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The Division Beta Thread: Make Manhattan Great Again

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squidyj

Member
There needs to be more benefits for going rouge. You can steal other players loot, but then you're stuck with a free kill timer that won't go away for quite awhile. You can't defend yourself during that time, it will only make the timer longer and the penalty worse.

you get a reward if you live out your rogue status.
 
What platform?

I'm asking... for a friend

I'm on PS4.
I really enjoyed the game, but the concept of dark zone is absolutely broken for lone wolves like myself. There were these 3 assholes who said they were gonna help me when the heli arrives, and at the moment when I was attaching my loot they killed me lol.
 

Sorc3r3r

Member
The rogue status should appear for someone you killed for way more time.

It's really stupid that after a minute the victim cannot retaliate without becoming rogue.
There are goofy situations when your are at the same extraction point of your killers and cannot do anything, great rpg mechanic indeed.

At very least there should be a bounty that a victim could pay to increase the rogue status of enemy players.
 
So going alone in that dark zone is absolutely useless, right? I got gang raped in about 3 minutes after walking in....

People are sorta bored right now so they are just attacking everyone since its beta, who cares, nothing will carry over, nothing else to do now, etc.

The first day of beta wasn't really too bad, I played solo 100% across both ps4, pc, and xbone one beta (all chars to level 8 / 10 DZ) and only started getting into crazy PVP shootouts tonight. Up until then most people just left you alone and would help kill enemy NPCs.

Yeah, for sure in release there will be times, especially prime time, when people are just forming 4 man kill squads and killing everyone but I think you'll find times you can just go do stuff without worry.

Also once you hit level 8 you can matchmake for the dark zone and itll auto group you up for 4 person DZ groups. Not really sure that'll be that useful, but there it is.
 

Tainted

Member
The map on release day will be what you see in the beta now. So a chunk of Manhattan

Wait, what? Are you serious?

imo The map on release will be what you can see on the current map with the grey outline. 4 more DZ's (03-06) plus a bunch more neighbourhoods surrounding the current map seems way more likely.

AvEMOB9.jpg
 
I'm on PS4.
I really enjoyed the game, but the concept of dark zone is absolutely broken for lone wolves like myself. There were these 3 assholes who said they were gonna help me when the heli arrives, and at the moment when I was attaching my loot they killed me lol.

Ah, okay.
I can be an asshole, but not that kind of asshole.

A buddy and I lived out our manhunt. That was fun :D
 
I like the beta, but i fear that the end game will lack. This game feels like a game you play until you finish the PVE stuff then move on. Hopefully I'm wrong.

Regarding rogues.
I like the idea but as it is now everyone just goes rogue to easily. There should be bigger consequences going rogue and not being able to escape the rogue status and More rewards if you manage to get out of a rogue status.

We also need to be able to see how many times a player has decided to go rogue.
 

Mattdaddy

Gold Member
Im fucking crying laughing at the goofy ass carnage that just unfolded. These four jerkoffs get manhunt status and decide to post up at the top of the ladder in the alley where that crate is, kinda right next to the dark zone entrance. There's probably 10 people down at the base of the ladder all trying to get them. Throwing nades up there, going up in groups with the shields, trying to bait them out... Nothing is working bodies just keep getting blown off the ladder. And there's no mics at all, just randoms employing no strategy. This goes on for about 15 min and they don't lose their status cause they keep blowing people off the ladder. Finally we all stack up on the ladder. All 10-12 of us just right at the top overlapping each other. We can see them backed up against the wall back there like a firing squad. We sit for a few minutes cause no one wants to go first, I'm giggling like a school girl cause the whole thing was so dumb. Finally one guy gets on the mic he's dying laughing too. Then we all charge over the ladder like Normandy beach and you got about 14 people all annihilating each other at point blank range. Everyone went rogue, literally nearly everyone died, including the original perps, manhunt was great success.

Fucking laughed my ass off
 

XBP

Member
I'm trying my best to like the game but after playing for 7 hours I just dont feel that this is going to work. Really dissapointed so far.
 

Aselith

Member
that Hospital mission on Hard was so annoying...every enemy takes a ridiculous amount of bullets...they always charge and flank you too throwing a grenade every few seconds...that's one of the early level missions too, I can only imagine how annoyingly difficult the higher level 'Hard' missions will be

They won't flank you in a group if you keep fire on them and I got an M1A4 and it does like 3.5k damage on a headshot takes them out in about 3 hits except the bosses.
 
Im fucking crying laughing at the goofy ass carnage that just unfolded. These four jerkoffs get manhunt status and decide to post up at the top of the ladder in the alley where that crate is, kinda right next to the dark zone entrance. There's probably 10 people down at the base of the ladder all trying to get them. Throwing nades up there, going up in groups with the shields, trying to bait them out... Nothing is working bodies just keep getting blown off the ladder. And there's no mics at all, just randoms employing no strategy. This goes on for about 15 min and they don't lose their status cause they keep blowing people off the ladder. Finally we all stack up on the ladder. All 10-12 of us just right at the top overlapping each other. We can see them backed up against the wall back there like a firing squad. We sit for a few minutes cause no one wants to go first, I'm giggling like a school girl cause the whole thing was so dumb. Finally one guy gets on the mic he's dying laughing too. Then we all charge over the ladder like Normandy beach and you got about 14 people all annihilating each other at point blank range. Everyone went rogue, literally nearly everyone died, including the original perps, manhunt was great success.

Fucking laughed my ass off

Please tell me you recorded this
 
Final gear

Also, I ran into a gaffer while I was rogue (payback kill) and the dude just opened fire lol We were grouped up earlier, so I was like "DUUUUUDE". I showed so much restraint. I even did jumping jacks while he shot at me!

It didn't end well for him.


Anyway, there are fun moments to be had but this reminds me so much of Destiny's beta and launch content wise. I'll definitely be taking the wait and see approach.
 

Klyka

Banned
imo The map on release will be what you can see on the current map with the grey outline. 4 more DZ's (03-06) plus a bunch more neighbourhoods surrounding the current map seems way more likely.

AvEMOB9.jpg

This is what I meant.
The map you can see in the beta when you fully zoom out is the release map.
 

Tainted

Member
This is what I meant.
The map you can see in the beta when you fully zoom out is the release map.

No worries....at first I thought you meant the chunk we use in the beta...which is maybe what that other guy thought you meant as well.
 

TitusTroy

Member
Matchmaking dude! It's super streamlined and easy to jump in and out. Plus the drop rates are solid with a full group

I normally hate games that encourage/force you to play with a squad or group and penalize/punish solo players...but something about this game is drawing me in
 
It's really stupid that after a minute the victim cannot retaliate without becoming rogue.

Also if someome is TRYING to kill you with grenades, sniper rifle etc. But barely missing, you can't retaliate to protect your life. The system is a little broken and this is something that can't be fixed :/
 

SJRB

Gold Member
We don't actually have an official end time for the beta.

I thought so. I've been looking around the official Twitter, the site, Ubi Forums [don't go there], but found nothing.


Also if someome is TRYING to kill you with grenades, sniper rifle etc. But barely missing, you can't retaliate to protect your life. The system is a little broken and this is something that can't be fixed :/

Can't they implement a system that registers who shot first, so when you return fire it marks it as "self defence"? I mean, defending yourself from actual rogue agents shouldn't make you rogue, that's just stupid.
 

Tainted

Member

Lakitu

st5fu
Is it possible to be sneaky in the Dark Zone and avoid conflict? Like get loot and then extract it without too much attention?
 

SJRB

Gold Member
what is the color coding on the weapons from worst to best?

White
Green
Blue
Purple
Orange


Is it possible to be sneaky in the Dark Zone and avoid conflict? Like get loot and then extract it without too much attention?

You can sneak around, but once you start an extraction everyone will get an alert. And extraction is required because it's the only way to get loot out of the Dark Zone.
 

dumbo

Member
same lol. Walked in there for the first time a few minutes ago and dead. I'm not buying this game unless I have people to play with now lol

Whilst you're collecting loot - look for skull signs appearing on your mini-map. If there's a group of 3/4, log-off and then log back on again. Repeat until you find a dark zone without a lot of rogues - then go to an extraction point.

I suspect when the game goes live that won't work very well, but currently there's a huge difference between darkzones (some are quite safe solo).
 
Can't they implement a system that registers who shot first, so when you return fire it marks it as "self defence"? I mean, defending yourself from actual rogue agents shouldn't make you rogue, that's just stupid.

How do you filter that out when just shooting AI enemies and you are close to each other? Wouldn't really work just based on proximity.

The rogue system is more about other players taking rogues out. So someone always has to die first :p doesnt really help if you are solo and someone is targeting you with an instakill sniper rifle...
 

golem

Member
Is it possible to be sneaky in the Dark Zone and avoid conflict? Like get loot and then extract it without too much attention?

It takes a bit of strategy. Try starting an extract a bit after someone else starts an extract, preferably across the map. After spending a bit of time on the map you can figure out which zones are attracting players like flies and easily make your way across the map to another one. Also I like to stick to extraction zones not on top of garages or other limited spaces and have snuck in a few times to the rope while other people were too busy trying to pk each other.

Or just use matchmaking to join another group
 
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