Square Triangle
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As someone who loves Bioshock and Prey, would this be a game you'd recommend?
Well the game gotta fucking start somehowAtrocious trial. Non-stop dialogue, following your tutorial character for an eternity, constant cutscenes with terrible art direction and just pure boredom, waypoints galore, endless monologues about what to do, game is constantly taking control over from you… More like the worst game no one played.
If people need a FPS with magic abilities and an actual atmosphere and impeccable art direction, try Ghostwire Tokyo.
You would be laughing for full 15 seconds because that cutscene is 15 minutes into the game and that's how long it lastsTruth be told, i'd play forspoken before Immortals. At least i'd be laughing at mind-moving-shit girl instead of bored out of my mind.
New, single player, old style IP. That's a thing I will support. + first UE5 game.It never ceases to amaze me that people have time and money to waste on mediocre games.
Didn't play Immortals, but Ghostwire was pretty terrible itself, at least when it comes to overall design and structure. It had potential as a new IP and art design in some area is awesome, it's a shame.If people need a FPS with magic abilities and an actual atmosphere and impeccable art direction, try Ghostwire Tokyo.
Also, Octopath Traveller II
This kind of games could grab people's attention a little more often with an interesting aesthetic/world/characters. It's really the same problem with Atlas Fallen. You're not going to reinvent the wheel alright, at least make something that doesn't look like it's going to fail from the very beginning.New, single player, old style IP. That's a thing I will support. + first UE5 game.
I always scream for this type of games. NEW games like we had a ton in 360 era. Hell yeah of course I am supporting this stuff.
And the game looks pretty decent anyway. Like doom+metroid
thats still 15 seconds more than with IoAYou would be laughing for full 15 seconds because that cutscene is 15 minutes into the game and that's how long it lasts
The banter in-game can be disabled although I liked it.
You can also switch to japanese vo which can be somewhat charming but again - english vo is good. Actors do a good job.
It came out at a bad time, in a bad year and with 0 marketing so EA just kinda dropped themThis kind of games could grab people's attention a little more often with an interesting aesthetic/world/characters. It's really the same problem with Atlas Fallen. You're not going to reinvent the wheel alright, at least make something that doesn't look like it's going to fail from the very beginning.
If people need a FPS with magic abilities and an actual atmosphere and impeccable art direction, try Ghostwire Tokyo.
You mispelled Amid EvilIf people need a FPS with magic abilities and an actual atmosphere and impeccable art direction, try Ghostwire Tokyo.
Why lol? Ghostwire is sick as fuck. Loved that game. Art style is digital horror Shinto. Its like what you could expect from Shin Megami Tensei in 100 years. Animations and attacks for the main character and enemies are fantastic. Game is exploding with color. Tokyo looks great. Late additions after a patch like the school mission were fantastic. There are small side missions with with better art direction than some entire games, like the ink dragon.
Why lol? Ghostwire is sick as fuck. Loved that game. Art style is digital horror Shinto. Its like what you could expect from Shin Megami Tensei in 100 years. Animations and attacks for the main character and enemies are fantastic. Game is exploding with color. Tokyo looks great. Late additions after a patch like the school mission were fantastic. There are small side missions with with better art direction than some entire games, like the ink dragon.
No.As someone who loves Bioshock and Prey, would this be a game you'd recommend?
Absolute shit enemy variety killed that game for me.I respect your opinion, but my pick is Atlas Fallen!
I adore evil within2. It’s so much better than the first one. Ghostwire is on my shelf too. I gotta get to it.Why lol? Ghostwire is sick as fuck. Loved that game. Art style is digital horror Shinto. Its like what you could expect from Shin Megami Tensei in 100 years. Animations and attacks for the main character and enemies are fantastic. Game is exploding with color. Tokyo looks great. Late additions after a patch like the school mission were fantastic. There are small side missions with with better art direction than some entire games, like the ink dragon.
It's 16 euros (not sure how much in dollars but close) on the epic store if you still have a coupon.
And it's on sale there for $23. Might grab it just to play through on PC.
There's nothing like it. Its Evil Within x Breakdown x Donkey Kong 64 (collectathon).I adore evil within2. It’s so much better than the first one. Ghostwire is on my shelf too. I gotta get to it.
It's 16 euros (not sure how much in dollars but close) on the epic store if you still have a coupon.
What gpu do you have and does the game have framegen?if it is anything like the demo then then this game needs a few more patches on PC. It's a mess. Freezes for a couple of seconds at a time and has some weird shaking effect during combat that is annoying as hell.
Folks would be better off waiting until this game is on EA Play and try it then, imo.
What gpu do you have and does the game have framegen?
Yup, it received a physical release for both XSX and PS5, but for some reason I haven't seen the game cheaper than €40 where I'm at lol. Will wait for a clearance sale or for it to be added on EA Play/GP. Oh and I don't mind the performance issues, tbh.Is there a physical release? If so it will probably drop to like $10-15 soonish considering how the game tanked.
Edit: If it’s EA performance won’t be fixed. Look at Survivor and Dead Space Remake. Both are still shit especially on PC , but console isn’t that much better.
There's not much, but its so fun that was irrelevant for me! I just wanted to try moves and momentum moves, get better and better at the game!Absolute shit enemy variety killed that game for me.
I respect your opinion.
I don't respect your opinion
I thought it was shit.
People who skipped this missed out on a legitimately good game on PS5. It was fun! My only wish is that it had a steady frame rate.
I swear some of you clowns spend so much time and effort on finding reasons to not play games.
Take a fantasy FPS setting like Heretic/Hexen, but build out the levels with Metroid style progression and backtracking once abilities are unlocked and that's what Immortals is.
I will play it when I can on gamepass. Same goes for Jedi. It's hard to buy a game you know you can play for no extra cash in a year or so when you have a backlog filled with great games.
This game fell victim to several things, which caused people to overlook it and mock it. But it's one of the best games of 2023 and actually something ORIGINAL and not a sequel or licensed game.
People skipped it because:
That last one was a death blow for it, because if people knew this was basically a next-generation Metroid Prime they'd jump on it. But the marketing just made it look like a fantasy FPS while not highlighting the Metroid elements of the exploration and gameplay.
- It's EA.
- It was released at a bad time between big hyped releases.
- UE5 performance as spotty at launch - it's better now.
- The marketing really failed to show what it really was.
But that's what it is. Take a fantasy FPS setting like Heretic/Hexen, but build out the levels with Metroid style progression and backtracking once abilities are unlocked and that's what Immortals is.
The patch they did after launch also helped the resolution scaling, and it seriously looks really impressive now.
It should be hitting EA Play soon, so when it does download it.
It is not wrong. The game is more Doom Eternal than a Metroidvania. You reach an area, the doors get closed or a magic barrier appears and you can only leave until all enemies are dead. The metroidvania aspect is basically non existent. It looks like you progress further by unlocking new abilities but in reality you unlock new areas only by progressing in the story where you can use your new ability. The game is quite linear and you can only reach these areas at a certain point in the story. The parts which where previously locked contains only useless chests with money or gear and are not necessary for progressing in the game.I remember that it was a surprise to many, including myself, to learn that this game is a lot like Metroidvania because all the previews sold it as Doom Eternal with magic, which is completely wrong.