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The 3rd Super Robot Wars Z - Jigoku-hen |OT| Localized when hell chapter freezes over

Shouta

Member
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Title: The 3rd Super Robot Wars Z: Time-Space Purgatory
Release Date: April 10th, 2014 (JP)
Platforms: Playstation 3 & Playstation Vita (Cross-save compatible)
Official Site: 第3次スーパーロボット大戦Z 時獄篇
Pre-order Bonus: A digital download of the first Super Robot Wars (remake).

Another SRW!? Which one is this?

Of course, another one! This is the 2-part finale to the Z series that started on the PS2, showed up on the PSP and now is debuting on the PS3 and Vita. Unlike 2nd Original Generations, this Super Robot Wars features licensed series like Gundam, Mazinger, and a whole host of others.

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Just like the Alpha series, the Z series combines the stories for all of its featured anime and combines with its own elements to create a unique anime world where super robots, military robots, aliens, demons, and all kinds of other forces exist together. SRWZ primarily deals with the concept of dimensions thus being able to bring a lot of unlikely series all together under one umbrella. This is the 3rd game in the series and it’s slated to be the last game in this massive universe.

In SRW Z1, through a string events with Orguss at the center of it, an event called “Break the World” occurred where the barriers between dimensions collapsed and many unique universes combined into one, from the post-apocalyptic setting of Gundam X and Xabungle to the modern world of Seed Destiny and Zeta Gundam. Throughout the trials of the game, the heroes banded together to create the Z Emergency Union of Terristrial Humans, or ZEUTH. The Z was to represent the fact that was there no going back to show their conviction in ending the conflict in the world. They came into conflict with a group called the Chimeras, a force within the Earth government lead by The Eydell Bernal who sought the power of the Spheres, 12 sources of power that are stylized after the 12 animals of the Zodiac. When gathered, these Spheres would give full access to the Taikyoku, or the power to manipulate the universe to the controller’s whim. The protagonists of Z1, Setsuko O’hara (Sorrowful Maiden) and Rand Travis (Wounded Lion) were bearers of these and were also drawn into the conflict and battled both the Chimera Corps and Asakim Dowin a man seeking the spheres to end his eternal torment. ZEUTH was able to defeat The Eydell Bernal to bring an idea to his schemes and bring to the madness and bring peace to their world.

However, ZEUTH’s world wasn’t the only one that was created as a result of Break the World. Another world was created where time had proceeded 20 years (compared to the several in Z1) since the event. In this world, the forces had become consolidated into several super powers that controlled the planet. It was here that many 3rd party groups began their intervention into the world to change it and from those conflicts, the group called Z EXtra International Savers, or ZEXIS was born. The Z was to signify the fact that they would not be X or Y but a 3rd party, Z that would help to oversee the world. This world was also host to Dimensional Monsters, monsters that crossed the fabric of reality. A test unit was created to battle these called the Brasta and Crow Brusto, the man with the million zeni debt, became its test pilot. He joined ZEXIS in their battles and it was during the rise of the Republic Rimoneshia that he learned the truth behind the DMs. They were the beasts of Gaioh, the King of Destruction who came to their dimension through an event that later was called the “Calamity Birth”. ZEXIS was able to stop Gaioh with the aid of ZEUTH, who were stranded in this world as a result of the Calamity Birthday, and bring stability to their world but that wasn’t the end. The world was only in a lull but it erupted into war again with the world powers seeking to achieve their own goals and the coming of the Saint Insaraum Kingdom. The people of the Saint Insaraum Kingom were masters of Dimensional Science and their own world was destroyed by Gaioh. They came to the ZEXIS world seeking a home for themselves and fought to take the planet. It was during this later conflict where the Spheres came into play. Asakim Dowin made his way into the ZEXIS world in search of several spheres while I’m Liard, a man with a sphere of his own sought them as well. Crow woke his Sphere, the Swaying Scales during the conflict. With the help of ZEXIS, ZEUTH, and the other other Sphere Holders, Setsuko and Rand, they were able to defeat the Saint Insaraum Kingdom. However, before them stood Gaioh once again who revealed he was the Dimensional General. He was one of the four people that stood to fight against a coming disaster that crossed dimension and had once ravaged his home. But during the long fight, he became twisted and enjoyed battle to become the King of Destruction. He tested the heroes once again but this time to see if they were ready to defend their universe from utter destruction. Zexis was victorious and brought peace to their world. In the time after, members of ZEUTH and ZEXIS went their separate ways and returned to their dimensions.

Now Z3 is upon us and because of a new dimensional disturbance, the worlds of ZEUTH and ZEXIS seem to have combined into one…

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Tag Battle System

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This system returns from SRW 2nd OGs with a bit more Z1 and Alpha 3 flavor. Pair up units into teams to fight on the battlefield. Center, Wide, and All Attack are selectable and determines how you target your enemies.

Tag Tension/Tag Commands

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A system new to SRW, it looks like to be something similar to what is seen in G-Generation games. There’s a Tag Tension meter in the game and it goes up in level when A. A unit levels up or B. One of the unit’s kill count for that stage is greater than a multiple of two.

When the Tension is maxed out, Tag Commands are available and are special team-only spirit commands become available. Those are:

Multi-action: When the chosen unit destroys a full unit (i.e. makes their icon disappear from the map) they’re given an extra turn.
Bonus PP: Increase the PP earned from the next enemy killed by 2
Bonus Chips: Increase the Z Chips earned from the next enemy killed by 2
Charge SP: Restores the Main and Sub unit’s SP by 15

Tactical Combo
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A gauge that gives a bonus to the final damage done by a unit after everything has been calculated. It has 5 levels (1.05 damage bonus at level 1, 1.25 damage bonus at level 5) and it goes up 1 level each time a full enemy unit is destroyed. If your units fail to destroy the enemy, it goes down a level. This bonus also applies to Z Chips and Cash to use for upgrades. When you end your turn, this gauge goes back down to zero.

Maximum Break

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This system showed up in 2nd OGs and it makes its return in a different format for Z3. Maximum Break can only be used when your Tag Tension is maxed out and upon use reduces that gauge to zero. However, it provides a very powerful attack chance in exchange. During standard attacks, the Sub Unit in a pair can only use their assist weapon. However, with a Maximum Break, they can use any combination of weapons they want. When this is used, the sub’s weapon range restriction is ignored and all weapons are considered Post-Movement usable. Additionally, the damage done by the Main and Sub units during a maximum Break is increased by 1.2 and it will ignore defensive abilities like Counter, Support Defense, or Barrier skills.

D Trader/Ace Talk

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You can initiate a Trader Scenario in-between maps that will allow you to use the Z-Chips you’ve earned. You can buy parts, special systems, or extra items that have unique requirements. You can also have special “Ace talk” events during these as well.

Sub Order

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Returning from Z2, you can send the units you haven’t used in the last mission out to gain things like XP, kills, Cash, or PP to keep them in fighting shape. Instead of 5 units, you’ll be able to send out 6 units at a time this go around.

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The 3rd Super Robot Wars Z: Jigoku-hen PV1
The 3rd Super Robot Wars Z: Jigoku-hen PV2
Super Robot Wars Z – Look Back Video

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Akurasu’s SRW Wiki – Great resource that’ll be updated with some translated game after it’s released.
The Super Robot Wars Wiki – More in-depth wiki with information about the various titles and characters.
SRW Community Thread - For all your SRW needs.
The 3rd Super Robot Wars Z – Jigoku-hen- Guide Wiki - Info on the game will be placed here by the Japanese users.
The Mecha Thread – Punch Godzilla, talk about your favorite robots.
The Gundam Official Thread – GUNDAAAAAAAAAAAAAAAM!
 
Looking good, but what the hell is up with those low-res backgrounds? They look horribly out of place with the HD look of the animations :S. I see Dancougar Nova still has low res attacks as well; they were already noticeable on PSP, so the increased resolution on Vita and PS3 isn't going to make those any favors either. It's SRW Impact all over again. :/

I wonder how many of Gurren Lagann's form they will include (and hopefully actual separate forms this time, and none of this "use Ark Gurren Lagann as an attack of vanilla Gurren Lagann" business from Z2.2). Choginga Daigurren seems confirmed (which I guess confirms Choginga Gurren Lagann?), and I was kind of pleasantly surprised to see Tengen Toppa Gurren Lagann.
 
Great OP! I have the PS3 version preordered because its been a while since I had a console SRW experience. As of today, I bought 2nd OG off of Amazon so I'm thinking of switching to the Vita version. I can't decide.
 

SMK

Member
Can't wait for the music tracklist. I hope that custom soundtracks support doesn't mean that they skimp out on songs.
 

Shouta

Member
I'll add the protags when I get home. Vita version is also getting a physical release apparently. I'll add info about the lreorder bonus as well.
 

Bebpo

Banned
So I'm a little worried since this is the first Super Robot Wars game with DLC (OE is weird and I don't count it since it's a DLC product entirely) and Scamco makes the worst DLC scamming imaginable.

Since SRW is a focused single player story rpg, I'm kind of worried what they're going to start chipping off and selling seperately? Instead of getting secret units, will they sell them to us? Instead of putting in lots of quality chiptune remix BGMs, will they sell us BGM packs? Will pieces of the story feel "missing" as they sell us extra maps that fill in gaps?

Hopefully they don't fuck it up too bad! This isn't like Tales where they can have costumes and stuff (Although I guess they could have costumes for the cut-ins, but even then you used to not have to pay for those and those were story related like Karen's maid outfit in Geass R2 ep or Simon's different looks based on where Gurren Lagann is story-wise).
 

squall23

Member
So I'm a little worried since this is the first Super Robot Wars game with DLC (OE is weird and I don't count it since it's a DLC product entirely) and Scamco makes the worst DLC scamming imaginable.

Since SRW is a focused single player story rpg, I'm kind of worried what they're going to start chipping off and selling seperately? Instead of getting secret units, will they sell them to us? Instead of putting in lots of quality chiptune remix BGMs, will they sell us BGM packs? Will pieces of the story feel "missing" as they sell us extra maps that fill in gaps?

Hopefully they don't fuck it up too bad! This isn't like Tales where they can have costumes and stuff (Although I guess they could have costumes for the cut-ins, but even then you used to not have to pay for those and those were story related like Karen's maid outfit in Geass R2 ep or Simon's different looks based on where Gurren Lagann is story-wise).
UX had DLC and they were literally unnecessary extra parts and stages. They're there if you want them but they don't really change anything.
 
First SRW since forever I get to play on release day. Bless digital distribution.

I'm hoping for a not too shitty trophy set.

Edit: regarding DLC, there were DLC stages in MK III. They were apparently an excuse to give you cash/xp/parts. Honestly, I 100%ed the game without any.

Edit 2: nice to see all the regulars, hi guys!
 

Zerojul

Member
Nice OP, subscribed !
Didn't know they were still going with 2D maps this time. That's cool with me as I find them to be more "readable". They worked fine in Z2.
Hope there are not many scenario-related DLCs. I'd like to be able to enjoy the whole story with the game itself. They can do as many Puzzle Robo, extra cash or parts or whatever they like.
 
this game looks really awesome, mind if i ask you guys how do you play these games is there some kind of site that guides you through options?
 

Zengar

Member
this game looks really awesome, mind if i ask you guys how do you play these games is there some kind of site that guides you through options?

Trial and error. Or you could play the version that's translated in English (SRW OG1,2 for GBA, SRW J for GBA, SRW @ Gaiden for Ps1). The rest of the series are similar.
 

Naite

Member
Can't wait for this. Been waiting to use Arbalest again since W.

Do we have any idea how large the filesize of the digital versions will be?
 

Tsukumo

Member
Uhmm, when do you guys think the game will be up on PSN? I wanted to pre-order but there's no trace of it.
Does the jp store refresh on Tuesday or Wednesday?
 
Didn't know they were still going with 2D maps this time. That's cool with me as I find them to be more "readable". They worked fine in Z2.

Yep. I am not sure 3 nicely animated/scripted 3D or sprite events are worth it when you have to sacrifice better gameplay for them.
 

Shouta

Member
I'm sure folks in here, myself included, can provide hlep in translating stuff as necessary too. Map Conditions in particular.
 

Beckx

Member
where is everyone buying their copy?

playasia? i heard it takes forever to get the game

Getting the vita copy from Ami-Ami. Great pricing, ships fast with reasonable rates. Play-Asia's fed-ex option gets it to you in a day but P-A base pricing tends to be much higher.
 

CorvoSol

Member
Can't wait for this. Been waiting to use Arbalest again since W.

Do we have any idea how large the filesize of the digital versions will be?

FMP's inclusion alone was enough to ensure my purchase.

Getting the vita copy from Ami-Ami. Great pricing, ships fast with reasonable rates. Play-Asia's fed-ex option gets it to you in a day but P-A base pricing tends to be much higher.

Me too. How fast does Ami ship, though?
 

perorist

Unconfirmed Member
Going to wait like a week for impressions before deciding whether to buy the physical or digital Vita version. Wanna know what kind of compromises they had to make to fit the game into the cart.
 
where is everyone buying their copy?

playasia? i heard it takes forever to get the game
Yeah, what beckx said: Ami-ami for the Vita version.
I'll be getting the PS3 version digital.

I avoid Playasia because their fastest shipping options tend to net you some import taxes (got 25€ taxes using Fedex with them for that game that came with Dark Prison).

Apparently, SAL registered is a better price/shipping time tradeoff.
 

perorist

Unconfirmed Member
Nippon-yasan. The price is usually cheaper than Play-Asia and their Fedex shipping is very fast, usually doesn't take more than 3 days to arrive.
Their processing times are terrible though and can take up to a week before they even ship it out, even for in-stock/preorder items. The prices are cheaper than everywhere else but I never order new games from them unless they're ones I don't mind waiting to get. Amiami always ships day of/before release.
 

killatopak

Gold Member
I'd like to know if there are any differences between the two versions.

Specifically load times, native res, and content.
 
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