Hey John, question;
You seem to be in the know about all of this, but the sentence I've bolded above kind of stood out. I read the rest of your post and I believe you about not getting a lot of sales with Wii U. But don't you think that (I'm not talking about you specificly) third parties kind of helped in creating this problem?
I can see other posters jumping on this train of thought from the get go, but hear me out; Nintendo needs to do more to help third parties on a lot details, but I do think that third parties are somewhat responisble themselves for creating such a weird market on Nintendo consoles. The Wii masked this because a lot of consumers did buy 3rd party software to a certain degree, but seeing the amount of bad games that hit Wii shelves I imagine consumers (because they are not stupid in the slightest) grew more hesitant towards non-Nintendo software. And honestly, they weren't wrong. They do see that third parties throw more muscle behind PS and Xbox releases.
Even the more knowledgeable group seem to have taken this stance; how many times have you seen people responding more positive towards third party titles on Wii U? "Yeah, why would I buy a third party game on a Nintendo system? I buy the thing for first party offerings and exclusives" There are exceptions like Ubisoft, but overall there always seems to be something wrong with multiplatform releases on the system. Late ports, weird pricepoints, missing content, technical issues, lack of DLC etc. etc. We see these problems popping up quite frequently.
Honestly, I think it's quite understandable that third parties aren't gaining any sales. (I think it sucks, but I can see why) Nintendo is to blame for a lot of things with the Wii U, oh sure, but I don't think you can blame consumers for some faults clearly made by third parties as well. They essentially trained them to buy Nintendo software over their own during the Wii-era and now its coming back to bite Nintendo and third parties in the tuchas with Wii U.