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The Division Beta Thread: Make Manhattan Great Again

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golem

Member
could someone explain something to me...which of the 2 weapons I'm comparing in that image is the better one?...the equipped one is showing a DPS of 2367 at Level 4 with DMG of 280...while the other is DPS 1509 Level 8 with DMG of 1299...so what exactly is DPS?...so is DMG the most important factor?...is a Level 8 weapon better then a Level 4 one?

qqoju7yh.png
DPS is damage per second. In the Division it seems to be some combination of Damage per bullet (DMG) * rate of fire (RPM or rounds per min) + reload speed

The problem with comparing the dps of the two weapons you list is that one is more of a sniper rifle while one is an automatic rifle. Theyre sort of for doing two different things
 

The Argus

Member
I'm having fun with the beta, but I really hate this map of Manhattan. It's like the devs went for a weekend trip and then did their best to remember what the skyline and streets looked like. I was also sad to see that the beta ends at 29th street, I work on 27th (which looks like is completely skipped as the next street on the HUD map is 26th). At least they nailed the lighting.
 
then why do they show the DPS in front of all the weapons and not DMG?...what exactly is DPS?...they make it seem like the higher DPS weapon is the better one

DPS is more important most of the time and it easier to compair between different weapon types. Its basically takes into account the damage, rounds per minute, and the mag size, so its a good way to compare completely different weapon styles.

The 2 weapons you are comparing different styles of weapons, one is an assault rifle, and the other a sniper rifle, so it will depend on the style of play your looking for.

But that M1A is terrible, I would stick with the M4, haha.
 
could someone explain something to me...which of the 2 weapons I'm comparing in that image is the better one?...the equipped one is showing a DPS of 2367 at Level 4 with DMG of 280...while the other is DPS 1509 Level 8 with DMG of 1299...so what exactly is DPS?...so is DMG the most important factor?...is a Level 8 weapon better then a Level 4 one?

qqoju7yh.png
[/IMG]

The key to figuring this out is that DPS means Damage Per Second. So for The Division, the number labeled DPS is the amount of damage you can deal per second assuming every bullet hits at the optimal distance.

Typically, DPS is the stat you want to compare BUT you have to keep in mind the difference in Weapon Types as well. The weapon on the Left is a Sniper Rifle while the weapon on the right is an Assault Rifle. So the AR will always put out more Damage Per Second because it's got a large clips and fully automatic fire. However the Sniper Rifle will hit harder in a single shot but fire slower and have a smaller clip (which will also probably take longer to reload).

So you'll want to take into account your personal weapon preference and playstyle when comparing between different weapon types, rather than just looking at the highest DPS.

Do you like to keep a Distance and pick enemies off with accurate shots? A Sniper (called Marksman in this game) Rifle or an AR. Like to get in close and spray a lot of bullets? SMG or even an LMG. Want to muscle your way in and do a ton of up close damage? Shotguns all the way.

So whether or not the Marksman rifle is better depends as much on your playstyle as the pure damage output. If you don't like using it or aren't as good with it as you are with other weapons.. then the amount of power in it really doesn't matter. But in plain words, that Level 8 Marksman Rifle is really strong and will probably be even stronger once you put some mods on it. Whether it's an upgrade to you really just depends on how you play.
 
To the people participating in the beta: Are you going to keep your preorder or have you decided to cancel?

I'll probably keep it but I'm not that excited about it. I was one of those people who was was super hyped for Destiny even after playing the beta, but had zero interest in playing the MMO side of the game so I totally dropped it after it got the tiniest bit grindey.

Hopefully Division isn't like Destiny in that regard, but we'll see. The visuals are pretty impressive on PC and the gameplay is decent, but I'll drop it if it becomes grindey and I'm shooting the same generic enemies in hoodies over and over.

I REALLY wish this game was just a normal single player game, with online coop, in the city they created. I'd be super into it if that were the case.
 
I'll probably keep it but I'm not that excited about it. I was one of those people who was was super hyped for Destiny even after playing the beta, but had zero interest in playing the MMO side of the game so I totally dropped it after it got the tiniest bit grindey.

Hopefully Division isn't like Destiny in that regard, but we'll see. The visuals are pretty impressive on PC and the gameplay is decent, but I'll drop it if it becomes grindey and I'm shooting the same generic enemies in hoodies over and over.

I REALLY wish this game was just a normal single player game, with online coop, in the city they created. I'd be super into it if that were the case
.

It is... What do you mean? Co-op and PvP are optional activities.
 

TitusTroy

Member
thanks everyone for the explanations on DPS/DMG...

Typically, DPS is the stat you want to compare BUT you have to keep in mind the difference in Weapon Types as well. The weapon on the Left is a Sniper Rifle while the weapon on the right is an Assault Rifle. So the AR will always put out more Damage Per Second because it's got a large clips and fully automatic fire. However the Sniper Rifle will hit harder in a single shot but fire slower and have a smaller clip (which will also probably take longer to reload)

so when comparing the same weapon type, say Assault Rifle, the DMG will be the most important factor to look at or is it still a combination of all factors such as rate of fire etc making DPS the more accurate overall representation of a weapons capabilities?
 

EL CUCO

Member
Game chat seems to be broken on PS4. It'll work one minute and eventually just stop.

Shame because there's alot of fun in telling someone that they better look the other way or get shotgunned in the face.
 

masud

Banned
I'm having fun with the beta, but I really hate this map of Manhattan. It's like the devs went for a weekend trip and then did their best to remember what the skyline and streets looked like. I was also sad to see that the beta ends at 29th street, I work on 27th (which looks like is completely skipped as the next street on the HUD map is 26th). At least they nailed the lighting.

Huh? This is the most accurate rendition of the city I've ever seen in a game. Herald square is perfect. Only thing they didn't get right are the train stations which is a shame because it would have been fun to run a round the huge 34th st station.
 

squidyj

Member
I really want to get my hands on a high quality SMG and maybe stack some crit :/


also I really need to stop playing with total randoms here on PC
 

squidyj

Member
thanks everyone for the explanations on DPS/DMG...



so when comparing the same weapon type, say Assault Rifle, the DMG will be the most important factor to look at or is it still a combination of all factors such as rate of fire etc making DPS the more accurate overall representation of a weapons capabilities?

damage dps and rate of fire are all well and good but if you land 10% more shots on target or 5% more headshots with one gun than another it makes a big difference in how much damage you're actually doing.
 
The key to figuring this out is that DPS means Damage Per Second. So for The Division, the number labeled DPS is the amount of damage you can deal per second assuming every bullet hits at the optimal distance.

Typically, DPS is the stat you want to compare BUT you have to keep in mind the difference in Weapon Types as well. The weapon on the Left is a Sniper Rifle while the weapon on the right is an Assault Rifle. So the AR will always put out more Damage Per Second because it's got a large clips and fully automatic fire. However the Sniper Rifle will hit harder in a single shot but fire slower and have a smaller clip (which will also probably take longer to reload).

So you'll want to take into account your personal weapon preference and playstyle when comparing between different weapon types, rather than just looking at the highest DPS.

Do you like to keep a Distance and pick enemies off with accurate shots? A Sniper (called Marksman in this game) Rifle or an AR. Like to get in close and spray a lot of bullets? SMG or even an LMG. Want to muscle your way in and do a ton of up close damage? Shotguns all the way.

So whether or not the Marksman rifle is better depends as much on your playstyle as the pure damage output. If you don't like using it or aren't as good with it as you are with other weapons.. then the amount of power in it really doesn't matter. But in plain words, that Level 8 Marksman Rifle is really strong and will probably be even stronger once you put some mods on it. Whether it's an upgrade to you really just depends on how you play.

And honestly, this just shows how silly the DPS stat in this game is, when they should've just used a simple "attack power" stat for the weapons, sort of like how destiny does it. Let's take the shotgun vs AR for example; your AR will constantly be missing due to recoil, but a shotgun deliver a single burst of damage that is typically hard to miss if well placed. How is DPS reflective of the actual damage you're doing then, when the shotgun is about 300DPS weaker than the AR, yet I'm killing stuff consistently better than with my lvl 4 M4?

This is one of the major things about the game that needs to be changed prior to release; instead of the DPS aggregate, just go back to showing us the base damage of the weapon.
 
I ran the Hospital mission on Hard to go ahead and get to level 8. The group I was in was ok but I had a lot of "What are you doing?" moments. People running all over the place or not focusing on getting the enemies down as quickly as possible. We got through it so that's what matters I suppose. I was able to get a Blue Assault Rifle and a Blue SMG that were upgrades for me. Haven't made up my mind yet if I'll do anymore tomorrow as far as DZ goes but I've really enjoyed my time with the Beta for this game.
 

sjay1994

Member
Didn't feel the game. The shooting just didn't feel very good tbh. The world design and the overall premise of the story is something I could get behind, but I am just not feeling the moment to moment gameplay.

Probably going to give it a pass.
 

RoKKeR

Member
And honestly, this just shows how silly the DPS stat in this game is, when they should've just used a simple "attack power" stat for the weapons, sort of like how destiny does it. Let's take the shotgun vs AR for example; your AR will constantly be missing due to recoil, but a shotgun deliver a single burst of damage that is typically hard to miss if well placed. How is DPS reflective of the actual damage you're doing then, when the shotgun is about 300DPS weaker than the AR, yet I'm killing stuff consistently better than with my lvl 4 M4?

This is one of the major things about the game that needs to be changed prior to release; instead of the DPS aggregate, just go back to showing us the base damage of the weapon.
Agreed, the damage statistics could be simplified and made more clear than they are now. DPS shouldn't be the primary indicator of damage in a game with such a large variety of weapon types.
 

BennyBlanco

aka IMurRIVAL69
Enjoying the beta for what it is.

Shame the price jumped to $38 on CDKeys since the beta went up lol. Supply and demand I guess.
 

M.W.

Member
9+ hours of the beta and all green guns so far, sigh. Gimme a good drop already! I know I can purchase them but come on man!
 
I can't find DZ chests anywhere. Haha

I see big boxes with two handles on the side at places where I clear enemies, but even if I have keys I can't interact with them at all.
 
9+ hours of the beta and all green guns so far, sigh. Gimme a good drop already! I know I can purchase them but come on man!

You're gonna have to keeping dark zoning for that, or just buy some blues using your spare normal credits from the weapons guy in your base (Don't waste your DZ credits for blues). And so far, the only orange guns I've seen are the ones you have to buy from the DZ safe house.

I can't find DZ chests anywhere. Haha

I see big boxes with two handles on the side at places where I clear enemies, but even if I have keys I can't interact with them at all.

if I'm not wrong, I think there's a cooldown cycle after a crate gets open by someone else.
 

Kyoufu

Member
I can't find DZ chests anywhere. Haha

I see big boxes with two handles on the side at places where I clear enemies, but even if I have keys I can't interact with them at all.

This was me all day today. No sign of any players so I was confused why I couldn't interact with them.
 
9+ hours of the beta and all green guns so far, sigh. Gimme a good drop already! I know I can purchase them but come on man!

do the Hospital mission on Hard...you'll get a Blue item and the "boss" should drop something good too

got one of my Blue guns as a drop and the other was the mission reward just running it once

or do DZ at level 8
 

M.W.

Member
do the Hospital mission on Hard...you'll get a Blue item and the "boss" should drop something good too

got one of my Blue guns as a drop and the other was the mission reward just running it once

or do DZ at level 8

I've done Madison on hard 3 times, all greens.
 

Smash88

Banned
Does anyone know how to force the checkpoint vendors in the Dark Zone to change the items in stock? Or is it a server side thing? Does restarting the game work?
 

oakenhild

Member
Welp, just crashed out for the first time on PC. Probably 4 or so hours in.

In a random group in the DZ. Was sort of empty at level 8. Some action at the extraction points with roaming groups.
 

dEvAnGeL

Member
I really like the game, I've played solo and with friends and enjoyed both tremendously, while playing solo i was taking my time to check out all the city and the game looks great, for some reasob. I think the game's gonna get delayed again, the excuse will probably be thay they found a problem during the beta that's gonna take them more time to get right
 
So neogaf what's your impression on the game? I feel like its a pretty typical MMO with some old ultima online features with idea of people can loot you after pvp or you can lose gears if you die in darkzone. I like it so far I rate it a 7.5/10. Need to see more especially crafting, dungeons and does this game have raids? Also does this have guilds? Lfg? And I also don't know how I feel about abilities tied to the housing system.
 

RoKKeR

Member
Another question about stats: is the confusion with DMG and DPS similar to the relationship between Health and Armor? For instance, I just equipped some armor with an "Armor" rating 16 higher than my old piece, but my "Health" went down because there is a perk for increased damage on the new item while there was an increased health perk on the other one. Am I more protected but have less health? It's all a bit unclear.
 

Pat_DC

Member
9+ hours of the beta and all green guns so far, sigh. Gimme a good drop already! I know I can purchase them but come on man!

I got my first blue from a chest after doing one of the virus investigation missions.
Have you done one of those yet?

Also rolling with a marksmen rifle for range and a solid shotty for rushers when playing the mission on hard is such a fun combo.
 

Kyoufu

Member
Another question about stats: is the confusion with DMG and DPS similar to the relationship between Health and Armor? For instance, I just equipped some armor with an "Armor" rating 16 higher than my old piece, but my "Health" went down because there is a perk for increased damage on the new item while there was an increased health perk on the other one. Am I more protected but have less health? It's all a bit unclear.

DMG is an important stat for low rate of fire weapons like sniper rifles which rely on one shot for massive damage as opposed to DPS weapons which deal far less damage per bullet but have larger magazine sizes and faster rates of fire to compensate.

Health is boosted by the Stamina stat. Health doesn't increase your defence, armour rating does. You'll want a mix of the two for effectiveness.
 
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