The Death Of Nintendo Has Been Greatly Under-Exaggerated

To be fair, the Please Understand is essentially them apologising for it and them hoping you understand why something is delayed. It's no different to saying "Sorry". It's not Nintendo's fault it has turned into a meme

It's their fault insofar as they've had to apologize for so many things, "Please understand" became a shorthand joke for their incompetence.
 
The 2DS is an admission the 3ds was a bad idea? No its not. Its a 3ds for kids, not a replacement for the regular 3ds.
 
To be fair, the Please Understand is essentially them apologising for it and them hoping you understand why something is delayed. It's no different to saying "Sorry". It's not Nintendo's fault it has turned into a meme

Game delays happen to almost everyone.

To me, the "please understand" usually sounds like Nintendo trying - unsuccessfully - to explain why they can't do something their competition has little problem doing, like creating an account system for digital purchases. Other console makers moving away from region locking, Nintendo doubling-down on it. No, they don't say that phrase everytime, but it's become shorthand to describe their explanations or excuses.

To say Nintendo has struggled to keep pace with the online aspect of gaming is an understatement. That's what's getting increasingly difficult to defend.
 
The 2DS is an admission the 3ds was a bad idea? No its not. Its a 3ds for kids, not a replacement for the regular 3ds.

Yup. I went to an amusement park over the weekend and this eight-year-old kid was telling me about his DS collection. I asked him if he has a 3DS and he said his mom didn't buy him one because she heard that the screen makes kids go blind. I told him about the 2DS and how his mom has no excuse now!

BTW, I think this reverse 3DS to 2DS approach is brilliant and I can't think of a better way to promote 3D adoption while keeping it optional.
 
The 2DS is an admission the 3ds was a bad idea? No its not. Its a 3ds for kids, not a replacement for the regular 3ds.

Of course that's true, but to those with an agenda against Nintendo they can point to a revision in the 3DS family without 3D as making the whole enterprise as a failure.

It makes no sense, but if you do enough mental gymnastics you can somewhat see their logic.
 
I wonder how many death threats the author of the article has received by crazed fanboys.
 
I wonder if Nintendo could get away with remarketing the Wii U with a different name and maybe console shell? Like those that already have the Wii U, they're in on it. It's the exact same console but with a different name and case. But the general public thinks its a new thing? They could market it like "Plays all Wii, Wii U, and Ultra Nintendo games!" and Wii U owners would just keep what they have because they're smart enough to figure out the difference but to everyone else it would look like Nintendo made a new console. The only reason a Wii U owner would ever buy an Ulta Nintendo would be because they want a different looking console on their shelf.

Would something like that even work? Has it ever been attempted before? Is this what everyone was hoping would happen (the name at least) before the system launched/around E3?
 
I wonder if Nintendo could get away with remarketing the Wii U with a different name and maybe console shell? Like those that already have the Wii U, they're in on it. It's the exact same console but with a different name and case. But the general public thinks its a new thing? They could market it like "Plays all Wii, Wii U, and Ultra Nintendo games!" and Wii U owners would just keep what they have because they're smart enough to figure out the difference but to everyone else it would look like Nintendo made a new console. The only reason a Wii U owner would ever buy an Ulta Nintendo would be because they want a different looking console on their shelf.

Would something like that even work? Has it ever been attempted before?
That is extremely risky and would probably take more marketing ingenuity than Nintendo has at the moment.
A rebrand with a new name would accomplish the same. Just call it the Nintendo U, even.
 
That is extremely risky and would probably take more marketing ingenuity than Nintendo has at the moment.
A rebrand with a new name would accomplish the same. Just call it the Nintendo U, even.

I was thinking that but because the console looks almost exactly the same as the Wii, most of the confusion (name aside) is because everyone just thought the controller was a new add-on to the Wii.

If they made the Wii U look like a tiny N64 with a top-loading tray for example and changed the name to Nintendo U, people would at least figure out it's a new system. They'd rebrand the game boxes but since the internals are a Wii U any NU games would play on a Wii U and vice-versa.

But you're right about Nintendo not having the marketing brainpower to pull off such a thing. :\
 
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Game delays happen to almost everyone.

To me, the "please understand" usually sounds like Nintendo trying - unsuccessfully - to explain why they can't do something their competition has little problem doing, like creating an account system for digital purchases. Other console makers moving away from region locking, Nintendo doubling-down on it. No, they don't say that phrase everytime, but it's become shorthand to describe their explanations or excuses.

To say Nintendo has struggled to keep pace with the online aspect of gaming is an understatement. That's what's getting increasingly difficult to defend.

As of now Iwata said "please understand" only about the delay and lack of games, not features
 
Of course that's true, but to those with an agenda against Nintendo they can point to a revision in the 3DS family without 3D as making the whole enterprise as a failure.

It makes no sense, but if you do enough mental gymnastics you can somewhat see their logic.
Not the whole enterprise, just the feature. It raised manufacturing costs and created buzz that prompted Nintendo to raise the cost in anticipation of buzz materializing into strong sales, which never happened.

I think the market has shown, and the 2DS capitalizes on and arguably reinforces the idea, that it wanted a successor to the DS at a reasonable price. Making the 3D optional meant nothing could be built specifically around the idea since it could be turned off, so ultimately little ever came out that put it to use and make it worthwhile from a value perspective. It was a novelty that the market rejected.

A lower price and strong games has turned around its previously dire fortunes; the 3D arguably never entered the picture in making the device desirable to the general market, or else it would have sold better initially.
 
But that's how it's always been on Nintendo home systems. Even the wildly successful Nintendo handhelds are often privy to the same fate. With the huge amount of Wii units out in the wild 3rd parties still struggled. It's not good. It's not healthy. Nintendo should try to change this but that alone won't be the downfall of the Wii U.

This upcoming gen isn't too different from the last or any other really. In fact I'd say Nintendo are in a more fortunate place this time around. With the PS4 being the fan favourite and being pretty cheap relatively speaking, people would be more able to pick the Wii U up as a secondary system down the line.

For many even the wildly popular and enticing Wii was a secondary system even with the PS3/360 being really expensive for a majority of the generation. I don't see it changing for many people...at least this time around.

yea. but software sales right now for Wii U are even worse than previous Nintendo consoles, and as you know, budgets are higher than before. So, not a good balance.
 
Wait, I can get the "WiiU is a failure" thing because it's not in a good spot right now.

But calling the 3DS a failure... I mean... come on.
 
Hey John, question;

You seem to be in the know about all of this, but the sentence I've bolded above kind of stood out. I read the rest of your post and I believe you about not getting a lot of sales with Wii U. But don't you think that (I'm not talking about you specificly) third parties kind of helped in creating this problem?

I can see other posters jumping on this train of thought from the get go, but hear me out; Nintendo needs to do more to help third parties on a lot details, but I do think that third parties are somewhat responisble themselves for creating such a weird market on Nintendo consoles. The Wii masked this because a lot of consumers did buy 3rd party software to a certain degree, but seeing the amount of bad games that hit Wii shelves I imagine consumers (because they are not stupid in the slightest) grew more hesitant towards non-Nintendo software. And honestly, they weren't wrong. They do see that third parties throw more muscle behind PS and Xbox releases.

Even the more knowledgeable group seem to have taken this stance; how many times have you seen people responding more positive towards third party titles on Wii U? "Yeah, why would I buy a third party game on a Nintendo system? I buy the thing for first party offerings and exclusives" There are exceptions like Ubisoft, but overall there always seems to be something wrong with multiplatform releases on the system. Late ports, weird pricepoints, missing content, technical issues, lack of DLC etc. etc. We see these problems popping up quite frequently.

Honestly, I think it's quite understandable that third parties aren't gaining any sales. (I think it sucks, but I can see why) Nintendo is to blame for a lot of things with the Wii U, oh sure, but I don't think you can blame consumers for some faults clearly made by third parties as well. They essentially trained them to buy Nintendo software over their own during the Wii-era and now its coming back to bite Nintendo and third parties in the tuchas with Wii U.

It's not like I can say your wrong, because to some extent you're right in general times, but it really isn't, in most cases, some kind of bias. These people, believe it or know, largely know what they are doing. It's all about return on their investments. They do market research in advance to measure trends and purchase intent, look at the market to see what genres and titles are selling, and allocate an appropriate about of team size and technology behind a project. Things weren't looking good for Wii U investment Day 1 because how poorly Wii was doing it's last few years. Launch titles were mostly based on sales performance then, with a few exceptions, such as Zombi U, where Ubisoft was making a 'long term investment' on the platform and building the technology to do that. Same thing with updating UbiArt for Rayman Legends. To date, it has not paid off.

A lot of people made a lot of money on Wii.
And then when the market started compacting, the technology gap presented people with a choice and ultimatly most just started investing higher-end, not knowing where specs would net out, to get prepared for this new gen because the last one went so damn long. What should have ahppend then, was Nintendo taking a year or two in advance to get people to understand why their tech was just as cool and just as valid and important to the gaming experience. They kind of failed to do this, so the hardware itself doesn't intrinsicaly inspire people to pick it up. They are only doing it for *specific* pieces of software. As we've seen, it's really only been NSMBU to date. So that's your audience. 1MM units of hardware, 800k Mario's, 150k high end for anything else (most much lower).

So, they double down on an IP strategy. Pump out lots of guaranteed sellers so they can make up a loss on hardware, get their individual software projects profitable, and hope the 'hands on experience' gets people to understand the value of the gamepad and that way of play to the point they start to prefer to play other games on it as well.
 
When you fail to hit sales targets two years in a row, what should we call it?

It really depends on multiple things. But, the sales of the 3DS are far too strong for anyone to call the system a failure.

If you still choose to do so you are either..

A: Crazy
B: Stupid
C: Disingenuous
D: Some combination of the three.
 
Great points ruined by the typical nitnendo is doomed thinking.

The fact they can get away with what they are doing still earn profit is the sad part about where nintendo is these days. Yes plenty of other companies recycle shit after shit but not many other companies have been where nitnendo has been as a company.

Nintendo gave up on smart tech for a power war that isn't really a concern anymore. Software wise people are partially right they gave up a lot of creativity and ingenuity for being just another big publisher hashing everything we've already done in to a new shiny coat of paint. Sucks that nintendo doesn't really understand that ploy only works if the paint job doesn't look like shit afterwards.
 
To the idiots saying they want MS and Nintendo to go third party... please go away.

Competition is the sole reason PS4 is giving you fanboys all you want. If it werent for MS's fuck ups, Sony could easily be forcing us down the same DRM path.

Again, you WANT the competition. Otherwise, we all lose.
 
3DS is a success just fine and 2DS will do some big numbers. If WiiU was $250 at launch and had a WiiU Sports-like launch game it would have been flying off of shelves.

Nintendo needs to think really hard the next time they want to release a console without a game that is both a ton of fun and show why the system is necessary.
 
When you fail to hit sales targets two years in a row, what should we call it?

It's a matter of "software sells hardware" thingy.

The 3DS had a rought time at the beginning due to that point, it didn't have games. But, after a few key releases, the system rushed to success. So, I don't get your point really.

I don't even see the Vita as a failure, but just a misstep, and I'm sure it will relocate itselft just as the 3DS did. (Now with the release of the 2DS I see that more difficult though).

In fact, a lot of people, myself included, think that the WiiU will also regain a boost in sales after a few key releases. So yeah, I'm bored of this kind of articles.
 
It really depends on multiple things. But, the sales of the 3DS are far too strong for anyone to call the system a failure.

If you still choose to do so you are either..

A: Crazy
B: Stupid
C: Disingenuous
D: Some combination of the three.
If you define failure to be abject and absolute, sure. If it's "fails to meet expectations," then that's hard to argue against, as it has missed every forecast set for it since launch, IIRC.

I don't think the 3DS was a failure in absolute terms, or even necessarily as a follow-up to the DS, even if it has been a big sales disappointment. But there's no denying that Nintendo consistently expects it to do better than it is, and it consistently fails to preform well enough to meet those expectations. What that is called is a matter of debate.
 
When you fail to hit sales targets two years in a row, what should we call it?
A dumb guy on the internet?
The 3DS is doing very well. Just because it's not selling the same amount the DS sold does not make it a failure. By that logic the PS3 is a complete disaster because it has sold about half as many units as the PS2.
 
One has to wonder though, how will Nintendo sell 9 million Wii U's by next year. Even 5 million sold would be a huge accomplishment.
 
I wonder if Nintendo could get away with remarketing the Wii U with a different name and maybe console shell? Like those that already have the Wii U, they're in on it. It's the exact same console but with a different name and case. But the general public thinks its a new thing? They could market it like "Plays all Wii, Wii U, and Ultra Nintendo games!" and Wii U owners would just keep what they have because they're smart enough to figure out the difference but to everyone else it would look like Nintendo made a new console. The only reason a Wii U owner would ever buy an Ulta Nintendo would be because they want a different looking console on their shelf.

Would something like that even work? Has it ever been attempted before? Is this what everyone was hoping would happen (the name at least) before the system launched/around E3?

I don't think it's been done to the extent of your example but,...PSOne? I'm talking about the small version w/ the LED screen. It's technically a different name, and a different case, but otherwise the same as the PlayStation.
 
They still haven't released 2 of their most successful franchises. Mario Kart and Smash Bros where Mario Kart is the best selling game of this past generation and Smash Bros which also sold over 10 million.
Saying that Nintendo is dead before releasing those games is incredibly premature, then again doom and gloom over Nintendo seems to be whats popular these days.
I do think Wii U is in a terrible position for this year, but 2014 is their chance to remedy their problems so far. If they can't make 2014 successful then we can start panicking.
 
If you define failure to be abject and absolute, sure. If it's "fails to meet expectations," then that's hard to argue against, as it has missed every forecast set for it since launch, IIRC.

I don't think the 3DS was a failure in absolute terms, or even necessarily as a follow-up to the DS, even if it has been a big sales disappointment. But there's no denying that Nintendo consistently expects it to do better than it is, and it consistently fails to preform well enough to meet those expectations. What that is called is a matter of debate.

Yeah it's really simple. Nintendo "failed" to meet expectations for fiscal year 2011 and 2012. Iwata came out and apologized for 3DS sales. It's all public record - look it up.

This is a very frustrating thread.

Edit: ab.aeterno I am agreeing with you.
 
They still haven't released 2 of their most successful franchises. Mario Kart and Smash Bros where Mario Kart is the best selling game of this past generation and Smash Bros which also sold over 10 million.
Saying that Nintendo is dead before releasing those games is incredibly premature, then again doom and gloom over Nintendo seems to be whats popular these days.
I do think Wii U is in a terrible position for this year, but 2014 is their chance to remedy their problems so far. If they can't make 2014 successful then we can start panicking.

It launched with NSMB...

If people aren't lining up in droves for that, they won't for Kart or Smash either.
 
A dumb guy on the internet?
The 3DS is doing very well. Just because it's not selling the same amount the DS sold does not make it a failure. By that logic the PS3 is a complete disaster because it has sold about half as many units as the PS2.
That's not what they're taking about, at all. They're discussing it failing to meet Nintendo's sales forecasts, not whether or not is doing better/worse then it's predecessor.

Yeah it's really simple. Nintendo "failed" to meet expectations for fiscal year 2011 and 2012. Iwata came out and apologized for 3DS sales. It's all public record - look it up.

This is a very frustrating thread.
So, the question is why are they forecasting higher than they should? And why aren't they meeting their forecasts? When you establish a pattern of setting high expectations and falling short of them, it calls into question your ability to read the market or your ability to sell your product. Either is not a good look.

Yes, I know Nintendo failed to meet expectations. I said that in my post. The point is "why?" Your CEO shouldn't have to keep apologizing for failing to meet expectations.

This is frustrating, you're right; you've restated the already said and obvious and aren't digging deeper into why, and are hand-waving away discussion on it.

Edit: wait, are we talking past each other? I read back and it seems you're arguing the 3DS failed because it failed to meet expectations; I won't go as far as calling it a categorical failure since the word means different things to different peoplr on here, but we may be in agreement it's a problem. I think?
 
When you fail to hit sales targets two years in a row, what should we call it?

A profitable venture. Not lucratively profitable as the original DS was, but profitable. There's more to sales than meeting expectations. Smart companies set their goals so that meeting expectations isn't the moment it's profitable, but a goal they're like to achieve.

For example, let's say you need to sell 3 million units of hardware to make profit on it in a fiscal year. So you then set your expectation to 5 million, so that if it doesn't quite meet expectations it could still be considered a profitable venture so long as you hit 3 million. The problem with setting expectations too low is twofold; it inspires less confidence with your investors, and if you somehow sell a gajillion more units than you expected, it raises the bar way to high and too fast. If you set an expectation of 5 million units and sell 6 million units, you somewhat exceeded expectations and investors are happy. If you set the expectation of 3 million units and then sell 6 million units, investors are going to insist you raise your expectations to 6 million units the following year. This is a problem because then if it dips to 4 million units, it looks like a bigger loss than going from 5 to 4.

As an example of how not to do this, Square set Tomb Raider's expectation at the point of profitability, and funded the project based on the idea that it must hit the minimum to be a success. Because of this, it failed and was not profitable. If they had set the expectation at a level but could be profitable at a lower performance, it would have made money and been a success. See also Capcom and Resident Evil 6.
 
Sucks that nintendo doesn't really understand that ploy only works if the paint job doesn't look like shit afterwards.
Personally I thought the article sucked major ass, but that aside...

This is a very dubious claim to make; for the cartoonish aesthetic they aim for, I think Nintendo's games generally look amazing. Nice clean visuals with lots of saturated colors and smart, abstract designs. It helps balance things out from the busy detailed, realism-fixated desaturated earth palettes of other games from the AAA studios. The industry needs that sort of balance.
 
It launched with NSMB...

If people aren't lining in droves for that, they won't for Kart or Smash either.

People aren't going to buy a Wii U for one Mario game especially since Nintendo's marketing was less than stellar.
People aren't going to line up in droves for Mario Kart or Smash (or well Smash might but that's hardcore games), but they will increase the monthly sales of the console by a lot.
 
They still haven't released 2 of their most successful franchises. Mario Kart and Smash Bros where Mario Kart is the best selling game of this past generation and Smash Bros which also sold over 10 million.

New Super Mario Bros. was their biggest franchise last gen core-game wise; the Wii version sold more than Kart, Bros, and the Galaxy games combined. And NSMBWu hasn't had anywhere near that success.

Kart and Smash will sell some Wii U's but mostly to an existing base already, some who are waiting for exactly those games before buying a Wii U. They won't help Nintendo with the casual market :(
 
Well that's my point really.

WiiU hitting gamecube level of hardware sales at this point looks like a dream, an untouchable ceiling.

Sorry for the late reply.

I can't see WiiU recovering to even Gamecube level numbers tbh, the only way it had a chance of doing more than N64 numbers was if this November's 3D Mario was a really graphically impressive 64/Galaxy like affair along with MK8 arriving in December while they had price cut the Deluxe to $249 and they had thrown the largest marketing campaign in the history of gaming at it.

Stranger things have happened though, people would be wise not to underestimate what a Zelda bundle, a price cut, some marketing and a new Mario / Donkey Kong combo can do.

I think Nintendo will pick up a lot of disappointed PS4 / XBOX ONE customers this Winter aswell. People have money for a new system and if they can't get either one of those then WiiU might suddenly look attractive to scratch that new console itch.

I don't think I have ever seen a topic discussed so much on GAF as much as I have WiiU sales, I think the future of the system will become clear by Summer 2014 when we have seen this Winters games released, some marketing, the price cut effect and the MK8 effect next Spring.

As they showed with 3DS, if there is one company that can turn a dead system into a near 40 million seller, it's Nintendo.
 
Same thread, different day ....


As an owner of every Nintendo system since the NES, I will say they are more vulnerable now than they've ever been though. They've lost the hardcore and older gamer market, for the most part. Their casual and youth market is shifting more and more to the mobile space. Creating those lifelong nostalgic fans is getting harder. They could get a do-over on a new console and I don't think it would help much, and THAT should scare them more than anything. Who exactly is their target audience?

Even if they sunk exponentially lower over the next several years, they have too much history and unmatched catalog to ever belly up. A $99 virtual console machine (perhaps portable too) with reasonably priced games would always be a massive moneymaker, especially if they continued to release sequels to classic games that are cheap to develop. I think there is too much money there to ever go mobile.
 
New Super Mario Bros. was their biggest franchise last gen core-game wise; the Wii version sold more than Kart, Bros, and the Galaxy games combined. And NSMBWu hasn't had anywhere near that success.
NMSBWii was also included in a bundle along with the console., which the other games were not.
 
this is a particularly terrible article about nintendo's woes, and the inflammatory title is only one part of that...i mean, i can't really keep reading beyond:

If Nintendo was smart, they’d write it off right now.

yes, have bernie stolar go on stage at e3 and saturn your system/brand, excellent thinking right there. the quoted bits about 2DS being an "admission" show that my time not reading the rest of this piece was well-spent.

The 2DS is a step in the right direction. Dump the bullshit gimmicks and focus on basics. Cheap simple gaming. They need to get the 2DS down to $99 ASAP. They can still market and sell to children if the price is right.

That's only half of the dilemma, of course. The other shoe waiting to drop is the price of software, and the 2DS does nothing to alleviate that issue.

it's not often i agree with you, but this here feels spot-on. i like the pricepoint but if they want to eat back into the smartphone market (and by not dumping their stuff on mobile, they clearly do) software prices have to come down fast.
 
New Super Mario Bros. was their biggest franchise last gen core-game wise; the Wii version sold more than Kart, Bros, and the Galaxy games combined. And NSMBWu hasn't had anywhere near that success.
Mario Kart Wii sold a lot more than NSMBWii.

Kart and Smash will sell some Wii U's but mostly to an existing base already, some who are waiting for exactly those games before buying a Wii U. They won't help Nintendo with the casual market :(
I'm not convinced about that. The casual market love Mario Kart, it's not something that's going to cause everyone to go out and buy Mario Kart as soon as it launch but it's going to increase the monthly sales quite significantly I think.

NMSBWii was also included in a bundle along with the console., which the other games were not.

There was definitely a Mario Kart bundle as well, way more common than the NSMB Wii one as well I'd say at least that's what I'd guess from personal experience.
 
New Super Mario Bros. was their biggest franchise last gen core-game wise; the Wii version sold more than Kart, Bros, and the Galaxy games combined. And NSMBWu hasn't had anywhere near that success.

Mario Kart Wii - 34.26 million
New Super Mario Bros. Wii - 27.88 million
Super Mario Galaxy - 11.72 million
Super Smash Bros. Brawl - 11.49 million
Super Mario Galaxy 2 - 6.36 million

Try checking your facts before making such stupid claims.
 
I don't think I have ever seen a topic discussed so much on GAF as much as I have WiiU sales, I think the future of the system will become clear by Summer 2014 when we have seen this Winters games released, some marketing, the price cut effect and the MK8 effect next Spring.

DS and 3DS sales were heavily discussed too, particularly in their early struggles.
Remember this?

pspwned.jpg


I full expect the WiiU to get an upswing, stay profitable and do okay - and the usual crowd so dismissive now will revert to the "well of course it was going to sell okay, nintendo always sell to nintendo fanboys, it was never in danger"
 
DS and 3DS sales were heavily discussed too, particularly in their early struggles.
Remember this?

I full expect the WiiU to get an upswing, stay profitable and do okay - and the usual crowd so dismissive now will revert to the "well of course it was going to sell okay, nintendo always sell to nintendo fanboys, it was never in danger"

I wasn't really into forums back then, were the original DS's sales slow to begin with ?. I thought the DS and Wii both started strongly and continued to get stronger for the first three years.
 
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