Here are some others.
Stonekeep
Realms of Haunting. I think this counts. Very much a crawler.
Yes. Shining in the Darkness is a classic.
A bit too heavy on the random encounter, unless modded to arginate the issue.Wizardry 8 is probably the pinnacle of the genre.
Yes. You're right. So let me rephrase that: Modded Wizardry 8 is probably the pinnacle of the genre.A bit too heavy on the random encounter, unless modded to arginate the issue.
Shining the Holy Ark on Saturn was also fantastic.
On a similar note, I strongly dislike how in Etrian's Odyssey, the monsters only appear when you enter their location, but are invisible even from the adjacent cell. Wtf.
That being said, the Etrian Odyssey games (especially EO3) have the best OST. But that's a given since Yuzo Koshiro is the composer there.
Nice thread. I got a few on my radar that I'm interested in playing:
Kowloon high-school chronicle
Undernauts: Labyrinth of Yomi
Labyrinth of zangetsu
Most recent one that I played which featured few elements of dungeon crawling was Tokyo twillight ghost hunters. It was unique in its own sort of way combining a plethora of genres. Quasi dungeon crawling being one of them.
Maybe its just me, but the genre seems to be more dominated by eastern developers these days.
Wizardry 8 is probably the pinnacle of the genre.
That being said, the Etrian Odyssey games (especially EO3) have the best OST. But that's a given since Yuzo Koshiro is the composer there.
Agreed. If I could, I would wish Wizardry 8 with Wizardry 7's visuals into existence.But man the early 3d visuals for nearly all games of that era have aged terribly. I missed the beautiful spritework of VII.
Lunacid should be checked out by everyone who enjoys a good, old skool dungeon crawler. No hand holding, amazing music and atmosphere. Very Kings Field-ish, but without the clunky controls. One of the best indies from 2023.
Hm, that's strange. There were bosses when I played it. Not many, but pretty cool bosses.My only issue with this game is there were no bosses when I played.
Did that come with 1.0 release? I think I had like 12 hours played and no bosses when it was before 1.0 launch.Hm, that's strange. There were bosses when I played it. Not many, but pretty cool bosses.
Here's a modern-ish game I enjoyed in the genre.
It even has grid-based movement.
I've played and finished it very recently, so yeah, maybe the 1.0 version added the bosses.Did that come with 1.0 release? I think I had like 12 hours played and no bosses when it was before 1.0 launch.
At least the graphic is yes, small upgrade. But the artstyle is changed, for better or worse, depend on yourself.Is the remaster of Strange Journey better than the original?
I've yet to play it, but that's quite an endorsement!The sequel is on my top 3 greatest games of all time list.
LOVE LOVE LOVE Wizardry 8. Have on steam deck to replay.My wife still play that all the time, no doubt her favorite game.
Too new for me though. My favorite is Dungeon Master on the Amiga. Fantastic game!
There were others from the same era. Chaos Strikes Back of course but also Eye of the Beholder, I played some Black Crypt too.
For ”modern” ones I could recommend Legend of Grimrock, very oldschool and lots of nostalgia for me who grew up with Dungeon Master. Great game!
I’d like to make a controversial nomination for the thread: Doom 64.
I know some here might not think this qualifies, but technically you start level 1 in a dungeon environment and keep going deeper until you reach the deepest depths of hell. I’ve always considered it a dungeon crawler FPS in the multiple times I’ve played it throughout life and it still remains a personal favorite to me.
It truly sucks it didn’t get the success it deserved, and we haven’t seen a grim rock 3Legend of Grimrock Is an awesome game. The sequel is on my top 3 greatest games of all time list.
Legend of Grimrock 2 is a MASSIVE improvement over the first, for the record.Yesterday I finally finished Legend of Grimrock for Switch. A pity the 2nd part won't be out in that platform, I really enjoyed playing it on Switch (I had just finished Wizardry and changing controls always take a while but got used after a couple of hours). It's also maybe the first dungeon crawler I played for Switch where most enemies don't respawn (compared to random encounters like Wizardry or Etrian) so it feels a bit empty near the end but at least it lets you backtrack to find missing clues. There are options to play on hard (I played on normal), create your own team (I picked the default one so I didn't know about the traits at all until finishing the game) and play without a map. That sounds like something I would like to attempt eventually but after 43 hours I am ready for the next one. I think I will relax a bit (?) with Ember Knights.
Ultima underworld was my first game on CD rom it was with wing commander 2 (guess it had better audio than the disk version of uw). My family had gotten a new pc a 386 sx with soundblaster abd vga graphics (I was coming from a hand me down 8088 with 4 color CGA so it was amazing).I was 14 or 15 when I played the game for the first time and I *still* remember exploring every corner of every floor looking for secrets for hours and the way the game made me feel like being lost INTO its world like never before.
Not just because the game was a technical marvel for its time (and Jesus, it WAS), but because the layout design of the entire place managed to sell you the illusion of being lost in a real place REALLY hard.
For contrast, I remember learning to love Might & Magic VI and VII few years later because they were incredibly fun to get lost into, but that was more of an acquired taste because at first the games felt rather antiquated and underwhelming from a technical standpoint when they released.
My man. Get out of my head. Same experience!Ultima underworld was my first game on CD rom it was with wing commander 2 (guess it had better audio than the disk version of uw). My family had gotten a new pc a 386 sx with soundblaster abd vga graphics (I was coming from a hand me down 8088 with 4 color CGA so it was amazing).
Ultima underworld levels were something I haven't seen matched to this day, well kingdom come deliverance comes close but that's not fantasy. It made it feel real. The rustling brook that gets faster, the music or lack there of at times. The goblin village and the ability to talk to people. The 9 layers of hell (or how ever many there was). It was all so surreal and being trapped added to thr tension.
Might and magic 4 and 5 were my games in the early 90s. I didn't play 6 to 8 until 2009.lol. They were fun but world of xeen was a thrilling open world in 1994.
You should keep an eye on Archaelund.The one thing I can't get into at all is the "click to attack" or realtime systems. I love a dungeon crawler perspective in something like Gold Box AD&D games where it switches to proper battle view, or if you at least have turn-based dynamics fully in place, but I can't stand realtime, cooldowns, clicking, all of that -- sort of ruins the genre for me.
watching this thread again, i think i want to finish labyrinth of galleria, that game is rocking solid
Solid collection dudeI really liked it, liked it so much that I got the limited edition, then played the previous one Labyrinth of Refrain: Coven of Dusk (wasn't in the Argentine Switch e-shop and it was impossible to get a physical copy at first) and also liked it quite a lot. It has a more adult story (which surprised me, I was expecting a more childish one), slightly rougher mechanics (you miss a few of the new mechanics for a while) and it's shorter (roughly took me 120 hours to fully beat it). But both are beautiful games I plan on playing again (something I seldom do with the huge backlog I got). Liked them both so much I bought the limited editions (wish I could have gotten a sealed Refrain one but scalpers were asking 400, 500 bucks for it).
By the way, I bought a few games dungeon crawlers that were suggested in this thread which I had no idea that existed for Switch (yep, and a normal version Refrain as well). I plan on buying the Wizardry physical when it's released (Ami Ami already have it on presale but was waiting for a NA or EU version).
Nice!Just bumping this thread to mention Wizardry: The Five Ordeals has been announced for Switch in a standard and special edition.
Box contents
- Switch Game: Wizardry: The Five Ordeals
- DLC "The Absence of Misericordia"
- Original Soundtrack CD
- Acrylic Stand
- "The Five Ordeals" Monster Cards
Yes they are all Dungeon Crawlers and you generally have to map out the dungeons too.Wouldn’t the entire Etrian Odyssey series count?