The Elder Scrolls V: Skyrim PC Performance discussion

BoobPhysics101 said:
Also, Y axis sensitivity IS tied into FPS on 360 controller as well. I was getting 250 FPS in an indoor scene and the sensitivity went NUTS! So weird.

It's a shame, since vsync off makes the game so much more responsive.
 
Was going to post in the OT but this seems like a more appropriate thread. This is my ancient machine:

ofajvk.jpg


What should I expect? On the fence about buying the game, I wouldn't expect to run on high settings or anything like that. If I can play comfortably on medium-low settings like I did in Oblivion I'd probably cave and pick it up.
 
Teknoman said:
Cool i've got a 4870, i'll probably run at 1440x900 and dial back on the AF to like 2 or 4.

AF does not have a significant hit on performance in this game. Use 8x or 16x, it should make no difference.


cdyhybrid said:
Was going to post in the OT but this seems like a more appropriate thread. This is my ancient machine:

ofajvk.jpg


What should I expect? On the fence about buying the game, I wouldn't expect to run on high settings or anything like that. If I can play comfortably on medium-low settings like I did in Oblivion I'd probably cave and pick it up.

Honestly, don't bother. That machine could barely run Oblivion, and Skyrim is even more intensive. Although if you spent $80 on like a Radeon 6750 or something, you'd get a big boost if you have PCI-E.
 
TheExodu5 said:
It's a shame, since vsync off makes the game so much more responsive.

Does forcing it off and using d3doverrider to turn it back on with triple buffering produce the same result for mouse sensitivity?
 
An update: You can use Transparency AA Multisampling with almost no performance hit... and it does a great job on the foliage. Using that + 8x AA and it runs 60+ FPS outside. Supersampling 1x will destroy FPS though.

So if your rig is powerful, I'd recommend turning off FXAA and using MSAA Transparency AA instead.
 
Yeah multisampling transparency AA tends to offer a nice visual boost on things like foliage, fences, etc with a minimal performance hit. Supersampling though will kill your shit.
 
The mouse responsiveness and the general feeling are godawful. Has anyone at Bethesda ever tried playing this game with it?

Anyway, transparency multisampling AA is working perfectly for me, as well as CSAA. Screenshot with 16xCSAA and transparency MSAA:

tesv-2011-11-11-01-149b3pk.jpg


I was almost certain the CSAA + transparency multisampling combination would work out very well, it always does in Gamebryo games.
 
Anyone played on dual core yet? Have a GTX285, think it'll work out well? Can you still turn off distant landscapes etc to keep performance up and is it a huge hit on eye candy that you'll want to avoid before anything else still? It sounds like it doesn't run great for most even though to me it doesn't look THAT much better than Oblivion...

LegoArmo said:
I'm now remembering why I don't usually buy games for PC.
Tell us how you really feel. Must be because you can run all your console games windowed at your chosen resolution fine with no issues?
 
Alextended said:
Anyone played on dual core yet? Have a GTX285, think it'll work out well? Can you still turn off distant landscapes etc to keep performance up and is it a huge hit on eye candy that you'll want to avoid before anything else still? It sounds like it doesn't run great for most even though to me it doesn't look THAT much better than Oblivion...

Tell us how you really feel. Must be because you can run all your console games windowed at your chosen resolution fine with no issues?

It looks a fair bit better I think:

Oblivion vanilla
oto_vanillaLOD.jpg
 
Also, all this transparency multisampling business, is this with Catalyst? If no, someone feel like explaining to me how to get the same effect using Catalyst?
 
BoobPhysics101 said:
Honestly, don't bother. That machine could barely run Oblivion, and Skyrim is even more intensive. Although if you spent $80 on like a Radeon 6750 or something, you'd get a big boost if you have PCI-E.

Alright :( I know jack shit about PC hardware, so I have no idea how to tell if I have PCI-E. Guess I'll just have to pick this up once I find a new job.

Edit: How big of a boost are we talking? Enough to run Skyrim?
 
How my PC will perform?

Intel Core i5-2500K Sandy Bridge 3.3GHz
XFX HD-687A-ZNFC Radeon HD 6870 1GB
G.SKILL Ripjaws Series 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1600
Windows 7 64bit
1680x1050
 
Alextended said:
Tell us how you really feel. Must be because you can run all your console games windowed at your chosen resolution fine with no issues?
I'd like to play the game at 720p, full screen, medium settings. So I select it, and it still decides to run at 800x600 windowed. I just don't think that's right?
 
Eh game performs fucking great on my system and it set itself on Ultra. Only thing is that my fucking card couldn't apparently handle it and shut itself down after a while. Lost about a half hour of progress. Nice.

I might go to sleep now and mesh around with settings tomorrow.
 
Anyone getting any sound crackling like myself? It's the only game that does it so I'm hoping there's some magical fix or I'm going to cry.
 
Here's the inspector settings for using CSAA and transparency multisampling, which is a great performance/quality tradeoff:
aaz3vpd.png


It would be so nice if all games supported AA options like this, instead of one-upping each other with mediocre post-processing half-measures.
 
Dmax3901 said:
Also, all this transparency multisampling business, is this with Catalyst? If no, someone feel like explaining to me how to get the same effect using Catalyst?

At the very bottom of the 3D Application Settings page in CCC there should be an "Anti-Aliasing Mode" setting. Adaptive Multi-Sampling will apply multi-sampling to alpha textures. Thing is I could never get this to work on the smallest foliage in F3/NV, though it worked fine on everything else. Using the in-game transparency multi-sampling option resulted in really shitty alpha texture dithering on my 5850, I don't know why.
 
well great, i get horrible framerates in this. like 18-30fps.
so i can play witcher 2 just fine but not this...

seems to be a bug but I have no idea what's causing it. :/
 
Is there any way the OP can be updated to keep track of the settings and configuration information people have been posting? It's going to get difficult finding pertinent information as this thread grows.
 
Performance with everything maxed (+ the ini tweaks, + 16xCSAA) is actually really good for me, better than Oblivion (modded at least). I have no complaints regarding that.

Adding iPresentInterval=0 to the [Display] section of the .ini greatly improves the responsiveness of the controls, at least for me.
 
Durante said:
Performance with everything maxed (+ the ini tweaks, + 16xCSAA) is actually really good for me, better than Oblivion (modded at least). I have no complaints regarding that.

Adding iPresentInterval=0 to the [Display] section of the .ini greatly improves the responsiveness of the controls, at least for me.

Did you also change the iPresentInterval value in SkyrimPrefs.ini? Or is it just overriden anyway?
 
Durante said:
Adding iPresentInterval=0 to the [Display] section of the .ini greatly improves the responsiveness of the controls, at least for me.

If only there was a way to lock the fps with vsync off. It's just really annoying going indoors somewhere, having your fps shoot up to 200, and then the vertical sensitivity shoots through the roof.
 
Durante said:
Here's the inspector settings for using CSAA and transparency multisampling, which is a great performance/quality tradeoff:
aaz3vpd.png


It would be so nice if all games supported AA options like this, instead of one-upping each other with mediocre post-processing half-measures.

Are you leaving the in-game AA on or off?

And are you sure this is working? You have a flag set in AA compatibility, but not DX10 compatibility. Isn't Skyrim running on DX11?
 
Alextended said:
Anyone played on dual core yet? Have a GTX285, think it'll work out well? Can you still turn off distant landscapes etc to keep performance up and is it a huge hit on eye candy that you'll want to avoid before anything else still? It sounds like it doesn't run great for most even though to me it doesn't look THAT much better than Oblivion...

http://www.neogaf.com/forum/showpost.php?p=32595986&postcount=382

Check my post, I have a GTX285. I think you'll be happy. Although I don't know whether having a C2D will make performance worse than mine...
 
Important from Tweak Guides:

For now, the most important tweak has to do with the fact that VSync is automatically on and can't be disabled from within the game. This not only reduces FPS, it also introduces mouse lag. To disable VSync in Skyrim, add iPresentInterval=0 to the bottom of the [Display] section of the Skyrim.ini file in the \Users\[Username]\My Documents\My Games\Skyrim directory.
 
Stitch said:

No, it won't. Just do it via the .ini (like the person in the thing you just linked to us was told):

How do I change the FOV?

1. Go to your My Documents -> My Games -> Skyrim -> skyrim
2. Create a backup of the skyrim.ini file
3. Open the file, then scroll down to where it says [General]
4. At the bottom of this section, add fdefaultfov=XX (where XX is the FOV value you want to change to)
5. Save, exit, and play
 
BoobPhysics101 said:
Are you leaving the in-game AA on or off?

And are you sure this is working? You have a flag set in AA compatibility, but not DX10 compatibility. Isn't Skyrim running on DX11?
In-game AA is at 4x, since I'm using the "Enhance the application setting" option. And yes, I'm certain that it's working, I can tell the difference between 16xCSAA + transparency multisampling and 4xMSAA.

I'm not sure about the DirectX 10 settings, but as you can see in the screenshot NV didn't set a SLI mode for DX10 either, so I assume it's not needed.
 
I tried setting the resolution in the .ini file since the options menu didn't want to work for me, and now when I start the game it says my display doesn't supported the selected resolution when I know it does.

Something's up.
 
How do you get an enemy to stop attacking you via console? stopattack doesn't work, they start back up again
 
I've been paging through this thread and I haven't noticed any 5850 impressions. What can I expect? I'm dying to replace this card. I can't wait for the next batch.
 
cartoon_soldier said:
Disabling vsync really helps a lot with the mouse issues. Be sure to do that people!
Until you get somewhere where your FPS is high (go indoors and stare at a wall) and your sensitivity goes INSANE.
 
Wow, i have to reduce the resoluce to 900p to get a nice framerate outdoors (4xAA & 4xAF, high settings). Bear in mind my rig can do Battlefield 3 at 1080p, all on high at about 40fps, with 4xAA. I mean, this thing clearly has Xbox 360 graphics. How have they managed that?

I've got a Q8300 processor, with 2 x 5770's and 4gb of RAM.
 
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