with Iota, especially since the limited marketing I've seen has been pushing her. Camera seems fine- only had one or two issues with it. The touchpad drawing stuff is garbage and needs a patch if possible. Vita's touchscreen wasn't great but I was certainly able to somewhat draw what I was trying to.
Two quibbles, neither having to do with the game itself. I cannot get the second screen stuff to work. Really wish they had gone with a separate companion app as the PS App is not playing nice with my PS4. Have a couple ideas on how to fix it but that's better left for tomorrow. Also, apparently the preorder codes did not include the soundtrack despite saying so on the insert. Fortunately I have the Vita soundtrack but would love to get the new tracks. Fix this shit.
You mean Mario Maker is coming out this week O_O!
Ugh, Sony could of pushed the game back a few weeks but NOPE! Take the Vita game that you barely advertised in NA, also launched with the PS4 launch, the release of a big 3D Mario AND a 3DS Zelda game......and bombed hard on Vita, and port it to PS4. AND pull the same damn mistake again :'(.
GREAT MOVE SONY?!? YOU GET MILLIONS FOR THAT DECISION MAKING!
:'(. I'm sorry, its really sad thinking about this games success level, when it really is a fantastic game.
Its messed up that a shining gem has to fail :'(.