Developer: Namco Bandai Games
Publisher: Namco Bandai Games
Platform: Sony Playstation 3; Microsoft Xbox 360; Nintendo WiiU
Release Date: September 11, 2012 For NA; September 13, 2012 in JP; September 14, 2012 in EU November 18, 2012 for NA/JP WiiU Edition; November 30 for the EU WiiU Edition
Players: 1-4 Offline; 1-2 Online
Official Website: http://www.tekken-official.jp/tag2/
Director: Yuichi Yonemori
Producer: Katsuhiro Harada
Final Box Arts:
MSRP: $59.99
Special Edition: (Europe Only)
MSRP: £59.99, €89.99
Includes:
- Tekken Tag Tournament 2 Game
- Official Remix SOUNDTRACK
- "The Art of Tekken" ART BOOK
- DVD: Behind the Scenes: “Tekken Takes Tokyo
- Exclusive Metal Case
Check the pre-order page to see what your country is getting by Pre-ordering TTT2. To those people who don’t pre-order, all of the above content except the Documentary/Poster/Gallery will be available as a free download later on.
- PSN GAF Classfield
- Post your GAF name, your PSN id, and your region to connect and battle against anyone within GAF.
- XBL GAF Classfield
- Post your GAF name, your XBL gamertag, and your region to connect and battle against anyone within GAF
Tekken Tag Tournament 2 is a dream roster game having every character playable in a Tekken game. It is the largest roster in the series history and I believe the 3rd largest roster in fighting game history after Mortal Kombat: Armageddon and KOF2002UM. The roster can be seen below:
Update: As of September 9th, the leak reveals the final roster. It is unknown when Dr. B, Miharu, Unknown, Violet, & Slim Bob are released.
The previous Tekken OT dedicated 70% of its content describing the gameplay of Tekken. Here I’ll just summarize it. Tekken is a 3D game where you control you character by independently moving each limb with a face button. []/X is left punch, Δ/Y is right punch, X/A is left kick, O/B is right kick; the D-pad controls the character and the remaining buttons can be mapped as the tag button. I spent way too much time compiling all of the information about the gameplay of Tekken in Aris’s site:
Click on the respective unit on in the image below. Lots of things explained in later units imply that you already know about things covered in the previous units so it's recommended to go through the entire guide to get a full overview of what is in Tekken.
The other major addition was the inclusion of giving players the option to only play solo instead of tag game. Harada did this to help newer players who couldn’t learn 2 characters. The balance changes quite drastically going between solo and tag from a damage and HP perspective.
* The 2v1 instant was a clean hit instead of a counter hit, hence why the damage is lower than it should be.
As can be seen from the above GIF, the damage output from a solo player is higher than a tag character, and the health of a solo player is also higher than a tag character. This was all done to balance the game out and have everyone in an equal playing field.
Tekken is an incredibly deep and rewarding system and does require some commitment to learn. But as anyone who has played the game and learned it can tell you, the reward is immense. Feel free to ask questions to anyone in the thread.
Click on the respective unit on in the image below. Lots of things explained in later units imply that you already know about things covered in the previous units so it's recommended to go through the entire guide to get a full overview of what is in Tekken.
The other major addition was the inclusion of giving players the option to only play solo instead of tag game. Harada did this to help newer players who couldn’t learn 2 characters. The balance changes quite drastically going between solo and tag from a damage and HP perspective.
* The 2v1 instant was a clean hit instead of a counter hit, hence why the damage is lower than it should be.
As can be seen from the above GIF, the damage output from a solo player is higher than a tag character, and the health of a solo player is also higher than a tag character. This was all done to balance the game out and have everyone in an equal playing field.
Tekken is an incredibly deep and rewarding system and does require some commitment to learn. But as anyone who has played the game and learned it can tell you, the reward is immense. Feel free to ask questions to anyone in the thread.
The single player options in Tekken Tag Tournament 2 are the standard things provided and are a staple of the series. The practice mode in particular has been revamped and there is the new Fight Lab mode.
- Arcade Battle - Standard arcade mode where you may set your difficulty and play against Tekken characters. Win it all and face the final boss.
- Ghost Battle - Battle against various ranks of custom characters. You may also raise your offline rank this way.
- VS Battle – Where the soul and blood one gets when playing Tekken. This is the mode all of you ought to spend the most time on to fight against your friends.
- Team Battle - Pick your teams. Battle it out of up to 8 characters.
- Time Attack - Finish Arcade as quickly as you can.
- Survival - Endless waves of opponents until your heath is entirely gone. Health is returned in small increments after each win.
- Practice Mode – Probably the most effort went into improving this mode compared to all the other improvement in this game aside from the core gameplay.
- Freestyle Mode: Namco has added an insane amount of detailed options to go through in TTT2’s practice mode rivaling even VF5FS’s practice mode features minus the frame counter. This mode will be of great help in setting up situations to maximize your combo’s. See the number of options:
- Defensive Mode: This is the mode that finally has the return of the command capture and let’s you store up to 5 slots simultaneously also allowing you to control the intervals. These options will provide you a very facilitating means of discovering specific matchups:
- Versus CPU: This mode is useless overall, the CPU on the hardest mode reads and reacts to all of your inputs but always falls for a certain AI bug. Not the best way to learn Tekken.
- Freestyle Mode: Namco has added an insane amount of detailed options to go through in TTT2’s practice mode rivaling even VF5FS’s practice mode features minus the frame counter. This mode will be of great help in setting up situations to maximize your combo’s. See the number of options:
- Pair Play - Players can control individual characters on the same team with up to 4 players simultaneously.
- Fight Lab Mode – This is the premier single player mode Namco is selling which replaces Scenario Campaign from Tekken 6/Devil Within from Tekken 5.
Fight Lab follows the story of Combot and Lee Chaolan’s quest to turn him into a competent fighter. It is divided into 5 chapters where the player will be taught about sidestepping, ducking, juggling, among other things. It’s unknown how detailed this will go but I should have it all covered from a beginner’s perspective.
- WiiU Exclusive Single Player Content - The WiiU version of the game comes with 2 exclusive modes, one is called Kinoko battle where you battle in the regular arenas but with Mario themed mushroomed either powering you up or poisoning you. the second mode is the return of Tekken 3's Tekken Ball mode where you strike the ball like a volleyball which will damage your opponent if it impacts them.
Let’s get this out of the way, Tekken 6’s netcode was atrocious. Namco has reworked everything to finally deliver an at least playable experience based on Soul Calibur V’s netcode. They also added a truck-load of new features to the online experience.
The goal of WTF is to help newcomers and veterans alike to improve their skills in Tekken and become active and involved in the ever-growing community of players.
- Ranked/Player Match – Your traditional ranked match setup where you randomly are pitted against another fighter which can lead to either a promotion or demotion. You can still play player matches against other people in your own private lobby.
- Online Practice Lobby - Like SFxT, TTT2 now also allows you to go into an online training room with a friend to brush up on skills.
- Tekken Channel - All of your matches are automatically uploaded onto the Tekken Channel for you to watch and catch your mistakes. You also have the ability to forward or rewind the replay the get to a part that interests you.
- World Tekken Federation: World Tekken Federation (“WTF” will be the first ever online service for a fighter that allows players to form teams, track statistics for all of their matches, participate in team forum discussions and much more. The service has been compared to the likes of Call of Duty Elite but will be offered for free with every copy of Tekken Tag Tournament 2.
- Player Card – The Player Card lists your primary and secondary characters. It also includes information regarding character usage, wins/losses and money earned, rank, WTF-specific achievements (different from XBL & PSN Trophies), among other stuff.
- Rank & Achievements– There will be WTF-specific achievements for the game in addition to the XBL Achievements and PSN trophies where you can view your ranks for each of your characters.
- Statistics tracking including:
a. Battle History – Data from your online matches with all of your opponents is synched and uploaded to the WTF website. Data is immediately uploaded and updated after every single match.
b. Attack History – A detailed attack history is available through the statistics tracking in WTF. This will allow players to see how each match occurred from the number of hits that have been performed to the number of tag assaults. A detailed list is in the image below.
c. Sorting by time – Statistics can also be sorted according to the last 7 days, the last 30 days, etc. This allows the player to see how he/she has been improving in the game over time.
- Creating a Team – WTF will allow players to create a team with one leader. There can be up to 100 players in a single team. The player data from each member in the team contributes to the overall standing of the team. Players can work together to take their team to the top. Members within a team can hold discussion with each other in their own team-specific forum. Allows players within a team to help each other, offer tips and strategize. There will be a Neogaf team. More details on this later.
- Online Events and Tournaments – There will be online events that players all around the world can participate in through WTF. Future ideas by the Tekken dev team include holding online tournaments.
- Data Consolidation – If a player chooses to play both an Xbox 360 and a PS3 version of TTT2, the data for that player can be consolidated into one. In other words, a player’s profile on WTF can include consolidated data from both the PS3 and 360 versions.
The goal of WTF is to help newcomers and veterans alike to improve their skills in Tekken and become active and involved in the ever-growing community of players.
Tekken has broadened its customization options beyond cosmetics and into the game itself now for Tekken Tag Tournament 2, and it expanded into the presentation of the overall game and even the gameplay.
- Costume Customization: A returning feature from Tekken 6 where you use the money gained from fights to purchase custom outfits for you character. Unfortunately a lot of the detail from T6 had to be removed such as individually customizing the hands and feet while in TTT2 you have to deal with an entire upper body, lower body, or full body selection. The reason this had to happen was due to memory issues.
- Customize Loading Screens: You can now change the artwork of your character that appears before a match whether you want the original CG, Tekken Blood Vengeance CG, or special illustrations from guest artists.
- Customize Your Music: Each and every single track can be changed to any mp3 present in your hard-drive. This isn’t restricted to stages, but the menu music can be adjusted, reward screens can be changed accordingly etc. You can even leave personalized messages when someone completes the arcade mode to troll them even. Here is the procedure:
- Create a Fighter through a customized Combot: Another ambitious and fun venture you can set out to do is to create your own character by purchasing moves from the money gained through fights and allocate them to your Combot to create a fighter that caters specifically to your style. There is a limit to how many types of inputs per limb which is outlined by the bar chart below and you unlock more moves depending on how potently you did the trials in fight lab.
- WiiU Exclusive Customization Options: With the WiiU release there is another layer of customization available where everyone can use their WiiU controller as a tablet and make their own decals for their characters' attires. Not only that, but Namco got the rights to include a bunch of classic Nintendo characters costumes for the entire cast!
- Mangaka Collaboration costumes: 6 artists collaborated with Namco to give special outfits to a handful of the cast:
- Videos:
Console Announcement Trailer
Combo Mastery Trailer
Cinematic Intro Trailer
Bikni Pack Trailer
World Tekken Federation – Gamescom Trailer
World Tekken Federation - GameSpot Preview
Fight Lab Trailer/Demo
Art of Doing Combo’s Trailer
Gamestop Pre-order Trailer
- Avatars: (They are alphabetical)
- Hall of
ShameStrong Men
- Tekken 7
Reveal Trailer
First Gameplay Trailer
Trailer 2
And Of course.... this:
And.... is that slippery kicks.... Yup she's gonna be a Capo: