GrayFoxPL
Member
Shit! Whole day! Whole day digging in routers and ps4 settings to get optimal connection. I got physically sick from all of this. So many different configurations. Static ip inside dhcp pool, static ip outside pool, dmz here and there, variable mtu settings on every config. I tried every shit. Nothing. In the end I reverted everything to what it was before with the exception that I left upnp on.
Good news that I managed to get some fights in kofxiv and it was fun.
Funny thing was that on specific settings I triggered something that made me hear voice chat while loading room and I never got to said room. Just voices. Random as fuck.
Seems like no matter what on my NAT2 if someone in the room is NAT3 I can't get into that room. I remember there was some old ass chart online that said That NAT2 can connect to NAT1, NAT2 but not NAT3 or something.
But there is something else, when I connect to some players there's some conflict that unables to show real ping or connection status. It seems the same with any online game. Same with Tag2, if I play Sasuke or Numb we can see bars, 3-4 but with Squirrel it's always 1. But it wasn't like that from the start I clearly remember seeing Squirrel with 3-4 bars months ago.
I just can't believe that so many years ago on ancient slow internet I could play SOCOM with 15 other guys on PS2 online and now on PS4 optic fiber connection it's a miracle to get into a room with 4 other players in KOF.
You are crazy. What games did you turn in?
That technology just bearly started in my country. It does seem like a future though.
Yeah but I wanna experience some surprises first hand. Like if there's hidden character or something.
The option is there in Tag2 but it doesn't really represent the real thing. Eg. You put it on 3 bars and you then check that 3 bars online is has less lag than in practice mode.
Good news that I managed to get some fights in kofxiv and it was fun.
Funny thing was that on specific settings I triggered something that made me hear voice chat while loading room and I never got to said room. Just voices. Random as fuck.
Seems like no matter what on my NAT2 if someone in the room is NAT3 I can't get into that room. I remember there was some old ass chart online that said That NAT2 can connect to NAT1, NAT2 but not NAT3 or something.
But there is something else, when I connect to some players there's some conflict that unables to show real ping or connection status. It seems the same with any online game. Same with Tag2, if I play Sasuke or Numb we can see bars, 3-4 but with Squirrel it's always 1. But it wasn't like that from the start I clearly remember seeing Squirrel with 3-4 bars months ago.
I just can't believe that so many years ago on ancient slow internet I could play SOCOM with 15 other guys on PS2 online and now on PS4 optic fiber connection it's a miracle to get into a room with 4 other players in KOF.
Got regular Tekken 7 version on PC and decided to get the deluxe on PS4 and went to the store
''I wanna preorder Tekken 7''
''There are 3 versions,sir. Which one do you want?''
''What versions?''
''We got regular,Deluxe and the collectors edition''
''What are the prices?''
''Regular is 70 bucks and the deluxe is 110 bucks''
''I see''
''Do you wanna know the price of the Collectors edition?''
''I think i'm good''
''...''
''...''
''...''
''I'll take the Deluxe version''
Turned in 3 games and that shit still came to 55 bucks
You are crazy. What games did you turn in?
Buy a homeplug, that pretty much fixed all my PSN issues instantly.
That technology just bearly started in my country. It does seem like a future though.
No point. Everyone is looking at Tekken to be the "reckoning" of SFV for some reason so I wanna see reactions to the complete package when it inevitably leaks.
Yeah but I wanna experience some surprises first hand. Like if there's hidden character or something.
Has there been a fighting game that puts latency as a practice mode option? I feel like many people will do most of their playing online. They should build in an option to replicate he effects of different levels of latency. That way, you can practice under those conditions.
The option is there in Tag2 but it doesn't really represent the real thing. Eg. You put it on 3 bars and you then check that 3 bars online is has less lag than in practice mode.