I sold P4A day one specifically because of stuff like Junkster is talking about.
Every fighting game has element of surprise where you get hit by something you never seen before. P4a is wayyyyyyyyy more accessible in that area. TT2 has 30+ characters all with 80-120 moves a piece. You are gonna get hit by shit that looks like a low when it looks like a mid, and you you will get beat by random kids online, because defense in 3d fighters is all about knowing the properties of your opponents moves.
Dunno why Junkster is bitching when ITS DAY 1.
If I can scrub out wins in T6 against people with over one thousand games anyone can. I'm god awful at 3d fighters. Q's advice is one of the most basic things to do in a 3d fighter, and you don't need to spend 20000 hours to do so.