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The Division Beta Thread: Make Manhattan Great Again

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Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
This game go so much detail to everything.

First few hours was like
giphy.gif

and still, still i get that feeling sometimes.

Exactly.

Also kudos to Massive for this beta, it runs rock solid and very stable for me, after god knows how many hours i haven't had a single crash.
 

Klyka

Banned
I'd bet the most we're going to see this is in the home base.

well if you for example have done the madison square garden mission, the door to it is blown open. but if you replay the mission gives you a loading screen, resetting the mission and closing the door again.

so they do have phasing stuff.
 

SDCowboy

Member
Well I finally had a successful dark zone run with a group of randoms. That feeling when you get your loot extracted. So good.
 

RPS37

Member
About to try this for the first time. Should I go solo or should I grab a couple of y'all to join me?
Meaning...will it be fun by myself or nah?
 

Makoto-Yuki

Gold Member
Played for a little bit earlier on the Xbox One version. Performance wise the fps feels solid. Don't remember a single noticeable drop. There is quite a bit of pop in and odd visual glitches but nothing crazy.

I find the aiming to be rather awkward and I don't like how the enemies feel like bullet sponges. I can shoot someone in the head a few times then still need to put more bullets in them to actually kill them. I also feel like I'm constantly having to reload. Maybe I can upgrade my weapon to have more capacity. Also why does every single enemy look the same? I feel like I'm killing the same person over and over.

The map feels huge and detailed from what I seen and that was just going from the starting area to the safe zone/Madison square garden. Definitely the best portrayal of New York in any video game. Not sure how it'll hold up in the final release though but so far it's impressive in both visuals and scale.

I've never played any of these games before and not sure yet if I'll buy the game. What I can say though is that until today I wasn't really interested in it whatsoever but now I'll be keeping up to date on it.
 

Heratiki

Member
Played for a little bit earlier on the Xbox One version. Performance wise the fps feels solid. Don't remember a single noticeable drop. There is quite a bit of pop in and odd visual glitches but nothing crazy.

I find the aiming to be rather awkward and I don't like how the enemies feel like bullet sponges. I can shoot someone in the head a few times then still need to put more bullets in them to actually kill them. I also feel like I'm constantly having to reload. Maybe I can upgrade my weapon to have more capacity. Also why does every single enemy look the same? I feel like I'm killing the same person over and over.

The map feels huge and detailed from what I seen and that was just going from the starting area to the safe zone/Madison square garden. Definitely the best portrayal of New York in any video game. Not sure how it'll hold up in the final release though but so far it's impressive in both visuals and scale.

I've never played any of these games before and not sure yet if I'll buy the game. What I can say though is that until today I wasn't really interested in it whatsoever but now I'll be keeping up to date on it.


Don't try to think of the enemies as being bullet sponges but rather your weapon is severely underpowered. If you find an M1A and get a couple head shots (most of the time just one) then you will see what I mean. It's all about how much damage these weapons do at a time (DPS). The higher your DPS the faster they go down. Right now we are restricted severely when it comes to perks and abilities so you aren't going to see the full functions of your weapons or character.
 
What's weird with Central Park is that they've named it even though it's outside the map boundary. If you look closely to the north you can see the label for it. I don't know if that means something though.

I have feeling it might be dlc down the road.
 
Same here, I was bored out my mind.

The hospital mission was fine but it was pop up and shoot cover gunplay. I am worried about the mission variety although I know the beta isn't a good way to judge it.

The DZ was just stupid in my opinion. Variety is even less there. I walked around, shoot some AI, got destroyed by some rogue agents, meet this random dude and teamed up with him.

Walked around following eachother until we saw a helicopter, go see a bunch of people, shoot and die, rinse and repeat until he disbanded and i quit the game.

I will be cancelling my preorder.

Have you tried the mission on hard mode? I'm not saying it's the cure-all but it was pretty fun and intense working with 3 others. Gave that feeling that you were just trying to survive to get the next checkpoint, whereas normal it was just like a quick shooting range going through that missions. Also, on hard you realize how important your gear and tactics are too.

This is me playing with randoms in the last portion of the medical mission on hard. While it's still a 'dumb cover shooter' it was lot more intense and a lot more fun. You can tell nobody on my team is pushing forward because the enemies just flank you so quick.

Try it out, you never know.

https://www.youtube.com/watch?v=ZfYzqakuP5w
 

Sai-kun

Banned
@Pushbak my mic never seems to work in the DZ :( I'll follow your lead though on whatever. I'm trying to get enough credits for the High End stuff.
 

JTripper

Member
I've been playing for about a half hour and first impressions have been really good. As a New Yorker, the attention to detail and scale of the city makes it really feel like NY and not a cheap video game interpretation.

Gameplay is solid and I like the RPG-level elements which make it seem more like an MMO than a GTA type open world game. I still have to get used to the controls because switching to grenades and weapons confuse me a bit and the cover system is decent but not super tight, which could just get better the more I get used to it.

Haven't played with friends yet but saw other players at the start of the game and I'm wondering if it's like some MMOs where you only see people in the open world if they're in your party or not, because I haven't seen anyone else since the beginning camp.
 

MrBlonde

Member
I'm done wit the beta, only put a couple hours in but I hate ranking up to much in betas just to lose it all. When I stopped playing last night I was like "ok it's a cool game I'll probably get it" but today the more I think about it I am actually really looking forward to the full game! Now to decide if I do digital standard or the one with the season pass?? I absolutely love the atmosphere, weather, Xmas setting. I just hope as a solo player I can have fun with this and I hope there is more to do in the dark zone, I had some fun moments there and other times to much of nothing or getting wrecked by a group of 3 or 4 people. Hopefully I can get lucky with randoms and don't get my ass kicked all the time.
 
I've been playing for about a half hour and first impressions have been really good. As a New Yorker, the attention to detail and scale of the city makes it really feel like NY and not a cheap video game interpretation.

Gameplay is solid and I like the RPG-level elements which make it seem more like an MMO than a GTA type open world game. I still have to get used to the controls because switching to grenades and weapons confuse me a bit and the cover system is decent but not super tight, which could just get better the more I get used to it.

Haven't played with friends yet but saw other players at the start of the game and I'm wondering if it's like some MMOs where you only see people in the open world if they're in your party or not, because I haven't seen anyone else since the beginning camp.
You can see people in the hub at the beginning and in the Dark Zone. The actual PvE part is only you and your party.
 

Frederik

Banned
The PvP is very much like DayZ / H1Z1. The fear of being killed at all times, and the trust/distrust of other players. It's similar, just on a smaller scale.

Being in a place where you are mostly trying to gather stuff but are always at risk of attack by other players to take what you have gathered.

Killing NPC's takes the place of scavenging for goody bags.
It really doesn't have the same vibe as H1Z1 and especially not DayZ. The majority of the people you run into won't try to kill you which is the opposite of DayZ and H1Z1.

Makes sense since there currently there isn't really a reason to kill people in The Division anyway beyond being bored. The items people are carrying around are basically worthless compared to what people can buy in the vendors and that stuff is safe either way. The credits you earn from letting your bounty/rogue status run out also isn't that great considering you can just get a ton of money from opening dark zones crates with one of your half a dozen keys.

I personally don't mind that people are discouraged a bit to shoot other players, but right now it definitely seems like the dark zone is too geared towards not killing other players. At the moment you can just run around, kill AI, open some crates and buy your high-end gear safely at a vendor with little to no risk. Dying means only losing shitty blue items, a couple of bucks and crate keys which are constantly dropped anyway. There's not a lot of tension there.
 
So huh, where I can find purple and legendary gear. I tried finding some on the dark zone but there is a lot of lv 7 peopl....oh shiet they are following me.
 
What's weird with Central Park is that they've named it even though it's outside the map boundary. If you look closely to the north you can see the label for it. I don't know if that means something though.

I have feeling it might be dlc down the road.
I can see Central Park DLC being a thing. Heck they have the whole city to offer through DLC and can even expand to the other boroughs to give some variety. Take it out of the city to somewhere like Queens so that we can walk through smaller neighborhoods and houses.
 

Jabba

Banned
Shit, I can see, perfect grenade throws and being detected uncannily, with low visibility is intact. When will this shit stop?

For clarity, I don't want ai to consistently miss grenade tosses either. Just not so damn accurate at times.
 
Played for like 2 hours now. Decided to enter the DZ... Error. Load game, continue, select friend on the DZ... error again. Time to sleep. 😓
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
I wish i could keep this character for the final game.

All dem good items will be gone.
 

Quixz

Member
The game is 100x more enjoyable with friends. Not having to go through multiple load screen to join a friend had us all shouting WOW!!!
 
I'm guessing in the final game the dz vendors won't be selling such great items and that you'll have to find better loot.

They only start selling purples once u hit max level anyways.
 
Errors I've encountered. Some game breaking, some not:

*Game breaking - You can go full on man hunt rogue level, walk out of a red line area, and wait the 10 seconds there to then be teleported into a safe house. Once there just wait out the timer because you can't be shot nor will the NPC merchant engage. Free trololols for all.

*Game breaking(not a glitch) - You can simply find a spot that is a one way up only. Find a ladder only up area, or rappel cord up area, and camp up there to wait out a man hunt. Can't be killed due to your massive advantage, and grenades generally can't reach that high.

*Game breaking - I have downed a variety of enemies today only for them to start sliding around on my screen 300MPH, (lag switch?) and I'm unable to finish them off. No joke. They will be teleporting around on the ground. Good fucking luck... Then a team mate picks them up no problem :/

*Normal glitch/bug - Equipped a mod piece that took my handgun damage from 2000 some to almost 5,000 some... it does NOT actually do this game, but it reads 4890 some DPS which is totally bull lol.

*Glitch/s- Saw guns floating 10 feet above people's heads, and have seen people shooting at the ground on my screen but are actually shooting straight ahead.

*Glitch - Have gone to extract loot, holding square, NO OTHER LOOT ON CORD, 20 seconds till chopper leaves, not a full stash, and will not let me extract my shit. Super frustrating...

That's about the majority of the dumb shit I've found other than getting stuck in areas you can't get out of anymore. Generally a garbage bag infested spot.
 
Why can't you just carry contaminated goods out of the dark zone? Makes no sense to me.

Also I don't see anyone else except for in the dark zone. Is it just me or is it supposed to be that way?
 

Dance Inferno

Unconfirmed Member
I can see Central Park DLC being a thing. Heck they have the whole city to offer through DLC and can even expand to the other boroughs to give some variety. Take it out of the city to somewhere like Queens so that we can walk through smaller neighborhoods and houses.

If I do decide to get this game, they could sell me every neighborhood in NYC as DLC and I would buy them all up.

 
Errors I've encountered. Some game breaking, some not:

*Game breaking - You can go full on man hunt rogue level, walk out of a red line area, and wait the 10 seconds there to then be teleported into a safe house. Once there just wait out the timer because you can't be shot nor will the NPC merchant engage. Free trololols for all.

*Game breaking(not a glitch) - You can simply find a spot that is a one way up only. Find a ladder only up area, or rappel cord up area, and camp up there to wait out a man hunt. Can't be killed due to your massive advantage, and grenades generally can't reach that high.

*Game breaking - I have downed a variety of enemies today only for them to start sliding around on my screen 300MPH, (lag switch?) and I'm unable to finish them off. No joke. They will be teleporting around on the ground. Good fucking luck... Then a team mate picks them up no problem :/

*Normal glitch/bug - Equipped a mod piece that took my handgun damage from 2000 some to almost 5,000 some... it does NOT actually do this game, but it reads 4890 some DPS which is totally bull lol.

*Glitch/s- Saw guns floating 10 feet above people's heads, and have seen people shooting at the ground on my screen but are actually shooting straight ahead.

*Glitch - Have gone to extract loot, holding square, NO OTHER LOOT ON CORD, 20 seconds till chopper leaves, not a full stash, and will not let me extract my shit. Super frustrating...

That's about the majority of the dumb shit I've found other than getting stuck in areas you can't get out of anymore. Generally a garbage bag infested spot.

I've had a very spooky bug after activating an ECHO.
After leaving the ECHO area the blue overlay stayed enabled. Suffice to say that the blur filter it gives u gave a VERY spooky effect.

Aiming removed the blur effect but kept the blue filter. When I stopped aiming the blur effect came back.

Eventually fixed it by finding another ECHO and leaving it's area which actually fixed all :D
 

Exile20

Member
Have you tried the mission on hard mode? I'm not saying it's the cure-all but it was pretty fun and intense working with 3 others. Gave that feeling that you were just trying to survive to get the next checkpoint, whereas normal it was just like a quick shooting range going through that missions. Also, on hard you realize how important your gear and tactics are too.

This is me playing with randoms in the last portion of the medical mission on hard. While it's still a 'dumb cover shooter' it was lot more intense and a lot more fun. You can tell nobody on my team is pushing forward because the enemies just flank you so quick.

Try it out, you never know.

https://www.youtube.com/watch?v=ZfYzqakuP5w

Will give it a try. You can bring in randoms on your mission? that was a be a game changer.

I have two beta codes up for grabs
 
Thanks!!

New question... i have blue gear with attributes... "inspect" option is WORTHLESS... how do i understand what these attribute symbols mean?

The icons with the green or red, down or up arrows? Those correspond to one of the three skill trees. Think of it like Destiny stats, the higher the ranking in that particular skill tree an item has, the quicker your cooldown refreshes, from what I gather. There are also perks that will tell you what an item has, like EXPERT: Weapon does 100% damage if a target is below 30% health.
 
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