They started last week with the begining of the four-part "Big Brawl" saga featuring Usagi Yojimbo, now the upcoming episodes beyond have been revealed. If you don't want to be semi-spoiled about the plots, stop reading.
53. "The Christmas Aliens" -- It's Christmas time in the city. A number of guests have been invited to the lair for a big holiday feast. But, where's Michelangelo? Well, he's out playing Santa Claus... a butt-kicking, hard-driving Santa who's trying to save a truckload of toys destined for an orphanage from the hands of some bloodthirsty thieves. The only problem is, who's going to save Mikey from the bloodthirsty thieves? (NOTE TO ALL TURTLE-HEADS: This episode will air during the holiday season and will not lead off season three).
54. "Space Invaders" Part One -- Guess who's comin' to Earth? Well, I'll give you a hint: they're big, they're bad, and they've got three horns on their heads! And they've come to Earth looking for a certain robotic fugitive! Unfortunately, no one on Earth knows what the heck the big horn heads are talking about! Meanwhile, the boys must save their captured friends from the possibility of a mind-destroying alien brain-scan! Overall, things aren't looking too promising for our hapless heroes... or the human race!
55. "Space Invaders" Part Two -- The Turtles have managed to save some innocent bystanders, but it's cost them one of their own! As ruthless Prime Leader Zanramon prepares to interrogate his new Turtle prisoner with the fearsome mind-ripping alien brain scanner, the remaining brothers have to find a way to infiltrate the Triceraton Homeworld and mount a daring outer-space rescue mission. Can you say "impossible task"?
56. "Space Invaders" Part Three -- Searching for their captured brother, the Turtles sneak their way into Republic Central, the hub of the Triceraton Homeworld... and run into some unexpected allies! The Triceratons, meanwhile, have set a new ultimatum to the people of Earth: deliver the Fugitoid in one hour or the entire island of Manhattan will be ripped free from the planet and taken apart bit by bit. Will our heroes bust their brother out? And if they do, will there be a home left for them to return to?
57. "Worlds Collide" Part One -- Our out-of-this-world heroes return from their spacefaring adventure only to find another intergalactic visitor awaiting their return. And he's unwittingly brought trouble along with him! Normally the Turtles would be happy to see him, but this time... well, his timing stinks! Now, before the exiting Triceratons' realize who's come back, the Turtles must play "hide-the-space-guest", and it promises to be a very deadly game.
58. "Worlds Collide" Part Two -- Just when our four Turtles thought they had fooled the Triceratons and disguised their surprise space guest, they find themselves captives of the sinister Agent Bishop, who has his own mysterious agenda. Meanwhile, with his sons missing, Master Splinter quickly assembles what allies he can gather into a makeshift commando rescue squad! It's time to kick butt... Splinter style!
59. "Worlds Collide" Part Three -- At a secret government military base, the Turtles and company learn that there's more to Agent Bishop than meets the eye. To make matters worse, it seems that Bishop has allied himself with another major player in intergalactic affairs. Amidst space battles, computer viruses and a major rebellion, the Turtles just may have found a way to put and end to these crazy star wars. There is, however, a terrible price to pay...!
60. "Touch and Go" -- The Turtles find that adjusting to their post-invasion lives might be
harder than they thought. They've a new houseguest to contend with, the city is a shambles, strewn with dangerous debris and arms from various alien battles, and a deadly arch enemy has found his way back to the Big Apple, intent on gathering up as much of the wrecked alien technology as possible. To make sure our green heroes don't compromise his new NYC operations, a pair of super-powered hitmen has been hired to take care of the "Turtle problem" once and for all.
Episode 61 Hunted
Episode 62 H.A.T.E.
Episode 63 Nobody's Fool
Episode 64 The New Guard
Episode 65 The Lesson
Episode 66 The Darkness Within
Episode 67 Mission of Gravity
Episode 68 The Entity Below
Episode 69 Time Travails
Episode 70 Hun on the Run
Episode 71 Reality Check
Episode 72 Across the Universe
Episode 73 Same As It Never Was
Episode 74 The Real World Part One
Episode 75 The Real World Part Two
Episode 76 Bishop's Gambit
Episode 77 Exodus Part One
Episode 78 Exodus Part Two
The rest of the Synopsis are at www.ninjaturtles.com if you're interested, but suffice to say I think that the next season is going to be very entertaining.
53. "The Christmas Aliens" -- It's Christmas time in the city. A number of guests have been invited to the lair for a big holiday feast. But, where's Michelangelo? Well, he's out playing Santa Claus... a butt-kicking, hard-driving Santa who's trying to save a truckload of toys destined for an orphanage from the hands of some bloodthirsty thieves. The only problem is, who's going to save Mikey from the bloodthirsty thieves? (NOTE TO ALL TURTLE-HEADS: This episode will air during the holiday season and will not lead off season three).
54. "Space Invaders" Part One -- Guess who's comin' to Earth? Well, I'll give you a hint: they're big, they're bad, and they've got three horns on their heads! And they've come to Earth looking for a certain robotic fugitive! Unfortunately, no one on Earth knows what the heck the big horn heads are talking about! Meanwhile, the boys must save their captured friends from the possibility of a mind-destroying alien brain-scan! Overall, things aren't looking too promising for our hapless heroes... or the human race!
55. "Space Invaders" Part Two -- The Turtles have managed to save some innocent bystanders, but it's cost them one of their own! As ruthless Prime Leader Zanramon prepares to interrogate his new Turtle prisoner with the fearsome mind-ripping alien brain scanner, the remaining brothers have to find a way to infiltrate the Triceraton Homeworld and mount a daring outer-space rescue mission. Can you say "impossible task"?
56. "Space Invaders" Part Three -- Searching for their captured brother, the Turtles sneak their way into Republic Central, the hub of the Triceraton Homeworld... and run into some unexpected allies! The Triceratons, meanwhile, have set a new ultimatum to the people of Earth: deliver the Fugitoid in one hour or the entire island of Manhattan will be ripped free from the planet and taken apart bit by bit. Will our heroes bust their brother out? And if they do, will there be a home left for them to return to?
57. "Worlds Collide" Part One -- Our out-of-this-world heroes return from their spacefaring adventure only to find another intergalactic visitor awaiting their return. And he's unwittingly brought trouble along with him! Normally the Turtles would be happy to see him, but this time... well, his timing stinks! Now, before the exiting Triceratons' realize who's come back, the Turtles must play "hide-the-space-guest", and it promises to be a very deadly game.
58. "Worlds Collide" Part Two -- Just when our four Turtles thought they had fooled the Triceratons and disguised their surprise space guest, they find themselves captives of the sinister Agent Bishop, who has his own mysterious agenda. Meanwhile, with his sons missing, Master Splinter quickly assembles what allies he can gather into a makeshift commando rescue squad! It's time to kick butt... Splinter style!
59. "Worlds Collide" Part Three -- At a secret government military base, the Turtles and company learn that there's more to Agent Bishop than meets the eye. To make matters worse, it seems that Bishop has allied himself with another major player in intergalactic affairs. Amidst space battles, computer viruses and a major rebellion, the Turtles just may have found a way to put and end to these crazy star wars. There is, however, a terrible price to pay...!
60. "Touch and Go" -- The Turtles find that adjusting to their post-invasion lives might be
harder than they thought. They've a new houseguest to contend with, the city is a shambles, strewn with dangerous debris and arms from various alien battles, and a deadly arch enemy has found his way back to the Big Apple, intent on gathering up as much of the wrecked alien technology as possible. To make sure our green heroes don't compromise his new NYC operations, a pair of super-powered hitmen has been hired to take care of the "Turtle problem" once and for all.
Episode 61 Hunted
Episode 62 H.A.T.E.
Episode 63 Nobody's Fool
Episode 64 The New Guard
Episode 65 The Lesson
Episode 66 The Darkness Within
Episode 67 Mission of Gravity
Episode 68 The Entity Below
Episode 69 Time Travails
Episode 70 Hun on the Run
Episode 71 Reality Check
Episode 72 Across the Universe
Episode 73 Same As It Never Was
Episode 74 The Real World Part One
Episode 75 The Real World Part Two
Episode 76 Bishop's Gambit
Episode 77 Exodus Part One
Episode 78 Exodus Part Two
The rest of the Synopsis are at www.ninjaturtles.com if you're interested, but suffice to say I think that the next season is going to be very entertaining.