IGN First footage is from the PC version of the game with what looks like a PS4 controller.
Yeah, he was aiming like my grandma would
IGN First footage is from the PC version of the game with what looks like a PS4 controller.
Damn that tank shot was pretty good.
The problem is that most in game VOIP sucks - codec wise or settings wise.![]()
You guys aren't getting it.
I'm not familiar with PC but I'm not saying they'd brute force your discord chat in. Thought that was impossible anyway. If you wanna use a 3rd party chat client that's fine. I wish you wouldn't because everyone being on gamechat is more interesting. If you use the in game voip everyone should hear you.
On consoles though, if you're in party chat on Xbox or ps4, and you hop into the dark zone, you get switched to gamechat. Similar to how call of duty used to force you to game chat.
If you wanna use a 3rd party to circumvent this I won't stop you, just wish you wouldn't. I'd love to be able to talk and interact with people I run into. Had a lot of great moments like that in closed beta but they were rare.
Game has backpacks that have two straps. Here is backpack I found in beta, notice straps;
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This tends to be an unpopular opinion nowadays but fuck it.
I think once you enter the dark zone the game should force you into game chat. I feel like the ability to hear people talking is a big part of the DZ experience
You guys aren't getting it.
I'm not familiar with PC but I'm not saying they'd brute force your discord chat in. Thought that was impossible anyway. If you wanna use a 3rd party chat client that's fine. I wish you wouldn't because everyone being on gamechat is more interesting. If you use the in game voip everyone should hear you.
On consoles though, if you're in party chat on Xbox or ps4, and you hop into the dark zone, you get switched to gamechat. Similar to how call of duty used to force you to game chat.
If you wanna use a 3rd party to circumvent this I won't stop you, just wish you wouldn't. I'd love to be able to talk and interact with people I run into. Had a lot of great moments like that in closed beta but they were rare.
I have to agree with you .In the closed beta I was not using any jackets because of this single strap which was bugging me quite a lot.I realised the tactical hoodie kinda works best with it and it was the only "jacket" I was using.
I don't want my soldier to look like this from behind ,Ubi!
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You guys aren't getting it.
I'm not familiar with PC but I'm not saying they'd brute force your discord chat in. Thought that was impossible anyway. If you wanna use a 3rd party chat client that's fine. I wish you wouldn't because everyone being on gamechat is more interesting. If you use the in game voip everyone should hear you.
On consoles though, if you're in party chat on Xbox or ps4, and you hop into the dark zone, you get switched to gamechat. Similar to how call of duty used to force you to game chat.
If you wanna use a 3rd party to circumvent this I won't stop you, just wish you wouldn't. I'd love to be able to talk and interact with people I run into. Had a lot of great moments like that in closed beta but they were rare.
Being in a party on PS4 by default will silence voice chat audio from the game itselfSo this is definitely the way PS4 was? I was in party chat but never heard anyone in the Dark Zone, maybe the people I got close to didn't have mics or something. I hope it ends up that way though, I want to be like, "boo!" and gank a dude from behind.
Being in a party on PS4 by default will silence voice chat audio from the game itself
I don't know if it's changeableSo you can change that in the settings? What about them hearing you?
I was in a PS4 party (with ocesc) and people could definitely hear me in the Dark Zone.
I don't know if it's changeable
But if you are in a party, other players in the game will not hear your audio, and will also not see an indicator that you are talking.
I added a disclaimerCrash Bandicoot Wannabe
I don't know if it's changeable
But if you are in a party, other players in the game will not hear your audio, and will also not see an indicator that you are talking.
So wait, even if you're in a party, players who are sufficiently close to you will still hear your audio in the general Dark Zone channel? Does this apply across platforms?
Apparently, and if this is forced on PC even with it turned off/keybind im getting pissed.
From the statements above they say you do if within the right range, regardless of chat, party or other.I don't think others can hear you if you're in a PSN chat.
Certainly wasn't the case on Xbox party chats
Wed be talking and planning our setup for ambush and Randos never said anything about hearing us
Only when I was with ingame partys
All this talk of the forced voice chat in the console versions makes me glad I'm playing on PC. Push-to-talk in-game + Teamspeak on voice pickup(or just a different button) is great. I'm just assuming consoles don't have the option for push-to-talk, but somebody could check to be sure.
Not sure what button that would be, as everything is in use already.
If they're close enough to you they will. Even if you're in a group.
I was in a PSN party the entire time I spent on the beta and no one ever heard us. We even had people trying to talk to us through proxy and based on what they said, I was never given an indication they could hear us.
I was in a PSN party the entire time I spent on the beta and no one ever heard us. We even had people trying to talk to us through proxy and based on what they said, I was never given an indication they could hear us.
This is false. Game chat is broadcast in the dark zone, but if you're in a party, the default behavior is for game chat to be disabled in which case others won't be able to hear you. As far as the game knows, you don't have a mic.
I wonder if players turret deals damage to you even when said player isn't rogue. Just imagine all that trolling and free kill potential.
- Player puts down turret
- Turret targets hostile NPC
- You step between turret and NPC, take damage
- Player turn into rogue without having say in it
- You kill said player
- Profit
I never played much of advanced warfare but are you talking about this kind of gear? Or were you thinking of something else?
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That's cool, but there isn't any appearance option for backpacks are there though? They are based on your actual equipment and not an appearance item, which means if you want to stick with one like that you could be with it for a long time.
I don't know if there is a option for appearance, but during the beta I had a backpack with an upgrade slot. I never found an upgrade that was for it though.
All higher quality armor [includes backpacks] have mod slot, but there was no mods available in CB. I wonder what those mods do when appearance items were separate thing, and defined how you look no matter what armor you had on.
All? I can dig that. I imagine that things like knee pads could have cosmetic add-ons like skull faces etc, not so sure if there would be practical mods for all armor items though.
Edit: Scratch that. I can see them adding boosts to just about everything, and not just cosmetic overlays.
Seems I remembered tad wrong, sorry about that. Not absolutely every armor item had mod slot, at least not ones I found. Armor I had at end of CB; http://imgur.com/a/OgpMC
I didn't see the patch notes mentioning the going out of bounds as rogue exploit
Disabled the option to transfer Dark Zone brackets as a Rogue (This prevents players using Bracket Transfer as a means to escape after becoming Rogue)
Dunno if that's it. I thought bracket transfers were instances.I assumed it was this:
Bracket transfers in the Beta of course meaning out of bounds areas
Dunno if that's it. I thought bracket transfers were instances.