Lee Chaolan
Member
Wow, anyone see that ending to round 1 of Lili and Katarina? That needs gifed!
These rage arts are already bringing some real hype moments. That slow-mo end. Lili's like I'm ducking this shit.
Wow, anyone see that ending to round 1 of Lili and Katarina? That needs gifed!
Yooo dat whiffed Rage Art
These rage arts are already bringing some real hype moments. That slow-mo end. Lili's like I'm ducking this shit.
I knoooow. So freaking hype.
It still goes sub-hd at times and was a step back from T5DR.
It also had the odd framerate drop.
It deserves a full 1080p definitive edition. Not having a port ready at the PS4XBO launch was leaving money on the table regardless of how complex the game is.
I was hoping for a PC version, would have been amazing.
Looks like they're going further in the wrong direction with the juggles. Rage Arts is a good addition though.
Looks like they're going further in the wrong direction with the juggles. Rage Arts is a good addition though.
yo this feng player just comboed into the rage art yo damn
Even with the absence of bound, I'll reiterate, it will not magically make all combos shorter. I said this, that if there are still walls and ground breaks, combos can still be long without bound, see Tekken Revolution. I am pleased that bound was changed up/removed in a sense.
Even with the absence of bound, I'll reiterate, it will not magically make all combos shorter. I said this, that if there are still walls and ground breaks, combos can still be long without bound, see Tekken Revolution. I am pleased that bound was changed up/removed in a sense.
SF4 expansions are not the same as brand new entries in a franchise. A SF4 expansion is more equivalent to something like Tekken 6 BR... which is perfectly fine if you are adding new characters and a couple of new mechanics/balance changes.
So USF4 is not the same as T7.
I laughed at the idea of focus attacks and ultras in Tekken but they seem to be working very well. Color me impressed.
I laughed at the idea of focus attacks and ultras in Tekken but they seem to be working very well. Color me impressed.
Do I have to create a log in to watch this niconico stuff?
Do I have to create a log in to watch this niconico stuff?
Well, I think I've pretty much seen the entirety of the system and understand everything that's going on. Not learning anything new anymore... only purpose to stick around is to enjoy the matches I guess... but this caliber of play really isn't worth losing sleep over.
In conclusion, interesting but nothing here that looks funner than TTT2 so far other than say the new air-bound attributes for solo juggles. But the completely identical art direction along with the same winposes/voice-over and stuff is even further solidifying my feeling as if this loki test version of T7 is nothing worth losing TTT2 over.
I sure hope they have a lot of new things to show in the next location test.
Damn Sayah you are just piling on the double posts!
There IS an edit button.
Well, I think I've pretty much seen the entirety of the system and understand everything that's going on. Not learning anything new anymore... only purpose to stick around is to enjoy the matches I guess... but this caliber of play really isn't worth losing sleep over.
In conclusion, interesting but nothing here that looks funner than TTT2 so far other than say the new air-bound attributes for solo juggles. But the completely identical art direction along with the same winposes/voice-over and stuff is even further solidifying my feeling as if this loki test version of T7 is nothing worth losing TTT2 over.
I sure hope they have a lot of new things to show in the next location test.
AWWW SHIT you can't counter Rage Arts
I know that you're super mad about the loss of backroll floats, but I think that you're really underestimating how much of a game changer the armor moves are going to be. Hell, I think that, if it remains as it currently is, people will whine about those moves more than the supers after a while of playing the game.
I know that you're super mad about the loss of backroll floats, but I think that you're really underestimating how much of a game changer the armor moves are going to be. Hell, I think that, if it remains as it currently is, people will whine about those moves more than the supers after a while of playing the game.
I also find that this new flop juggle extender basically gives everyone a shitload of extra wall carry. More than bound used to give for sure.
Even in this potato quality stream it's clear we're looking at next gen lighting here. Game is beautiful.